Starcraft on Reddit

47 readers
1 users here now

All about the StarCraft games and professional scenes surrounding them. Please read the rules before submitting content.

founded 2 years ago
MODERATORS
1901
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Zesty-Aardvarks on 2024-05-31 17:52:02+00:00.

1902
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/sc4kilik on 2024-05-31 18:58:40+00:00.


Like Tasteless and Gemini, I couldn't believe it myself when I heard it. Holy cow. Thanks for helping with keeping it alive for all of us, you handsome person you.

Link to timestamp ( 1:48:53 )

1903
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/DoctorHousesCane on 2024-05-29 20:43:27+00:00.


Another Artosis bomb (RT bomb?)

1904
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Forward-Western-7135 on 2024-05-31 06:05:01+00:00.


I am late to the party obviously. The gameplay, music etc. is all very appealing to me. I love the short matches and the idea that I can progress by working on different skill sets such as build orders, macro, micro, etc...

How is the community though? Is it welcoming to beginners?

1905
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Basilisk_Research on 2024-05-31 01:52:36+00:00.

1906
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Alex007SC2 on 2024-05-30 20:19:27+00:00.


ESL STARCRAFT II MASTERS: SPRING 2024 FINALS - SURVIVAL GUIDE

The ESL SC2 Pro Tour goes to Dallas! Join us, May 31 - June 2, for the offline finals of the ESL StarCraft II Masters Spring 2024 season, as 48 competitors from around the globe battle it out for $100,000 in prizes, with the top 4 qualifying for the Esports World Cup in Riyadh, Saudi Arabia.

This is your official event survival guide, with all the relevant information compressed into an all-in-one format.

Location:

DreamHack Dallas - Kay Bailey Hutchinson Convention Center, Dallas, USA

Dates:

May 31 - June 2

Schedule (all times CDT - Dallas local):

Friday, May 31, 10:00 - Winners Stage; 11:00 - Open Stage

Saturday, June 1, 10:00 - Knockout Stage & Quarterfinals

Sunday, June 2, 12:00 - Semifinals, TEXAS vs the WORLD showmatch & GRAND FINAL

Where to watch:

ESL SC2 - A stream - Twitch

ESL SC2 - B stream - Twitch

ESL - Youtube

ESL Archives - Youtube

Side + language streams:

CrankyDucklings - Twitch

Steadfast - Twitch

UpATree - Twitch

ComeBackTV - Twitch

TakeTV - Twitch

IndyStarCraft - Twitch

kabyraGe - Twitch & kabyraGe - Youtube

PavelBratOK - Twitch & PavelBratOK - Youtube

Twitch - 3D!Clan & 3D!Clan - Youtube

Crank - CHZZK

algs_sc2 - Twitch

SoBadRush - Youtube

TheNovack - Twitch

DivinesiaTV - Twitch

robzki - Twitch

Magnath - Twitch

MobiusSC2 - Twitch

Brackets on ESL Play:

Winners Stage - Group A

Winners Stage - Group B

Open Stage - Group A

Open Stage - Group B

Open Stage - Group C

Open Stage - Group D

Knockout Bracket

Playoffs

Liquipedia page:

Prizepool:

$100,000, 4 seeds to the Esports World Cup

Talent lineup:

A-stream - Chobra, Kaelaris, Rotterdam, Zombiegrub, Feardragon, State, Wardi, PiG

B-stream - Beomulf, Nathanias

Additional events at the venue:

  • Signing sessions across all three days, starting on Friday 12:00 CDT
  • Voting for Team Texas squad for the showmatch
  • Nova the Cosplayer

We look forward to seeing you all in Dallas for the last leg of the 2023/2024 season of ESL Pro Tour StarCraft II ahead of the World Championship!

1907
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/DP1_sc2 on 2024-05-29 14:37:32+00:00.


  • images of maps and screenshots.

It seems to me that players want to play more on macro maps like 2000 Atmosphere and Romanticide. So I created a set of maps that provide you with a fair amount of freestyle elements games that you played on Romanticide and 2000 Atmosphere. And I'm interesting to know your opinion about architecture/layout, as well as your opinion regarding comfort and aesthetics. Feel free to discuss and criticize. This is not a final form of design (in progress). The aesthetics of maps are still being finalized. You can criticize aesthetics and ask for more details too.

Name Maps (EU, KR, NA):

m2m - main to main distance in sec, n2n - natural to natural, r2r - ramp to ramp.

[DP1] Frostbite 122x152, 18 bases, m2m 40s, n2n 30s, r2r 32s.

[DP1] Kowloon Walled City 120x154, 18 bases, m2m 41s, n2n 26s, r2r 33s.

[DP1] Lentic Waters 148x124, 16 bases, m2m 41s, n2n 29s, r2r 33.

[DP1] Deluged Soul 132x136, 18 bases, m2m 40 s, n2n 25s, r2r 33s.

[DP1] Floodgate 112x156, 16 bases, m2m 39s, n2n 32s, r2r 33.

My idea is to give the opportunity to choose the pattern of bases depending on the matchup that you are playing. Lots of nonlinearity and an attempt to create an open space without covering or blocking the map with rocks and debris.

Thank you.

1908
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/SomeRandomUser1984 on 2024-05-30 23:27:38+00:00.


"So You Want to Get Out of Platinum" Itinerary

You see it everywhere you go. It lives rent-free in your head. Obliterates your Bio, Eviscerates your "Deathball", and insta-wins you a ZvZ game the minute you have more than 5 of them. That's right, I'm talking about the Lurker. Scourge of the metal leagues, and perhaps even the lower Diamonds, the Lurker probably has more balance complaints than than times they've been built in games. So, what does one do if they eternally struggle against the burrowing menace?

The Lurker is the only siege unit Zerg has in their arsenal, and similar to most other siege units walking into them simply doesn't work. Lurkers do powerful line damage to ground, but can't hit air. Additionally, the lurker is available at lair tech, but only gets its powerful upgrades once a hive has been built. Lurkers also are one of the units that require a critical mass to be effective: 1 lurker is nowhere near as useful as 1 siege tank, especially because lurkers come out significantly later. This presents the Lurker with 2 weaknesses:

  1. Air units, which they cannot fight,
  2. Being spread too thin, losing their critical mass.

Any ground units that attack straight into lurkers will die. Zealots, which deal well with siege tanks, merely get the lube and a spike up between the legs. Marines, already weak to splash, get wiped and traditional roach/hydra compositions don't fare any better. So, how do you fight lurkers with ground units? Answer: You don't. Attacking into burrowed lurkers is a disaster at best, and a throw at worst. Technically, Lurkers are countered by spellcasters like ghosts, disruptors, and vipers, but this post assumes you are in Platinum league, and likely you haven't mastered their use yet. So, we'll look at lower micro solutions to the lurkers.

Air Units:

Air units counter lurkers, because lurkers cannot shoot up. Indeed, most Protoss pros try to transition to skytoss before the zerg hits a critical mass of lurkers. So, the solution for the struggling protoss is carriers. In PvZ, the key is knowing when to transition. If the zerg gets a large lurker count, and uses them to break the protoss, they win. If the Protoss gets a large carrier count that zerg cannot contest, zerg loses.

However, for Terrans, big capital ships are not the answer. Battlecruisers are a rough unit to transition into, and are even weaker to corruptors than carriers. As such, the go-to unit should be the liberator. Liberators with range can beat any ground unit in the game, and using corruptors to counter the liberators is often a bad move from the zerg, given that by the time the liberators are cleared the ground army will have died and they now have dead supply that can't do anything against the ground army the lurkers were supposed to counter.

And finally, for the zerg there are brood lords. Or, better yet, if you can control them, use vipers to blind and abduct the lurkers. The broodlords will need to be protected from ground threats, but they should be able to defeat the lurkers.

Attacking Elsewhere:

Lurkers are the third most immobile unit in the zerg arsenal, right after broodlords and unspeeded overlords. As such, counter-attacking other locations can force the zerg to take critical damage, expose outside bases, or spread themselves thin where the lurkers are not numerous enough to become engageable. Counter-attacks like dropping in the main, attacking multiple locations, and repeated harassment can pull the zerg apart, while you wind up for the finishing blow or transition into air units.

With that, I'm out. Hope this helped you improve, and Good Luck and Have Fun!

1909
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/TheLeikjarinn on 2024-05-30 21:01:09+00:00.

1910
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/TheGoatPuncher on 2024-05-30 17:39:43+00:00.


Welcome to ESL SC2 Masters 2024 Spring! The tournament begins tomorrow, May 31st, with the Open Stage and the Winner's Stage.

Live updated scoreboards on Liquipedia and I will also do my best to keep up the ones in this post throughout the broadcast, as my other obligations permit.

Broadcast time

Tomorrow, May 31st

15:00 UTC - Countdown to broadcast

Commentary and updates:

Stream(s)

VODs

VODs will be available in the following places:

Group Stages are best of 3 (first to win 2 maps wins the match)

Double-elimination Bracket

Bracket A, Upper Bracket Quarterfinals Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


|


|


|


|


|


|


| | 1 | Cloud9 | Gumiho | 0-0 | Marsbar | Berserker eSports | 2-0 | | 2 | Team Vitality | Ryung | 0-0 | Future | Matcherino Esports | 2-1 | | 3 | Club NV | Creator | 0-0 | Epic | PSISTORM Gaming | 2-0 | | 4 | License to Kill | Rhizer | 0-0 | Kelazhur | R8 Esports | 0-2 |

Bracket A, Lower Bracket Round 1 Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


|


|


|


|


|


|


| | 1 | | UBQ M1 lsoer | 0-0 | UBQ M2 loser | | | | 2 | | UBQ M3 loser | 0-0 | UBQ M4 loser | | |

Bracket B, Upper Bracket Quarterfinals Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


|


|


|


|


|


|


| | 1 | Team Vitality | Solar | 0-0 | Rogue | - | 2-1 | | 2 | Platinum Heroes | ShaDoWn | 0-0 | MaNa | Team Liquid | 1-2 | | 3 | Team Liquid | Elazer | 0-0 | Mixu | Berserker eSports | 2-0 | | 4 | - | Zain | 0-0 | SKillous | Team Liquid | 0-2 |

Bracket B, Lower Bracket Round 1 Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


|


|


|


|


|


|


| | 1 | | UBQ M1 lsoer | 0-0 | UBQ M2 loser | | | | 2 | | UBQ M3 loser | 0-0 | UBQ M4 loser | | |

Winners Stage, Upper Bracket Quarterfinals Scoreboard

| Match | Team | Player | Score | Player | Team | Aligulac prediction | |


|


|


|


|


|


|


| | 1 | Team Liquid | Clem | 0-0 | Stats | Twisted Minds | 2-0 | | 2 | DKZ Gaming | Oliveira | 0-0 | Classic | Twisted Minds | 1-2 | | 3 | Virtus.pro | Astrea | 0-0 | HeRoMaRinE | mousesports | 1-2 | | 4 | Gaimin Gladiators | SHIN | 0-0 | Maru | Team Vitality | 1-2 |

If you've read this far, do also check out the event calendar on There's plenty of Starcraft going on before and after this event!

Enjoy the games!

1911
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/ControversialFrog on 2024-05-29 21:47:17+00:00.

1912
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Simply__Jake on 2024-05-29 20:58:52+00:00.


Hello everyone! A while back, I saw the GiantGrantGames video about the Zerg vs The Empire from Star Wars and it gave me the idea for this post. The idea for my lore theory is simple. Could the Terran Dominion beat the Covenant from Halo?

The only rule I am using for this post is that I will refrain from using any numbers presented in either game. I will only use information that can be found on various Wiki pages, forums, or Reddit threads that appear legitimate. I have linked to many of these sources throughout the post.

I will be presenting this post from the point of view of the Dominion and if they are capable of fighting the Covenant, instead of comparing their capabilities against each other. Therefore, I will make many comparisons between the Dominion and the UNSC to help gauge the power of the Terrans. Lastly, this will be presented in three different sections to determine who has what advantages across different fields of battle. I hope that discussions will happen in the comments to help create an even better and more accurate lore theory.

Ground Forces

The most basic soldier of the Terran Dominion is the Marine. The armor used by Marines is the CMC Powered Combat Suit. This armor provides an enclosed shell which allows Marines to fight in any environment. The suit provides NBC (Nuclear, Chemical, Biological) protection as well. In addition, Marines stand at roughly 7 feet tall, with some suits being 2.13 meters (6.9 feet) in height and other suits “adds a foot to the wearer’s height.” The number given for weight is “1,090 kilograms” meaning these suits weigh about 2,400 pounds.

Looking at these stats, that means that a Marine has armor equivalent to or greater than a Halo Spartan. Master Chief stands at 7 feet tall and weighs 1,000 pounds. This means that a Marine is about the same height as Master Chief and weighs over twice as much! The biggest difference between the suits (which is the hardest to determine) is their respective durability. Spartan Mjolnir armor is equipped with energy shield technology, something that Marines don’t have. In addition, it’s hard to compare the durability of the suit’s metals. At best, the armor is most likely as durable as unshielded Mjolnir armor or perhaps more so.

Marines are equipped with C-14 Gauss Rifles and these rifles are insane. I’m using the data presented in this Reddit post for my analysis. (The calculations aren’t perfect, but it seems mostly correct. In fact, corrections offered in the replies state that the rifles may be more powerful.) These rifles fire rounds that should be able to apply over 140KJ of kinetic energy into their target when striking. In comparison, the kinetic energy of 7.62x51mm NATO rounds (the ammunition used in Halo assault rifles) is roughly 3.5KJ. This means that a single round from a Gauss Rifle applies 40+ times more energy than a round from a Halo assault rifle.

Exact numbers are difficult to find due to inconsistencies, but it could take anywhere from a few rounds to an entire magazine to kill a Covenant elite with a Halo assault rifle. This means that a single shot from a Terran Marine should be enough to kill an elite! These Gauss Rifles could most likely destroy Covenant Ghosts/Choppers in single bursts and perhaps Wraiths with several bursts. Also, the Rifle can fire at 30 rounds per second, but it is limited to burst fire. This means that a single Marine could wipe out entire dropships full of covenant forces in seconds. Now realize that the Dominion has millions of Marines and once you consider other Terran ground units I believe there is not a chance that the Covenant can win on the ground.

Conclusion: ~Decisive victory by the Terran Dominion~. I believe they would be winning most if not all ground engagements.

Air Forces

While there’s much information and speculation on the power of Marines, there’s far less info on the air forces of the Dominion. The only example we have is from the HoTS trailer. In this trailer, we see Vikings cause substantial damage to a Zerg Leviathan. At this point, we’re having to get more subjective with our assumptions. As Leviathans are very powerful and can take on multiple capital ships, I would assume that their skin is very resilient. Thus, this means that a Viking can cause significant damage to durable targets, but how effective a Viking is against Covenant air/spacecraft we can only speculate.

From what we see in Halo media, it doesn’t appear that the UNSC particularly struggles in air combat. While Covenant vessels are stronger, the UNSC can still win air engagements. As the Dominion is far more powerful than the UNSC on the ground, Vikings and other vessels are likely at least equal to UNSC craft but are probably stronger.

While not aircraft, you must consider the anti-air capabilities of Terran ground forces when determining how aerial engagements will go. Cyclones, goliaths, and Thors can all fire upwards. While there is little info about cyclone and goliath armaments, there is one significant number that sticks out for Thors.

Thors are all equipped with FOUR Punisher anti-air cannons that fire 250mm depleted uranium shells. In comparison, real-world anti-aircraft shells are only 20mm. A Thor can fire four massive artillery rounds at flying targets with a moderate fire rate. This means that a Thor may be able to one-shot covenant aircraft or destroy them in a single volley utilizing all four guns.

Finally, we must consider Marines again. If a Marine can take down Ghosts and Choppers with ease (and potentially Wraiths as well with extended fire) then a Marine should be able to easily shoot down Banshees if they can hit the target. Combined fire from Marines could create walls of lead that bring down scores of Banshees as well as Covenant Dropships and Phantoms.

Conclusion: Without significant data, it is hard to claim a definite answer. However, from the speculation above I believe that the ~Terran Dominion is favored~ in aerial battles, but I am unsure if their victories will be as decisive as seen in ground engagements.

Space Forces

Thankfully, there is a considerable amount of info on Battlecruisers. The most common class of Battlecruiser is the Behemoth-class cruiser. These cruisers are 960 meters long and have crews of 6000-8000. This makes them similar to the USNC Halcyon-class cruisers which are almost 1.2 kilometers long and have a crew size of a couple thousand. A standard Covenant Cruiser (a CCS-class battlecruiser) is almost 1.8 kilometers long with a crew of thousands.

Battlecruisers are clad in Neosteel armor. While we don’t know exactly how durable this material is, I will give them the benefit of the doubt and assume this is stronger than the Titanium-A that UNSC ships are made of (this is because we see how much more advanced the Terrans are with ground-based technology). Thus, Battlecruisers should be able to take a greater beating from Covenant vessels than UNSC ships could. Yet, UNSC ships could often be destroyed in single volleys. Therefore, while Battlecruisers are more durable, this means they can only take one or two additional volleys.

Determining in-system speeds for Battlecruisers and Halo vessels is difficult so I will place their in-system speeds as equal. In FTL speeds, the Covenant can go 1,368 light years per day. For Terrans, the UED traveled 60,000 light years in less than a year. This means that Battlecruisers can travel at 200-300 light years per day, depending on how many months we believe “less than a year” to be.

The firepower of Battlecruisers is less than that of UNSC ships. A standard UNSC frigate can fire MAC rounds with a destructive output of ~64 kilotons. In comparison, a Battlecruiser’s Yamato Cannon is stated to have an explosive force equal to a low-yield nuclear explosion which is equal to 1 – 50 kilotons. I will place the Yamato’s power at 32 kilotons. This is a mid-range estimate, and it allows for easy conversion from Yamato Cannon blasts into MAC rounds. Therefore, it takes 2 Battlecruisers to match the power of 1 UNSC frigate.

Unfortunately for the Terrans, it takes three shots from a UNSC frigate to bring down the shields of a single CSS-class cruiser. This means that Terrans would need to outnumber Covenant warships by six-to-one to reliably win the fight. We don’t know how long a Yamato Cannon takes to recharge so I’ll place them at a similar recharge time as MACs at one to several minutes.

Battlecruiser...


Content cut off. Read original on https://old.reddit.com/r/starcraft/comments/1d3ml2s/lore_theory_could_the_terran_dominion_beat_the/

1913
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/samis1oo on 2024-05-29 23:59:54+00:00.


Seems strange that he wouldnt play in this tournement.

1914
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Lightbulb2000 on 2024-05-29 17:36:56+00:00.

1915
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/CitronGreen7759 on 2024-05-29 21:47:39+00:00.

1916
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/MarsBarSC on 2024-05-29 15:07:10+00:00.

1917
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/AceZ73 on 2024-05-29 15:03:17+00:00.


Ever feel like watching Dark play in GSL is like watching an episode of Archer?

1918
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/OdeyYongDae on 2024-05-29 13:55:48+00:00.


Hey everyone,

I'm Clément, aka Odey, French esports enthusiast and journalist since 2006 (maybe a bit before!) I recently finished writing a book about StarCraft 2 legend Ilyes "Stephano" Satouri.

The book is a comprehensive 350-page biography, written in collaboration with Stephano himself. It features several interviews of him and his family, as well as several personalities from the SC2 scene such as Rotterdam. It is well-documented, witty and reads as a story with many nostalgic references to a different time, when StarCraft 2 was THE esports title. It contains pictures, anecdotes and personal thoughts.

As I am self-published, I have launched a crowdfunding campaign in order to allow people to pre-order their copy, or simply support my work. There are only a few days left, you can find the link below :

To make things clear, the book is fully complete, just requiring some minor final touches, and will be delivered this summer.

The book was written in French, my native language. I understand this news will probably only resonate with the French audience here, but esports books are quite a rare thing so I thought it might be of interest to others.

Thanks, have a great day!

1919
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/JustaguynameBob on 2024-05-29 02:42:40+00:00.


I'm trying to learn some Protoss lore for a story I'm making and I was wondering if there are some info of in depth Terran understanding of Protoss tech? The wiki isn't helpful.

1920
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/handyamongstpals on 2024-05-28 20:49:49+00:00.


It will be my first in person event ever. Planning on going sat/sun.

The website gives 0 information for any starcraft stuff, but I know you only need a festival ticket to get access so I'm not super worried.

Anyone got any hot tips for meeting/getting autographs from players/casters? There's no vip meet and greet tickets or anything and I don't want to be annoying to any of them, but I also really want to say hi/get a pic with Harstem lol.

Any other hot tips for attending a live event?

1921
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Gordon_frumann on 2024-05-28 19:36:33+00:00.

1922
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/ReichSimon on 2024-05-28 12:38:45+00:00.

1923
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/flamingtominohead on 2024-05-28 11:56:18+00:00.

1924
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/Swimming_Fennel6752 on 2024-05-28 04:26:04+00:00.


Does anyone know how we can create a ladder for this mod? I'm serious. Who do we need to convince? Or, can the community do it ourselves?

1925
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/starcraft by /u/onehunna on 2024-05-27 23:13:46+00:00.

view more: ‹ prev next ›