this post was submitted on 11 Jul 2024
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[–] [email protected] 11 points 6 months ago

Thats why SNES rpgs stories were so great. And the rpgs today are just long winded slogs.

Data limits forced writers to cut the fat out of their scripts for the games, and get to the point.

I don't need 35 hours to say "thats the bad guy".