40
Resident Evil 2 remake has sold fewer than 10,000 copies on iOS, estimates suggest
(www.videogameschronicle.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
There's a lot going on here. I think other devs, Apple, and Google are all going to look at this and say it's not the type of game people want on their phones, but I'd say that's the wrong conclusion. If I got an APK included in the purchase of my PC games, I'd play a bunch more games on mobile, but even some of those that have mobile ports are no longer compatible with modern Android. Even some of those that still are compatible do not work with controllers, and many of those have bad touch controls. And if you narrow down that library of great games to the ones that still work and have good controls, it's always an inferior version of the game by way of being the mobile version of it. There's no easy standard to dock it like the Switch or to transfer saves like Steam cloud saves.
If you want this type of game to do well on mobile, Apple and Google need to make a standard, quality, easily portable mobile controller. Games need to support that controller more often than not. There needs to be a standard for docking the device and outputting to a larger screen. The device needs to retain compatibility with older software, reliably. This is at a minimum. But there isn't really an incentive to make premium mobile gaming better, so they'll stick with manipulative, low barrier to entry games that control well with touches, taps, and swipes.
Yeah I've had this problem recently. I bought limbo on steam to play on my steam deck. Recently realised there's an android version but it seems like to use it on my phone I would have to buy the game again on Google play. Maybe I'm wrong about this, it seems to me that once you've bought a game in one format you should be able to download it in any format.
In an ideal world, every game should be fully cross-buy IMO, but that tends to never be the case.
PlayStation used to have PS3/PS4/PSVita cross-buy games for a while, but they didn't keep it going for their recent PC porting efforts (that clearly wouldn't help their bottom line).
Xbox has Play Anywhere, and that's likely the closest to a functional cross-buy (and cross-play) we have today - that's the main draw for me if (when) I ever buy games digitally on Xbox.
Because each platform takes a third of the price.