this post was submitted on 08 Feb 2025
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[โ€“] [email protected] 1 points 5 days ago (1 children)

I don't disagree completely, but it's not as easy as you think. We're not talking about server in the sense of a headless game client that will coordinate a match, we're talking about a whole infrastructure of micro services and a web of communications and APIs just to get a basic authentication working. Not to mention possibly encrypted hard coded addresses to contact. That being said I 100% agree that before a game is abandoned a plan should be put in place to allow people to keep playing it, even if it's complicated and cumbersome to setup, or even if it's as crude as removing authentication entirely.

[โ€“] [email protected] 1 points 5 days ago

This would basically be my reply as well. Companies are in the game to make money, and setting up all this infrastructure, not to mention maintaining it, is NOT cheap.