this post was submitted on 22 Feb 2025
21 points (83.9% liked)
Games
34542 readers
1164 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
yeah that's the problem, when people (myself included) see a game label itself as "RPG" we kind of expect the world to be living, a world that feels like you could go anywhere and find amazing treasures, friends, enemies, anything and everything on your journey! A world where talking to any character could send you on a quest you'll never forget
in avowed NPCs are static, there's like 2 non-hostile animals, if something doesn't have a healthbar your attacks phase through them, every chest has the same 4 ingredients in it, you can't interact with the enviornment unless it's a box, an urn, or specific vines, you can't tell your companions to fuck off ever, if an NPC has a quest for you they'll have an exclamation mark above their heads - which completely takes away the reason to talk with anyone else but them and vendors, and just sigh it doesn't feel like an RPG at all to me
after i got a plot breaking bug (plot dialogue wouldn't progress) i uninstalled it and downloaded skyrim again, which though flawed, at least it's an RPG