this post was submitted on 28 Feb 2025
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Gaming

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[–] [email protected] 6 points 5 hours ago (2 children)

Okay then why are they arbitrarily requiring new GPUs? It's not just about the diminishing returns of "next gen graphics".

[–] [email protected] 8 points 5 hours ago (1 children)

That’s exactly why. Diminishing returns means exponentially more processing power for minimal visual improvement.

[–] [email protected] 2 points 4 hours ago (1 children)

I think my real question is what point do we stop trying until researchers make another breakthrough?

[–] [email protected] 2 points 3 hours ago (1 children)

Researchers can't make a breakthrough if they don't try ^^

[–] [email protected] 2 points 2 hours ago (1 children)

AAA game designers don't need to be the researchers.

[–] [email protected] 2 points 1 hour ago (1 children)

That's what game engines are for

[–] [email protected] 1 points 49 minutes ago

Great, let the game engine people go wild. We don't need to try and build the next Far Cry with all of their beta tech though.

[–] [email protected] 2 points 3 hours ago (1 children)

path tracing is a paradigm shift, a completely different way of showing a scene to that normally done, it's just a slow and expensive one (that has existed for many years but only started to become possible in real time recently due to advancing gpu hardware)

Yes, usually the improvement is minimal. That is because games are designed around rasterization and have path tracing as an afterthought. The quality of path tracing still isn't great because a bunch of tricks are currently needed to make it run faster.

You could say the same about EVs actually, they have existed since like the 1920s but only are becoming useful for actual driving because of advancing battery technology.

[–] [email protected] 2 points 2 hours ago (1 children)

Then let the tech mature more so it's actually analogous with modern EVs and not EVs 30 years ago.

[–] [email protected] 1 points 1 hour ago (1 children)

Yea, it's doing that. RT is getting cheaper, and PT is not really used outside of things like cyberpunk "rt overdrive" which are basically just for show.

[–] [email protected] 2 points 51 minutes ago

Except it's being forced on us and we have to buy more and more powerful GPUs just to handle the minimums. And the new stuff isn't stable anyways. So we get the ability to see the peach fuzz on a character's face if we have a water-cooled $5,000 spaceship. But the guy rocking solid GPU tech from 2 years ago has to deal with stuttering and crashes.

This is insane, and we shouldn't be buying into this.