this post was submitted on 03 Mar 2025
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Firstly the 3DS couldn't pull it off. Secondly this is a completely different technology. Basically it's just tracking your eyes and Parallax mapping the screen effects.
It's still a 2D display in reality.
Yeah, no, the 3DS did eye tracking starting with the New 3DS.
Have people memory holed this? The New 3DS could adjust its parallax via eye tracking to a much wider effective tracking angle. It took a fraction of a second to adjust if you moved too quickly, but it was seamsless most of the time.
I have no idea what you mean. I've never heard of a new 3DS when did it come out?
Kinda nuts that this fell through the cracks for some people. The improvements to the stereo tracking were dramatic.
It's rather telling though isn't it that Nintendo then abandoned the technology as soon as they went over to their next console. If it had been popular they would have included it on the switch.
im not sure how the 3ds did it but if this is what I think the screen will still require physical lines to work off of that will be so thing that they should barely be visible or assuming its done better two screens on top of each other where the first screen throws up the lines and could likely be something like eink.
I have no idea how it works I'm not sure if Lenovo have released that information.
It was at CEX but all the footage of it is mostly of people going "it's really interesting but it doesn't show up on camera". So is anyone's guess how good this will be.
I'm inclined to feel like it's a gimmick though. Does anyone want 3D displays?