this post was submitted on 11 Apr 2025
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[–] [email protected] 51 points 4 days ago (2 children)

I always try to figure out which direction the game wants me to go so I can try going the opposite way first.

[–] [email protected] 19 points 3 days ago

I mean, we can't risk advancing the game and leaving unexplored areas behind

[–] [email protected] 17 points 4 days ago (1 children)

It's almost frustrating to play something with no intended path because it takes away my option to deliberately take the wrong one.

[–] [email protected] 11 points 4 days ago (2 children)

There usually is an intended path regardless. Signposting is definitely something that's done even in open world.

[–] [email protected] 8 points 3 days ago (1 children)

New Vegas shining brightly in the distance...

[–] Snowpix 3 points 3 days ago

And that's how I ended up at level 30 before finally taking out Benny... main quest, main... schmuest.

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

It’s not always explained though. A lot of games use flames/torches/lights though. Vast majority of games follow the same tropes unfortunately.