this post was submitted on 22 Apr 2025
319 points (95.4% liked)
RetroGaming
22238 readers
251 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's absolutely not true anymore. Many games support mods now, and Steam Workshop is a thing.
There's a semantic difference between "supporting mods" and "provide support for modded installations". The former is fairly common and is what steam workshop is about and is what you are talking about.
The latter is basically unheard of (for what I hope are obvious reasons).
The OP is a bit ambiguous about which of the two or is.
OP is only ambiguous because you don't understand what 'supporting' means in this context. Supporting mods has never meant providing customer support to make them work.
It's always meant that modders didn't have to find exploits to change the game.
Steam workshop isn’t mod support. It’s a place to get mods. Mods work without developer support, always have, always will.
If no game officially supports mods, why would an entire SDK to implement them exist?? Loads of games officially support mods through Steam Workshop alone.
Officially none go out of their way except for maybe Ark. You will get mod capacity but not a care or officially supported mods. Make a little sense? Kind of like we the developers don't maintain or create the mods and they have nothing to do with us officially.
That's not what supporting means in this context.
It means that the devs made the game so mods could be used with it instead of modders needing to find exploits to make mods work.