this post was submitted on 29 Apr 2025
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[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (2 children)

When I can get a game on my wishlist for under $20, the time cost of unpacking and patching a game is often more than the value against my bank account.

Like, sure, if they want $90 for something and I can get it for free, fuck it. Especially if its a re-release of a re-master of a 30 year old classic I already have on a console. But I'm not going to short Owlcat Games or Larian or some other high quality indie studio when its well within my budget and affords me 50-100 hours of original gameplay, easy.

[–] [email protected] 2 points 1 month ago

I agree with this 100℅ I have no issues sailing the high seas, but not when I would hurt a small indie developer or artist.