this post was submitted on 22 May 2025
42 points (95.7% liked)

Factorio

1386 readers
1 users here now

A Lemmy community for the game Factorio made by Wube Software.

Rules

founded 2 years ago
MODERATORS
 

OC by @[email protected]

I've been playing space age with 0 evolution increase over time (killing bases still increments it). So I've been eager to work around biter bases and pentapods.

Biter spawners can all be blocked by a pattern like the image; surrounding them with walls or solar panels or pipes prevents spawning. (This is intended behavior.) What is not mentioned anywhere afaik is that this also seems to prevent biter expansion from that base.

The same is only partially true for pentapods! Small egg rafts only spawn wrigglers (at low evolution?), and it seems you can block them off as in the image above. I have yet to see one try to expand from a surrounded small spawner.

In both cases, surrounded spawners seem to absorb a small amount of pollution/spores, be unable to spawn anything, and sit passively. No attack triggered.

But (regular) egg rafts are different. They spawn stompers and strafers which can spawn and stand directly on top of the raft. I tried and failed to prevent this spawning by packing the space with spider-trons. Also, given enough time a surrounded egg raft will eventually expand (afaik, it seems to spawn a wriggler in a crevice which then attacks its way out. I've never seen it just spawn a wriggler).

Relatedly: Stompers and strafers can stand between tiled solar panels, but not walls. Stompers only damage buildings with each step if they are aggresive.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 2 weeks ago (1 children)

Encouragement to make at least some! It's nice to have a local way of restoring egg production (4 biochambers -> recycler -> 1 egg, on average).

Essential since I'm trying to be passive. But I suspect it would be convenient in other situations too. (I guess it'd also be an efficient way to get eggs on nauvis? Haven't thought about why we'd care.)

[–] [email protected] 2 points 2 weeks ago (1 children)

Wait... you can only farm biter eggs on Nauvis, right‽ And Pentapod eggs only in Glaubis? I haven't tried Biochambers anywhere but Glaubis - I did try to farm trees and fish, but it seemed a waste of time - I couldn't find anything useful for it.

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago) (1 children)

Pentapod eggs need nutrients, water, and an egg for breeding. If you have biter egg farming, you already need bioflux on nauvis (and so nutrients aren't an issue). So this can be done on nauvis (you can place biochambers) once you get an egg there.

The only reason I could think to do this on nauvis is if that's where you are doing your science; you could make the ag science packs directly on Nauvis instead of shipping them (and thus getting more science/less spoilage). (This has another perk! Biochambers on nauvis absorb pollution, so this is nice for a green themed run.)

EDIT: wiki says pentapod breeding and sciencepack can't be done on nauvis; it's gleba specific. I haven't verified this.

[–] [email protected] 2 points 1 week ago

I looked into it last night.

No biter breeding on Gelba because the gravity is too high. No pentapod breeding on Nauvis because the gravity is too low.