this post was submitted on 24 Jun 2025
53 points (100.0% liked)

Godot

1066 readers
1 users here now

A community for discussion and support in development with the Godot game engine.

Official links to other communication platforms

GitHub

Other Godot communities on Lemmy

founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 1 week ago* (last edited 1 week ago) (1 children)

bro… that’s a lot of words for a bad take. They aren’t going to stop you or anyone from making your own store and making it all free = freedom. You can also make your own steam. Point is, the engine is free both in beer and freedom.

This is a way to make it MORE popular by allowing better assets and for people to be able to make a living making assets.

Again if you want to make a FLOSS alternative nobody will stop you and the license allows it.

[–] [email protected] 1 points 6 days ago* (last edited 6 days ago)

They aren’t going to stop you or anyone from making your own store and making it all free = freedom. You can also make your own steam.

We agree there. I never said otherwise. But just because people can make an alternative to Steam, Google, Facebook or whatever doesn't mean that Steam/Google/Facebook/whatever can't be shitty/closed. You missed the point.

I already wrote a lengthy explanation, I don't think writing more would help clarifying. If you don't see my point, or at least talk about something I actually said, then I think that's not on me.

This is a way to make it MORE popular

I'm not looking for popular, I'm looking for free. You know what's popular? Unity. Or even Unreal Engine.

Of course popular is nice.. but with approaches like this you put enshittification on the other side of the balance. You can get some popularity while compromising freedom (and it's ok to admit that), but don't be surprised when people who value freedom complain.

the license allows it.

Can you link to the license and source code of the store? I obviously wasn't talking about the engine, that one already has forks (redot, blazium ...I'm also eyeing bevy, though it's something else entirely).

The only repo I've found about the godot store is a sad readme.md used for issues, like many proprietary projects do when they want to make use of github as issue tracker without actually releasing code.

Also note that even if there would be free alternatives, that doesn't make proprietary software immune to being called out. Linux existing does not make Windows immune to critics.