this post was submitted on 04 Jul 2025
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[–] [email protected] 26 points 1 day ago (9 children)
[–] [email protected] 33 points 1 day ago (8 children)

People are underestimating how much money valve has put into proton, Mesa and Linux development over the years to make the steam deck work. they had 100+ developers on payroll for years to do that.

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago) (2 children)

How much money did Valve put in? Where do those 100+ devs come from?

Improperly redacted documents from the initial Wolfire case — later hidden — indicated that Valve had only 336 staff in 2021, with just 79 of them working on Steam. We’ve remade it using data reported contemporaneously:

[–] [email protected] 4 points 1 day ago* (last edited 1 day ago) (1 children)
[–] [email protected] 1 points 1 day ago* (last edited 1 day ago)

You made it sound like they had 100+ full time employees specifically („payroll”) but it could also mean they paid €1 bounties to 101 people. I know they subcontracted Proton to CodeWeavers (~50 people) who have been working on Wine for ~20 years by then.

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