this post was submitted on 19 Aug 2023
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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It's been a long time since we've been this excited by a new PC release.

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[–] [email protected] 1 points 2 years ago (6 children)

I'm currently sitting about 7/10, personally.

While not the sole reason for the lower-than-most's score, one critique at the forefront of my mind right now is that the animations are atrociously janky. I am constantly pulled out of my immersion during dialogues by character animations that are robotic, glitchy, or just downright counter to what I'd expect my character to do.

[–] [email protected] 17 points 2 years ago (1 children)

The animation may be not the smoothest but I think the facial expressions are great

[–] [email protected] 6 points 2 years ago (2 children)

Eehhh I don't know, some of the facial expressions are the worst. The camera often cuts to my character with a brain dead stare or some over the top weird smirk.

[–] [email protected] 9 points 2 years ago

Be like me and go Dark Urge backstory. I can't tell if the animation I just saw was jank or intentionally creepy. Really elevates the immersion.

[–] [email protected] 3 points 2 years ago

Yeah I get what you mean, IMO there's a mix of well captured body language and sometimes wonky facial animations, they probably acted some dialogues and just used some other standard animations for some other characters

[–] [email protected] 8 points 2 years ago (2 children)

Agree about the player custom character during dialogue. The facial animations are terrible considering the face options are predefined. Other characters though look great IMO. Not TLOU2 level face capture but fantastic for an isometric RPG

[–] [email protected] 6 points 2 years ago (1 children)

I do wish our characters felt more alive. The NPCs are phenomenal and it feels weird seeing ours with a blank stare.

[–] [email protected] 6 points 2 years ago (1 children)

Kinda works better with the less-humanoid models like Dragonborn, not as immersion-breaking since you don’t expect human in the first place.

[–] [email protected] 3 points 2 years ago

I love the expressions of my self-indulgent gith bard. A bit exaggerated at times but she is a bard and it works so well.

[–] [email protected] 3 points 2 years ago

My character is a ranger who basically lives in the woods far away from people and is horribly socially awkward, so the slightly wonky facial animations have actually been perfect for her.

[–] [email protected] 4 points 2 years ago* (last edited 2 years ago)

I can't make the spoiley thing work.

But I had an NPC in act 3 whose eyes kept doing weird spinny things. Both eyes would suddenly snap to me, then one would spin off again. And another NPC who kept ... flipping inside out.

[–] [email protected] 1 points 2 years ago

Larian: Seven? Silly Lemmite, you just don't understand what I'm doing, do you? The downvotes will only be passing, you should survive the process.

[–] [email protected] 1 points 2 years ago

I think, even if you deeply love that specific jank, this game is only an 8/10 currently. As more people get farther in the game, they realize that what was amazing at first kind of falls apart in the later acts, with a truly atrocious ending and tons of cut content. Maybe with definitive edition it will hit a 9/10 but the increasing illusion of choice as the game wears kind of prevents it from being a 10/10. Still a great game but it definitely suffers and is a shell of what it could have been late game.