this post was submitted on 14 Sep 2023
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[โ€“] [email protected] 51 points 2 years ago (1 children)
[โ€“] [email protected] 26 points 2 years ago* (last edited 2 years ago) (1 children)

They are technically correct in that it's the developers fault that they tied themselves to a proprietary game engine.

In the other hand Godot was nowhere near mature when the slay the spire devs most likely started development. They would be dumb if they used unity for their next game ๐Ÿคท