this post was submitted on 24 Oct 2023
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Cities: Skylines

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A Community for the Cities Skylines game by Colossal Order on Lemmy.

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About Cities Skylines

Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.

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Performance could certainly be better, but it’s good to be playing this game! Can’t wait to see the performance improvements and mod support coming soon. I will say it is amusing to see the meltdown of so many people reviewing it on Steam.

I’m just hoping to get more traffic! My city isn’t too big yet, but I’m looking forward to the puzzle of improving efficiency, especially since I’m nowhere near a pro in street designs.

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[–] Pechente@feddit.de 12 points 1 year ago (1 children)

Only played about 90 mins so far. Performance is MUCH better after turning dynamic resolution off or to constant (which looks a bit shit). After that it’s pretty smooth at lower resolutions.

I like the game so far but I need to invest much more time to get a better overall picture.

[–] echodot@feddit.uk 5 points 1 year ago (1 children)

I really don't get what dynamic resolution is supposed to do because it just looks terrible and makes the game laggy.

[–] Pechente@feddit.de 3 points 1 year ago (1 children)

Yep! This usually scales the game resolution up or down depending on load but it appears to be buggy right now (or I misunderstand it). If it's a bug, I wonder how it slipped through since this setting is enabled by default.

[–] echodot@feddit.uk 4 points 1 year ago* (last edited 1 year ago)

I think maybe the issue is the game targets 60 FPS which isn't really possible on anything other than high-end enthusiast cards.

What I don't get is why it tanks performance. I'm wondering if they are dynamically building the textures in memory in real time rather than relying on LODs.