this post was submitted on 19 Jun 2023
4 points (83.3% liked)
Nintendo
18897 readers
91 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
- Links to Twitter, X, or any alternative version such as Nitter, Xitter, Xcancel, etc. are no longer allowed. This includes any "connected-but-separate" web services such as pbs. twimg. com. The only exception will be screenshots in the event that the news cannot be sourced elsewhere.
Upcoming First Party Games (NA):
Game | Date
|
Xenoblade Chronicles X: Definitive Edition | Mar 20 [Switch 2 Direct] | Apr 02 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Overall better control options is all I want. More accessibility options is always good, but I dont know a first party game thats needs an easy mode.
They are usually already easy enough for even new gamers, or already have an easy mode implemented in some way.
This is a thing with a lot of eastern video game developers, but Nintendo for their size specifically really needs to step up in this regard.
The OS level controller binding was a good first step, but until they have it at a game level, it's just not as helpful as it aught to be. Realistically, this stuff should be programmed into the game itself, but barring that, Nintendo could fix this largely with an OS update tomorrow that allowed for OS level rebinding of controls that saved per game.