this post was submitted on 02 Jul 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)

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[–] [email protected] 1 points 2 years ago

Witcher 3. They very well combined open world with story telling, with tons of side quests, many of which affect the story. The characters aren't one dimensional. For example Bloody Barron is a low life, but also draws sympathy as he pays for his sins from the past. The world is also unforgiving, many times you have to make a decision between shitty option and even shit tier option. The graphics and characters are also very detailed. All of that creates a great atmosphere.

If you haven't played it, you should give it a try.

[–] [email protected] 1 points 2 years ago

I think Terraria? Especially with the years it's had to grow and improve.

[–] [email protected] 1 points 2 years ago

I have always been a fan of stealth games. Dishonored (especially the first) scratched the itch perfectly! It's atmospheric. It's not open world, but each level has its own area to explore that is filled to the brim with stories, sometimes a small side quest etc. I also love how you get to influence the ending.

[–] [email protected] 1 points 2 years ago

Celeste has just perfect controls and pacing. I still think about it. I wasn't as touched by the story as others but many were. I'm still playing Super Mario World and find it so impressive and charming.

[–] [email protected] 1 points 2 years ago

Fallout: New Vegas. Wait now, don't laugh at me. I'm painfully aware it was built on an engine that just does not cooperate and crashes regularly. BUT, the gameplay itself, the roleplaying, the fights (yes I do like VATS), and the choices by god the choices. So many choices with so many consequences, telltale wishes they were this cool. The only thing for me that's holding this game back is 1) the rickety engine it's attempting to balance on, and 2) unfinished quest lines. The devs for this game had so many brilliant ideas that never made it on screen, I don't know if they shot themselves in the foot, or if the deadlines were unrealistic. Even though some of the main quests between the warring factions feel lopsided, and some interesting things seem to go to a dead-end, the game never felt unfinished to me. There was so much to do and try, I never felt cheated by the game in narrative. Instead, I just want more because it was awesome how interactive the world was. It responded to my decisions and made a unique playthrough because of my decisions, I don't believe the predecessors even come close to this. Sure 3 and 4 kept similar mechanics, but the game didn't react to your choices. If I had one wish it would be to see Fallout New Vegas as the devs intended, with every plot line completed and polished, I'd even continue to play it on its rickety system. Though this would need to be a magical wish because there's no way that engine could handle the work needed, and converting this content to a new engine would be very expensive (so I'm told). I know she's not perfect, but goddamn she has the potential to be.

[–] [email protected] 1 points 2 years ago

Sid Meier's Alpha Centauri.

It was just this perfect storm of a game from a bygone era in game design. It iterated on Civilization 2 in a way that wouldn't be replicated until Civilization 4, what with the social engineering screen. It had a bunch of user customization options for units that, yes, the AI didn't know how to do, but I'm of the opinion it's better to focus on the user experience than to try to make a game that is "fair" for AI players.

The factions perfectly encapsulated the political divisions of the era, with each faction having its own ideas about what went wrong back on Earth, and therefore what the path forward was necessary to avoid those problems on Chiron. Each faction would have an opinion of the other factions based on a number of different things, including their social engineering choices (form of government, economic model, publicly promoted values, future society model), with each faction having a gameplay restriction that prevented them from adopting the model favored by their philosophical opposite.

And then there was the tech tree. If there is a more beautiful way to build high quality speculative fiction right into the gameplay, I've never seen it. It wasn't just "red lasers to blue lasers" as so many Sci-Fi 4x games do. Every entry in the tree was proper science fiction, with a description and a quote, with some of the quotes being from actual historical figures ("God does not play dice." - Albert Einstein) and some being from fictional characters invented for the game ("Einstein would turn over in his grave. Not only does God play dice, the dice are loaded." - Chairman Sheng-ji Yang).

This was a special era in art generally, that gave us such masterpieces as Sid Meier's Alpha Centauri, The Elder Scrolls 3: Morrowind, and Star Trek: Deep Space Nine. It was an era where media models were changing and the artists were running out ahead of their coproate masters, operating at a nexus of increasing resources and increasing oversight.

[–] [email protected] 1 points 2 years ago

I was going to say Outer Wilds but somebody beat me to it, so I'll say Final Fantasy 6 instead.

The Pixel remaster on mobile and Switch is a great version but it's missing the bonus content from the GBA release.

[–] [email protected] 1 points 2 years ago (1 children)

Bioshock I think, loved it so much. Excellent writing and graphic design. Wish the remaster had improved the visuals more tho

[–] [email protected] 1 points 2 years ago (1 children)

Yesssss loved this game. Played all three and nothing hits like the first one.

[–] [email protected] 1 points 2 years ago (1 children)

Truth. I still love Infinite, though. I may be in the minority for that, but it's such a bizarre atmosphere and the imagery and soundtrack really stuck with me. Welcome to the circus of VALUE!

[–] [email protected] 1 points 2 years ago

Oh geez, I'd forgotten about the circus of VALUE! Gotta emphasize it like that 😂. I think I found Infinite to be more of a mixed bag. Creepy but in a different way. All I remember is being killed by George Washington 😂

[–] [email protected] 1 points 2 years ago (1 children)
[–] [email protected] 1 points 2 years ago

Agreed. There is something very special about Outer Wilds

[–] [email protected] 1 points 2 years ago (1 children)

Dragon Age. I literally fell in love with Alistair while studying for my masters, so it must have been an excellent storyline for an RPG. I also played it through in full twice because it turned out my initial character choice made my perfect ending impossible..

[–] [email protected] 1 points 2 years ago

The two games I wish I could play for the first time again are Dragon Age and Bioshock.

The events that transpired at Ostagar, man, got you into that game REAL quick.

[–] [email protected] 0 points 2 years ago (1 children)

Perfection is overrated. Most of my favorite gaming experiences are with games of which I would be able to cite plenty of flaws.

I like games with sharp edges.

That said, there are a lot of good games being mentioned in these comments.

[–] [email protected] 1 points 2 years ago

What's a favorite example of a game you love in spite of genuinely painful sharp edges?

[–] [email protected] 0 points 2 years ago (1 children)

To The Moon

Firstly, it's fairly short, which I appreciate in a game that's primarily story-driven. Secondly, the story is damn near perfect. When I got to the reveal towards the end I actually sobbed (quietly, in a manly way). No other game has ever affected me that way.

[–] [email protected] 1 points 2 years ago

I feel the same!! It's been almost ten years since I played it and it STILL sticks with me.

[–] [email protected] 0 points 2 years ago (1 children)

Super Mario RPG for SNES. ... I'm old

[–] [email protected] 1 points 2 years ago

Easily one of my favorite RPGs.

Also it's getting a remaster(and I'm not old :P) so there are and/or will be more young fans than what you realize

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