I haven't had a check in for ages - thoroughly burnt out, but the houseguest is going away next week for a fortnight which will give me time to decompress somewhat.
On the burner this week has been:
Warzone Idle - Risk as an idler. I play on Firefox and recommend you don't, it's horribly laggy.
PedroPascal'sTriangleOfPrestige - 8 days until I can click buttons!
IncrementalFortress - again
Fundamental - a slow-paced game that I'm really enjoying still, 3 months in.
ProgressKnight2 - all the thing go brrrr
Game testing for Get a Little Gold - a Flash game originally hosted on Kong - you can rip the .swf from there and play it as a standalone with all buyables unlocked. The new version is made with Unity for an Android release. I'm playing under Bluestacks and you can't have it yet - but it'll be thoroughly tested before it goes public. We're also looking at ways to make a cold start more engaging because currently ... it is not.
Anti-idle: The Game Flash standalone downloadable from Tukkun's (the developer) Google drive along with their other work. It's still being supported after 15 years! <3
Non-incrementals: Dorfromantik - it's very nice :)
Rogue Fable II - 45-60 minute runs, playing it since release and I still die more often than I win.
Civilization IV - Beyond the Sword - this links to GOG and is a downloadable, DRM-free version that you buy once and you have forever. Make backups. Playing this for 20 years and realised only recently that I play it as an incremental. Culture victory only, city flipping, no war, no espionage. It's extremely hard to win.