this post was submitted on 28 Jul 2024
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[–] SethranKada 5 points 6 months ago* (last edited 6 months ago) (3 children)

There are a bunch of games on steam labeled as "playable", but that silently fail when I attempt to launch them. Always the same issue, and it isn't specific to a single game. Binding of Isiac was one of these until recently, where it mysteriously fixed itself while I wasn't paying attention. Titanfall 2 is another, which I'm still struggling with.

(Edit): Framework Laptop 11th Gen Intel(R) Core(TM) i7-1165G7 (8) @ 4.70 GHz Intel Iris Xe Graphics @ 1.30 GHz [Integrated] 16 GB RAM DE: GNOME OS: Bluefin-dx:latest

Steam is running as a flatpak

Logs:

`srt-logger[112]: Log opened 2024-07-28 20:50:27-0600 steam.sh[2]: Steam client's requirements are satisfied [2024-07-28 20:50:28] Startup - updater built Jul 26 2024 20:53:39 [2024-07-28 20:50:28] Startup - Steam Client launched with: '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/steam' '-srt-logger-opened' '-no-cef-sandbox' [2024-07-28 20:50:28] Opted in to client beta 'publicbeta' via beta file You are in the 'publicbeta' client beta. 07/28 20:50:28 minidumps folder is set to /tmp/dumps 07/28 20:50:28 Init: Installing breakpad exception handler for appid(steam)/version(1722028579)/tid(135) [2024-07-28 20:50:28] Loading cached metrics from disk (/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/package/steam_client_metrics.bin) [2024-07-28 20:50:28] Using the following download hosts for Public, Realm steamglobal [2024-07-28 20:50:28] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf' [2024-07-28 20:50:28] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf' [2024-07-28 20:50:28] 3. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in' [2024-07-28 20:50:28] Verifying installation... [2024-07-28 20:50:28] Verification complete UpdateUI: skip show logo Steam logging initialized: directory: /var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/logs

XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xecf748f0 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xecf731c0 Steam Runtime Launch Service: starting steam-runtime-launcher-service Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 211 bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam Fossilize INFO: Setting autogroup scheduling. BRefreshApplicationsInLibrary 1: 1ms BuildCompleteAppOverviewChange: 357 apps RegisterForAppOverview 1: 3ms RegisterForAppOverview 2: 3ms wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. chdir "/var/home/cadenlee/Games/Steam/steamapps/common/Titanfall2" ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 780 for gameID 1237970 ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/var/home/cadenlee/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 781 for gameID 1237970 WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 3 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Adding process 782 for gameID 1237970 Adding process 882 for gameID 1237970 Adding process 883 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. Adding process 884 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 885 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 888 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 890 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 893 for gameID 1237970 Adding process 903 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 916 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Adding process 922 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. Adding process 937 for gameID 1237970 wine: using kernel write watches, use_kernel_writewatch 1. Setting breakpad minidump AppID = 1237970 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198142950506 [API loaded no] pid 886 != 885, skipping destruction (fork without exec?) Game 1237970 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList Game 1237970 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps Game 1237970 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_004 / HTMLSurface Game 1237970 created interface STEAMHTTP_INTERFACE_VERSION002 / HTTP Game 1237970 created interface STEAMINVENTORY_INTERFACE_V002 / Inventory Game 1237970 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote Game 1237970 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music Game 1237970 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings Game 1237970 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage Game 1237970 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots Game 1237970 created interface STEAMUGC_INTERFACE_VERSION010 / UGC Game 1237970 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats Game 1237970 created interface STEAMVIDEO_INTERFACE_V002 / Video Game 1237970 created interface SteamController006 / Controller Game 1237970 created interface SteamFriends015 / Friends Game 1237970 created interface SteamMatchMaking009 / Matchmaking Game 1237970 created interface SteamMatchMakingServers002 / MatchmakingServers Game 1237970 created interface SteamNetworking005 / Networking Game 1237970 created interface SteamUser019 / User Game 1237970 created interface SteamUtils009 / Utils Game 1237970 method call count for IClientAppManager::GetCurrentLanguage : 1 Game 1237970 method call count for IClientAppManager::GetAvailableLanguages : 1 Game 1237970 method call count for IClientAppManager::GetAppInstallDir : 2 Game 1237970 method call count for IClientAppManager::GetAppInstallState : 2 Game 1237970 method call count for IClientUtils::RecordSteamInterfaceCreation : 22 Game 1237970 method call count for IClientUtils::GetSteamUILanguage : 1 Game 1237970 method call count for IClientUtils::GetAppID : 24 Game 1237970 method call count for IClientUser::GetSteamID : 1 Uploaded AppInterfaceStats to Steam Game Recording - game stopped [gameid=1237970] Removing process 937 for gameID 1237970 Removing process 922 for gameID 1237970 Removing process 916 for gameID 1237970 Removing process 903 for gameID 1237970 Removing process 893 for gameID 1237970 Removing process 890 for gameID 1237970 Removing process 888 for gameID 1237970 Removing process 885 for gameID 1237970 Removing process 884 for gameID 1237970 Removing process 883 for gameID 1237970 Removing process 882 for gameID 1237970 Removing process 782 for gameID 1237970 Removing process 781 for gameID 1237970 Removing process 780 for gameID 1237970 Fossilize INFO: Setting autogroup scheduling.`

[–] [email protected] 3 points 6 months ago (1 children)

What gpu do you have? Have you checked protondb? What version of proton do you have selected for steam play? What version of steam are you using? Flatpak, deb/rpm or snap?

[–] SethranKada 2 points 6 months ago (1 children)

I'm using Proton Experimental. While I have checked ProtonDB, I wasn't able to find a solution. I did find that quite a large number of people suggested I put the following in the launch options: for var in $(printenv | cut -d= -f1); do export $var=$(echo ${!var} | rev | cut -c1-1000 | rev); done ; OPENSSL_ia32cap=~0x20000000 %command% -window -noborder

But it didn't change anything.

[–] [email protected] 2 points 6 months ago (1 children)

can you answer the question abou the steam version?

[–] SethranKada 1 points 6 months ago (1 children)

Sorry, forgot about that. I'm using the latest steam beta, at the time of writing.

[–] [email protected] 2 points 6 months ago (1 children)

i didnt mean that, are you using the deb, snap or flatpak?

[–] SethranKada 1 points 6 months ago (1 children)

Sorry, Flatpak

I edited my original comment to contain some other system information and the logs.

[–] [email protected] 2 points 6 months ago (1 children)

Have you tried installing the deb/rpm and seekng if the game works then?

[–] SethranKada 1 points 6 months ago* (last edited 6 months ago) (2 children)

I haven't tried any of the other versions in a while, mostly because it takes forever to install, but I can do that. I'll point out that this issue has been going on for years, and I had issues with all variants of steam I've tried before.

I'll download steam a few other times from various package managers to see if any of them work now that some time has passed. In particular, I'll try rpm-ostree layering, docker, and nix.

(edit) I've tried installing steam a few different ways. First, I tried installing with nix. nix profile install nixpkgs#steam resulted in an error about non-free software that couldn't be bypassed, so I tried devbox global add steam@latest which did work, but only in so much as it installed. It failed to launch steam, never mind any games.

Then I tried docker, since it's what I used prior to flatpak. I first ran podman pull ghcr.io/ublue-os/bazzite-arch-gnome then ujust distrobox bazzite-arch ghcr.io/ublue-os/bazzite-arch-gnome This functioned well, but had the same exact problems as the flatpak version.

I was unable to install the rpm-ostree version. Apparently, Bluefin doesn't include it in the default repositories.

I did test to see if 'brew' had steam in its packages, but unfortunately it didn't.

[–] [email protected] 2 points 6 months ago (1 children)

Is this on one of Fedora's images or on one of uBlue's images? Regardless, could you specify what exactly we're dealing with?

[–] SethranKada 2 points 6 months ago* (last edited 6 months ago) (1 children)

I'm running ublue-os/bluefin-dx:latest It's an offshoot of Silverblue

[–] [email protected] 3 points 6 months ago* (last edited 6 months ago) (1 children)

Thanks for the clarification! We actually run very similar systems; I'm on the hardened Bluefin-dx image as per secureblue.

~~Regarding Steam, Bazzite -one of Bluefin's uBlue siblings- actually switched over to RPM Fusion's Steam due to issues with the Flatpak.~~ EDIT: The former is false. The Deck images have always been on RPM Steam. Only the Desktop images moved to RPM Steam (from Distrobox-Arch) for support consistency reasons. Appreciation goes out to [email protected] for correcting me!

I don't know what exactly is the way to go for you. But I can suggest the following possibilities (from own experience):

  • Install RPM Fusion's Steam through layering with rpm-ostree.
  • Use Steam bundled with Bazzite- Arch; this is what Bazzite used to use in the past.
  • Or (very unconventional) use the Steam bundled with Conty.
[–] [email protected] 2 points 6 months ago (1 children)

Bazzite lead developer here, we actually never used the flatpak. Our first release had it installed in a distrobox container on the desktop images. Deck images always had RPM Steam because Steam is essentially functioning as a desktop environment there. We moved them both to be RPM for support consistency reasons.

[–] [email protected] 2 points 6 months ago

Thank you so much for correcting me! I'll edit my earlier post to reflect this! Your work on Bazzite is much appreciated! Thank you!

[–] [email protected] 2 points 6 months ago (1 children)

Wait what distro are you on?

[–] SethranKada 1 points 6 months ago

I'm running ublue-os/bluefin-dx:latest It's an offshoot of Silverblue

[–] [email protected] 2 points 6 months ago* (last edited 6 months ago) (1 children)

I played through the entirety of TF2 on Linux a while back, so I'm curious as to what's the issue. Please share more details about your system and steam setup when you can.

[–] SethranKada 1 points 6 months ago

I added some system details to my original comment, if your still interested. I also included the logs from when I tried to run Titanfall 2

[–] [email protected] 2 points 6 months ago (1 children)

Are you using a NTFS drive to store the games?

[–] SethranKada 2 points 6 months ago (1 children)

I'm using Btrfs. I'm not that experienced with Linux, does that kind of thing usually cause issues?

[–] otter 3 points 6 months ago (2 children)

How does one simplify distro hopping? Do you have a workflow to make it easier to set everything up?

[–] [email protected] 7 points 6 months ago (1 children)

Look up how to have /home on a seperate partition, it lets you keep your user files when distro-hopping

[–] [email protected] 1 points 6 months ago (1 children)

Is there a way to avoid creating a new one, or do you just replace the new one in /etc/fstab?

[–] [email protected] 0 points 6 months ago* (last edited 6 months ago)

Do you mean: You currently have a separate partition mounted as /home and want to reuse this when installing a new distro?
Yes, there is a way to avoid creating a new one:

  1. In the gui or tui installer, choose manual partitioning
  2. If they don't exist yet, create the partitions you want to use.
  3. Specify their file system (ext4 or whatever you prefer), mount point or use, e.g. /, /home, swap.

!!! Be careful !!!

!!! For the /home partition make sure to uncheck recreate file system, format or alike. !!!
This is the partition currently filled with your data!

  1. apply changes and procede installation.
[–] [email protected] 3 points 6 months ago

virtual machine?

[–] [email protected] 3 points 6 months ago (1 children)

Does anybody use openrc? Ive used systemd on my gentoo install until recently my x99 motherboard just killed itself. Which i had LUKS + secureboot + tpm which left my gentoo install unrecoverable. I have a stage 4 tarball which is 2 months old that i can recover from. But im almost tempted to try to run OpenRC as my init system. Does anybody use openrc and if so what experiences have you had in comparison to systemd?

I know theres more steps to getting services setup compared to systemd at least in the gentoo install guide.

[–] [email protected] 1 points 6 months ago

Can't really answer, but since no one gave any input I will share this: I switched over to systemd (from sysVinit) because of Docker (I wanted to have my own local searxng, ublocky gluetun, and whatnot).

[–] [email protected] 2 points 6 months ago

A few days ago I upgraded my gpu from nvidia to amd (rx 6700) and since then once in a while (a few times a day) my entire desktop freezes for a couple of seconds. I have mesa and lib32 mesa installed. Arch + X11 + bspwm Any ideas?

[–] [email protected] 2 points 6 months ago (1 children)

docker run -d -p 3000:8080 --gpus=all -v ollama:/root/.ollama -v open-webui:/app/backend/data --name open-webui --restart always ghcr.io/open-webui/open-webui:ollama

How risky is running this command?

[–] [email protected] 5 points 6 months ago (1 children)

Same as using any open source app. Actually, less (you're only giving access to some paths, gpus, and listening on a port). You should use 127.0.0.1:xxx:yyy so that it's not attached to all available ip addresses (0.0.0.0 is implicit)

[–] [email protected] 1 points 6 months ago (1 children)

Thank you!

Does 0.0.0.0 open it to anyone subject to firewall? It seems it didn't work for local network access

[–] [email protected] 3 points 6 months ago

Yes, it's subject to firewall

[–] [email protected] 1 points 6 months ago (1 children)

Does anyone have a Thin client setup using Linux? I did have a virtual Manjaro KDE on my Proxmox until an update borked it. Yesterday, I setup a Gnome VM because they have native RDP support. It's still suboptimal. Content is still lagging and there's tearing. Additionally, I would like a way to use the webcam+headset attached locally to my thin client as if they were connected to the virtual machine.

Previously, I have been Scripting around with USB IP but only with half success.

I just wanted to know your experiences

[–] [email protected] 1 points 6 months ago

perhaps it's worth trying https://guacamole.apache.org/doc/gug/guacamole-docker.html (I do not have the pleasure, but it's what I have on my radar) Good luck!