I'll probably get roasted for this but.. Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I've ever seen. I've really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn't the most boring grindfest ever.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
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it doesnt just feel like copy paste, thats quite literally what they are doing, there is plenty of evidence online to show that they do but hey, if you can make whatever low effort thing you want and people still buy it why bother trying?
I still can't make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I'm sure the story is great! But I just can't get past its gameplay.
This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.
This is why I can basically only play old games or indies. Games shouldn't feel like work or require me to pay tons of money. I play games to have fun, which I guess is a radical idea now.
Honestly, Stardew Valley for me. I've tried it a couple times and it just didn't work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven't played on PC with mods; I know there's at least one or two that let you change that). I also hated the fishing. 🙃
Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.
RDR2 suffers heavily from the same problem as GTAV's single player mode: it's a movie posing as a video game and both aspects suffer for it.
RDR2 would have been great if it was just the part where you wander around tracking critters and collecting flowers and playing cowboy dress-up, but the game really doesn't want you to do that. Not to belabor the point, but between how unpredictable the connection between "interact with item/character X" and "start mission with character Y" can be and the game's tendency to fail missions the second you go off-script, RDR2 often felt like it was directed by someone who actively resented the concept of player agency.
Any game that has daily login bonuses or a bonus for playing every day. Animal crossing pocket or whatever it is. Pokémon go. A bunch of afk phone games. A bunch of gacha games. It just feels so shallow to me. Like, I’m not being manipulated to play something, I just end up feeling so guilty to lose a streak I’d rather delete the game.
Didn't play Skyrim at the time and the two times I've tried to get into It didn't really click for me. I understand why people like It, may give another try sometime
Borderlands: I mean the combat is fine and all, but the story is super weak. What is my incentive to keep playing? Just to click on more heads? There are better games for that (Doom, Quake, etc)
Didn't see anyone else mention it, so I'll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can't remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.
The Witcher 3.
It just feels so generic and suffers from one of the things I hate the most about rpgs. Endless sidequests that have nothing to do with the main quest.
Cyberpunk 2077. The first part was really enjoyable. Then you get to the open world part and it suffers from the same issue as the Witcher above and also has fiddly levelling up/skill tree. Also it's overwhelming. You're on a mission. The phone calls. Sone rando wants you for a job. Start job. The phone calls. There's an out of control ai taxi...repeat. Just too much information at once and mostly for stuff unrelated to the fact your character has a very personal and important mission.
Survival/Builder games I find incredibly boring.
Monster Hunter. It's just so painfully slow and boring. Combat just feels clunky.
Diablo and Diablo-style games like Torchlight. Every time a new one comes out a few of my friends get excited and I've been convinced to try it again, but I think I've learned my lesson finally and I have skipped Diablo IV.
Monster Hunter. I don't understand any of it. I tried rise and generations and I just... I just don't get it.
Destiny 2! The game is total trash. The combat is so fucking boring, its just nothing but bullet sponge bosses with simple ass mechanics.
I know that lots of people love it but man I do not understand lol
I have over 1300 hours in fallout 4, and 3 & vegas combined are probably in a similar realm. So I really want to like Skyrim, but I just don't care for it nearly as much. It gets so much praise but when I look at it it all looks so samey. The dungeons all feel identical, the combat is extremely boring, and you have the same combat music playing over and over.
Blindly swinging a sword doesn't come close to how good gunplay feels in fallout 4, dungeons in fallout each feel more unique, and the radio is such a good feature compared to not having the option. Also i simply find sci fi more interesting than medieval sorcery stuff.
The Souls games.
I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty
Here's the thing I never got: most Souls-like aren't actually that difficult, they're just tedious. And I feel like I'm taking crazy pills because people don't seem to notice and/or care.
I don't mind doing a boss encounter 20 times to get the move set down. I like the feeling of beating a boss by actually becoming better. But why the hell do I need to run trough a dozen enemies before I get back to him? It's like a damn unskippable cutscene where I need to mash the same buttons over and over again! And people rightfully get mad at those, but put it in a souls-like dress and people love it.
I'm a 40 year old dad, I really don't have the time to waste doing stuff I already mastered 20 times over. Just give me a damn quick save that disables during combat. It doesn't make anything easier, it's just less tedium.
See I originally was like this, and then I tackled it like a coin eater arcade game. Its is begging you to throw yourself over and over at the enemy and learn their patterns. It becomes so satisfying when after a few hours your a master at parrying an enemy the day before killed you in seconds. The games do a fantastic job of giving you that feeling of a protagonist whose finally learned to work their powers. Then you get a new enemy and its back to square one.
honestly most competitive multiplayer games like league (stretching the definition of everyone loves I know). I just have a hard time learning the game when I feel like I'm dragging the team down
Any MOBA really, particularly League of Legends. A number of my friends played these obsessively, but I could just never get into it. I've sat in on quite a few Discord calls with people playing this game and I gotta say, not once did anyone ever sound like they were having fun. I'm not sure what it is, but it just seems like the genre attracts toxicity like no other, especially when playing with strangers. On the occasions I tried them myself, the gameplay just wasn't engaging enough for me to want to put in the tremendous amount of time necessary to become somewhat decent at the game.
Souls games.
I like difficult games but I just don't enjoy the gameplay of Souls games. They feel sluggish and repetitive.
Most jrpgs that I've tried to play. The movement is always way to slow, and I'm not a fan of most of their combat systems
Honestly most online games. I just prefer to game alone than with strangers or even friends. And while there are exceptions to the next point, I am well aware. But I also don't feel like spending my free time having rando's on the internet hate me for not being some awesome e-sporter, or be called a hacker when it does go well, as often seems to be how it goes. Like, I don't get why people would spend their free time on something that just tends to make everything so negative. I have more fun things to do in my free time than get complained at... Honestly, the few online games I do like, you can play alone, and I mainly do, like ESO.
But one of the most loved games that I hate the most is GTA V. It's so full of hackers it's nearly impossible to do anything. Heck, I couldn't even go buy a new outfit because some stupid guy was spawning shopping cards above everyones head causing the store to close and me to loose my whole selection of stuff I wanted to buy.... Just why...
I also keep getting confused with the controlls somehow. Wanna get in your friends car picking you up? End up jumping on it's roof or kicking it instead... It's not that I can't game. My hand-eye cordination might suck but that's not even the issue here. I somehow just keep mixing everything up, while I'm fine with other games.
I guess I'll take the hit for this one. Dark Souls.
The combat can be really fun and I had a great time fighting the bosses but the slow, careful crawl between boss fights is just so dull to me that it's not worth it.
Anything with multiplayer.
Honestly, Animal Crossing (new & old). What's sad is it really is a fun game if you have a good attention span and no depression. I have a hard time keeping basic routines so logging into a game regularly was really challenging for me. By the time I'm reminded of the game it'd be weeks or months since I touched it. In the old game this meant everything you worked on has been undone and you have roaches. The newer one is better about overgrowing weeds and I haven't got roaches yet, but the neighbors notice your disappearance and have some things to say about it. Last time I logged on one of the characters was so personally slighted by my disappearance I just logged out after the conversation. I haven't logged on since. When I can keep up with it, it's fun and cute. When I can't I'm made to feel guilty for hurting the feelings of an unsympathetic AI. At least my friends in real life understand depression and it's ability to steal my motivation. I do miss Sherb tho.
For me botw was that game. I didn't like the gameplay and many aspects of the game design. In contrast, I'm enjoying totk a lot more. It improved on a few aspects I didn't like and the gameplay feels closer to what I want in a Zelda game. Overall I'd still prefer them to go in a different direction with the series though.
But in general, I'm not a fan of a lot of currently popular elements. I don't need big, open worlds with a lot to do, that just gives me FOMO. I don't want to build and manage stuff, and make a lot of decisions in my adventure game, I just want a good story and fun traversal and combat. And I don't need 50+h of gameplay, I don't have that much time and I usually start burning out after the 20h mark anyway.
Ocarina of Time. I thought 3D games from that era had terrible controls and ugly graphics even by the standards of the time, and that's only gotten worse over the years. Plus I just wasn't really ever all that into the Zelda formula from the time between A Link to the Past and Breath of the Wild. For me Breath of the Wild felt like a return to form after decades of mediocrity.
I don't even really think Ocarina of Time is bad, exactly. I just resent the fact that it feels like everybody I know holds it up as the greatest game of all time when in my opinion it's practically the definition of mid.
I think it's a generational gap. You're looking at it from a vacuum perspective while other people are looking at it from the 1998 perspective... You may seem graphics are bad in your high definition screen but I guarantee you that everyone back then thought the graphics were amazing on the CRT. You need to understand we were playing the SNES before N64 came out...
Back then games were different, more simple in design and mostly linear. Ocarina of Time was a pioneer of its time. In my opinion it was the best game at the time it was released and one the biggest increase in quality to what we were used to play. Super Mario 64 is obviously up there as well.
Obviously you have all the right to dislike the game but no need to resent people who did enjoy it.
Mine is definitely League of Legends. I cant get behind the boring slow walking around and baiting bots to farm coins. Zero dopamine even during 'intense' teamfights and I just cant get the hype of this game!
I want to love Skyrim so much. I own it I've tried a bunch of mods I've played it probably 5 or 10 hours. I just eventually wander off looking at something neat the distance get lost, end up getting stuck in the terrain somewhere, get bored and find something else to do.
Don't hate me but I cannot get into Minecraft. I get so bored running around collecting supplies and building things, it feels like a chore each and every time I try it out.
I just got done with Subnautica. Man, either I just had shit luck, or that game does NOT respect your time. It's infuriating to me when I know exactly what I need to do to progress, but I'm blocked by not being able to find a single damn rock out in a giant ocean. I dug the story, but man I was glad to be done with it.
Fallout: NV and Skyrim. People kept recommending them to me but neither really clicked. I put about 20 hours into each before just kinda dropping them and not looking back. Even tried mods since everyone says they're better modded, but just found I was spending more time modding the games than playing them. Maybe Bethesda games just aren't my thing.
For me Skyrim, The Witcher 3, botw and all souls games.
Skyrim never clicked, it just felt buggy and empty and punishing. Trying to climb that mountain just so a yeti can beat you up? Great, here is your save spot form 15 min earlyer, please try again. I know that's why it's fun for so many, I just hated it.
The Witcher 3 was too... much dialogue. Most of the time I can play 1-3 hours every couple of days. And in the Witcher you walk 15min through beautiful but otherwise empty forest, killing 1-15 something, walk back and talk like another 15min with the guy who gave you the quest. It's really deep worldbuilding, but when you don't have a lot of time it's more "damn, what happend last?" 5min walking "ah, that happened" takes new quest, so much talking..."ah damn, my hour is gone, so I finish the quest another time." PC off.
Botw cause the world felt empty and everything broke in an instant and I'm the player ending with 50 healing potions, 10 big scrolls and so on cause MaYbE I'll need it another time. Doesn't match with botw. TotK is so much better handling this, cause you can craft any good item in an instant.
And Souls Games are just a broken mess. They're not hard by default, they're hard cause of all the buggy and mushy controls. It never feels crisp, it's just a big blob and maybe your character rolls or maybe it feels like an invisible wall, who knows. Games like Jedi Fallen Order in hard mode or Hollow Knight were so much more fun, cause the controls were crisp and everytime I lost, it was because of me. I did wrong and not some squishi spaghetti code.
Lol, I've put 120 hrs into TotK and I love it, and still haven't finished all the side quests or shrines. I can't get my wife to play past the tutorial, she's disappointed that it doesn't foster creativity like Garry's mod
I don't get Minecraft. By all means it seems like one of those games that should totally be up my alley, but it does not click with me at all.
RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.
For some reason I couldn't get into God of War (the ps4/ps5 game). Everyone I know praised the game and I read great reviews online. Once I tried it though, I felt like it was very linear and the storyline annoyed me. (Climbing up the mountain top to then have to climb down and go to parallel worlds) I might not have been in the right state of mind when I played it, but the game just didn't have an impact on me like it seemed to have had with others.
Needless to say that I didn't finish, but I've considered giving it another try again after hearing about the PC release
There's one opinion that I've been afraid to say out loud forever because people are so passionate about it... Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:
- I really didn't like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
- I didn't like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you're just going to punish me for it? And what if I have some anti-capitalist beliefs but don't want to kill the landlords? It was just so extreme and off-putting.
Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.
This should be in unpopular opinion lol. For me it is control. The combat feel tiring after 2 to 3 hours and the story didn't caught on for me.
Elden ring. It looks like an amazing game but it just doesn't work for me. I feel like it's the combat? Somehow it feels "clunky" to me. It's odd I can't put my finger on it, but I don't like the movement which obviously affects combat.
Stardew Valley. I don't find it relaxing at all but a chore and stressful due to the day/night cycle. I feel like Terraria is handling day/night much better.
WoW. Can't stomach paying montly for a game that's a lot of grinding. It's just not my hting.
I finished Fallout New Vegas but never really enjoyed my time with it. Was a boring open world with emotionless NPCs and a forgettable storyline. Tried Fallout 76 recently and it was still the same type of thing. I played the hell out of Skyrim though and loved it the whole time. Maybe I just don’t like an apocalyptic open world? People always seem to love Fallout but it’s just not for me.