this post was submitted on 17 Nov 2023
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I picked up "Mafia: Definitive Edition" cheap the other day (I've linked it on Steam as it's still on sale for the next few days).

I was a fan of Mafia (the original from 2002) and felt it was cheap enough to give it a shot and I'm glad I did: besides the infamous/arduous racing level I found it to be very enjoyable overall.

I was sad to see that there wasn't any "Freeride Extreme" in the latest version (this was bonus, fun, ludicrous content, available after completing the game) as it would have been a nice addition, the "Freeride" mode is likewise a little lackluster but the actual campaign is great.

What was the last game you finished? Was it any good?

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[–] [email protected] 2 points 1 year ago

Atelier Totori. Part of a very chill/cozy series about young girls crafting things with alchemy.

I enjoyed the story. It was a bit more emotional than I was expecting. I like games like this that get deep into the crafting, but the UI/UX was kinda brutal. I'm going to keep trying more recent games in this series, hoping to find one I liked as much as this one, just more friendly to tinker with.

[–] [email protected] 2 points 1 year ago

Spider-Man 2, it's was the cookie cutter definition of a safe sequel. More of the first game, but marginally bigger and better. Combat felt improved, web wings made traversal more fun, story was taken up a notch (though I still think I prefer the first games overall). I kinda just felt like my time with the game was a little too short for seventy dollars. Honestly just another couple side quest lines would have been enough to make it reach the playtime that I would have expected. I did really enjoy it. It is a better game than the first one. 16hrs is just a little too short for this kind of game I think. I am very hopeful for the DLC and I'm really happy with where they took the story. I need to go back and complete the collectathon stuff, but I have seen some of the Spider Shots you get for them and I'm not super interested really. Most seven out of ten game I have finished this year.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

It's hard for me to finish a game. Couple of reasons there. Rather determined though with Gotham Knights right now.

Thinking back to what he last one was... I believe it was Hypnospace Outlaw. That game was a straight trip. Problem solving got a bit much near the end, but my son and I got through it. Really looking forward to the sequel.

Edit: Haha! It wasn't Hypnospace. That was the 2nd to last game to beat. It was Cocoon. Lovely little game with just the right difficulty in problem solving.

[–] [email protected] 2 points 1 year ago

I think the last one I actually completed was Return to Monkey Island. It was good fun!

[–] [email protected] 2 points 1 year ago

Pretty sure the last game I fully completed, not just did a successful run of, would have to be Beyond The Edge of Owlsgarde.

It's a point and click adventure game where you play as a deer who comes home for some sort of celebration, only to find his parents are missing. It's charming enough and I found the cast to be enjoyable, especially one special death scene where the English voice actor for the main character improvised and created a hilarious scene because of it.

It's short enough that a full non-commentary playthrough is around 2hrs20min long, but I definitely spent a lot longer on it since I had no idea what to do in certain scenarios. If you don't mind anthro animal characters and are looking for a decent modern point and click, I would recommend it. I personally enjoyed it despite sometimes having no clue what to do.

[–] [email protected] 2 points 1 year ago

Power Wash Simulator haha. Twas a silly game.

[–] [email protected] 2 points 1 year ago

Still working on platniuming Metal Gear Solid V: The Phantom Pain. It was pretty good, except for the missing last episode, and certain missions that just feel like they're in the game for no real reason because they don't do much to drive the plot forward

I love the weird sci-fi/supernatural atmosphere it has. The gameplay is fast and smooth, especially once your character has mobility and speed upgrades. It also doesn't have the problem I had with Elden Ring in that it feels like it took forever to travel from place to place in ER. MSGV has much faster movement

[–] [email protected] 2 points 1 year ago

Cut scene. It was Starfield. Cut scene. Once was enough. Cut scene. Fast travel back to Skyrim...

[–] [email protected] 2 points 1 year ago (1 children)

I almost never finish any game because I am sick of quests and (modern) stories or the way they are told in general. Because of that, I mostly play games without a definitiv ending. But my last "story" ending was Diablo 4 and I haven't liked it. It can hardly be caled an ending... Moreover I was happy that I finaly finished the story, so I was able to see what the game will be after it... It was also pretty disappointing. So I started another char in PoE again 😃

Before this I guess it was "It takes two" and it was great.

[–] [email protected] 1 points 1 year ago (1 children)

I feel you on Diablo 4. I can't bring myself to log in to do the new season. Plus note, huge update and new DLC coming to Grim Dawn. Super excited there.

As someone else that has a hard time finishing a game (be it time/too many others to play), what are some open ended ones you could reco if any?

[–] [email protected] 2 points 1 year ago (1 children)

😄 there are a few:

  • Celeste -> great platformer. Maybe the best I ever played.

  • Tiny Thor -> another good platformer

  • Sea of Stars -> I have some mixed feelings about this. All in all a good game. The visuals are fantastic. The story is ok (so far), the music is very cool. The battle is good but to be honest, for a round based combat system it has to be compared with games like final fantasy and it is much much flatter. Once you got the basics, no suprises will be left. And this is a pity. I expected the battle system to be the heart of the game... But it seems like the visuals are. 🤔 As I said, good all in all, but not as expected.

  • Brotato: This could be my game of the year 2023. Awesome game loop. Nice for a "short" round inbetween...

  • Cosmoteer: Awesome game if one likes to build stuff and management aspects in games. But not as easy as it seems first.

  • Ember Knights: great co-op rouge lite. Played it when it was in early access and it was great already. I should take a look into it, now it is finaly released.

[–] [email protected] 2 points 1 year ago

Fantastic, thank you! I'll check these out as some I was not aware of.

[–] [email protected] 2 points 1 year ago

F.E.A.R. and I thought it was pretty fun.

Looks great for when it was made and the lighting was pretty impressive. The story was kind of dumb and super cliche. The scares mostly didn't work, but they got me with a few jump scares. The music and atmosphere were pretty eerie and effective. Decent shooter!

I'll eventually check out the sequels and now I really want to play that studio's spy games. I think they are called No One Lives Forever or something like that.

[–] [email protected] 2 points 1 year ago

Honestly, that would have to be Oneshot, and it was amazing. All I can really say without spoiling it is that it's somewhat like Undertale in terms of enjoyment, at least for me.

Undertale and Oneshot spoilersAlthough I would prefer that the emotional tension in Solstice was kept with more side stuff that you could mess up and have permanent consequences. What I liked about Undertale is how your actions truly felt like they mattered in the long run. Go from town to town killing everyone? The other's will know and hate you for it. If you instead give everone mercy, never killing a single soul, those actions won't matter until the end. And by then, you'd be glad to have done it. So, the way you play truly mattered, and affected the game's perception of you the player. In Oneshot, I initially thought that my actions truly mattered, but found out quickly that they didn't. The story remains the same no matter what actions you take. That took away from some of the impact the game had. I still cried during Solstice, though.

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