Archpawn

joined 2 years ago
[–] [email protected] 6 points 1 day ago

If we can give him a -3 penalty, then we'll get more investigators than we lose.

[–] [email protected] 1 points 1 day ago (1 children)
[–] [email protected] 1 points 4 days ago

If they keep taking the slow sheep, they'll evolve to be faster and make the whole thing less convenient. Dragons live a long time, so they know from experience that in the long run it will be easier to only eat the fastest sheep.

[–] [email protected] 3 points 4 days ago

Being the bigger person makes it easier to eat the smaller person.

[–] [email protected] 2 points 1 week ago

So she's saying if I reach level 20 I can be her slave? Count me in.

[–] [email protected] 1 points 1 week ago

The image looks really small for me, and I had to follow the link to the actual comic. Is anyone else having the same problem?

[–] [email protected] 15 points 3 weeks ago (6 children)

As a DM, I don't think you should be using Power Word Kill at all. "I've set up this awesome encounter that you're all going to love. Except you. You'll have to sit this one out."

[–] [email protected] 5 points 1 month ago

Or just revive them. Death isn't that big a deal in D&D.

[–] [email protected] 2 points 2 months ago

The main comic seems to be really small. And the smaller ones were showing small for me too. I'm using lemmy.world. But I was able to fix it with css. Here's the css I have now if anyone is interested:

.img-expanded:not(.banner, .avatar-overlay) {
    max-height: unset;
    max-width: 100vw;
    position: absolute;
    left: 50%;
    transform: translate(-50%, -75px);
    outline: auto;
    outline-color: black;
    z-index: 1;
    padding: 50px;
    outline-offset: -50px;
    pointer-events: none;
}

.md-div img {
    max-height: unset;
}

/*Note: Links are exactly the same except without bg-transparent, so using not(bg-transparent) instead will outline the links instead of the expandos. Also, they're outlined orange unless you change it, so you could take that off, give them all outlines, and you can tell which they are based on the color.*/
.thumbnail.rounded.overflow-hidden.d-inline-block.position-relative.p-0.border-0.bg-transparent {
    outline: auto;
}

The small one in the middle is what I'm using to fix the shrunken images in comments problems.

[–] [email protected] 1 points 2 months ago

Personally I think it would be fun to have all the skill checks be real-life skill checks.

Or you could go all the way in the other direction, and have the players roll to solve puzzles instead of doing them IRL.

[–] [email protected] 3 points 2 months ago

The dex save has nothing to do with size (beyond needing to be Small or larger to deal any damage at all). I assume the Disadvantage was because they didn't see you.

20
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Right now, the only method I found is to click on the expando, then right click on the image and open it in a new tab. Is there a way to make it so I can just click it once? I can't imagine any possible scenario where I'd want to see a large but not full size image.

I'm using the browser on my computer if that's relevant.

Edit: I got it to work using the Stylus addon and:

.img-expanded:not(.banner, .avatar-overlay) {
    max-height: unset;
    max-width: 100vw;
    position: absolute;
    left: 50%;
    transform: translateX(-50%);
    outline: auto;
    outline-color: black;
    z-index: 1;
}

I also made it outline any expandos with:

/*Note: Links are exactly the same except without bg-transparent, so using not(bg-transparent) instead will outline the links instead of the expandos. Also, they're outlined orange unless you change it, so you could take that off, give them all outlines, and you can tell which they are based on the color.*/
.thumbnail.rounded.overflow-hidden.d-inline-block.position-relative.p-0.border-0.bg-transparent {
    outline: auto;
}
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