Computerchairgeneral

joined 2 years ago
[–] [email protected] 2 points 11 months ago

Fingers crossed its not a buggy, unoptimized mess on launch.

[–] [email protected] 9 points 11 months ago

No ads? No awkward celebrity cameos? No sponsors? Just video games? At a video game event? Ridiculous.

More seriously, there are a lot of good studios on that list and I'm excited to see what they have to announce.

[–] [email protected] 11 points 11 months ago

Still a relatively small number, but its good to see the unionization trend expanding beyond QA testers.

[–] [email protected] 10 points 1 year ago

Feels like forever since I heard Ken Levine ramble on about narrative LEGOs and game design. It's an interesting concept and hopefully the game lives up to expectations. I'm still cautious that it might all end up being pre-release hype, but he certainly seems passionate about the idea and I'm certainly curious to see what narrative LEGOs actually looks like in execution.

[–] [email protected] 3 points 1 year ago

I have an unhealthy cycle of this with Hearts of Iron IV a WW2 grand strategy game. I'll realize the embarrassing number of hours that I've put into the game and then I'll stop playing for a while. But then one of the big mods for it will update and then I dive back in and lose a weekend and then the process repeats.

The other game I consistently come back to is Threads of Fate or Dewprism it's a PS1 action-RPG with dual protagonists where each one has their own campaign or story to play through. I guess it's nostalgia that keeps me coming back to it, but it really wasn't a favorite game growing up and I didn't beat it until years after I'd gotten it. But every few years I'll just remember it out of the blue and get the urge to play through it again.

[–] [email protected] 16 points 1 year ago (2 children)

Yeah, besides the PSSR feature, I'm struggling to see the point in upgrading to this if you already have a PS5. It feels like Sony and Microsoft are just going with plans they made at the start of the generation when they assumed they would need a mid-gen refresh. But with the massive shortages it doesn't really feel like we're at the kind of midpoint that calls for a console refresh.

[–] [email protected] 65 points 1 year ago

I'm really tired of politicians who barely understand the internet trying to write sweeping legislation to regulate it.

[–] [email protected] 2 points 1 year ago (2 children)

From what I understand, fast travel isn't locked behind microtransactions, despite some claims I've seen. You can buy an item that you can place that lets you teleport back to that point, kind of like fast traveling to a map marker. These items are available in game along with fixed fast travel points between major cities. So the reviewers would have had access to fast travel they just wouldn't have been able to use real money buy them whenever they needed them.

[–] [email protected] 16 points 1 year ago

So, did that whole "late discovery" thing just not happen with Cyberpunk? Because I just have a hard time imagining CDPR looking at the state that game launched in and thinking that they'd made a game that was basically perfect. I mean, at least they learned in time for Phantom Liberty's release, I guess.

[–] [email protected] 13 points 1 year ago

At least they're being upfront. And given their stated desire to move on from BG3, it makes sense that they want to put out something simpler but workable instead of something complicated that might need long-term support.

[–] [email protected] 159 points 1 year ago (10 children)

The microtransactions are bad enough, but the fact that none of these were present in the build given to reviewers just makes it worse. I mean people would still be complaining about them, but I don't think the backlash would be as bad if Capcom had made it clear from the start that the game was going to be riddled with microtransactions.

[–] [email protected] 20 points 1 year ago (1 children)

It's a shame we're not getting more Baldur's Gate from Larian, but it's completely understandable. All the people they worked with and trusted at WOTC have probably been laid off and Hasbro is probably desperate to replicate BG3's success. There's no way they'd be given the same creative freedom they had when they were originally working on BG3. Looking forward to whatever they put out next.

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