Same, I can recommend vesktop to at least have a dedicated window for it, + some customization. I used discord-sandboxed before, but that stopped working.
GreyCat
There is way for performance improvements ans DLSS type technologies to both exist. We are not at the pinnacle of graphical quality. Studios will not suddenly stop putting better graphics in games with the higher performance they get out of new cards, and allot that capability for more frames.
Even if you have better - newer GPUs, DLSS-type stuff will always allow you to get more performance out of your rig. I am not even talking about frame-grn since I have not tested that yet. Just the upscaling.
How about showing more than 2 consecutive seconds of parkour ?
Wtf does "high definition pixel art" mean ??
Pixel Art is literally art at low definition.
I think it's properly dead as the studio has been disbanded.
Tyler McVicker and Gabe Follower are saying that HL3 is in heavy development currently. Apparently they even have hired experienced devs from Rockstar, Id Software, Epic Games, Respawn, Sucker Punch and others to work on the game.
What are the concerns ?
That's awesome. Thanks for checkong o/
Not energy guns.
The filter can still be shared across devices. Only the rules could be stored on the server, and applied by the client.
The CSS rules only apply when using ublock. If it was just a Lemmy client's feature, it wouldn't have to do that.
And on something like Lemmy, personally I would rather have the load distributed over the users to lighten the load on the server.
But maybe the best solution would be leaving that as an option for the server owner to decide on.