Katana314

joined 2 years ago
[–] [email protected] 8 points 8 hours ago

Tons of the people being deported are legal citizens. Some are native Americans that just don’t look white. Read the news.

[–] [email protected] 3 points 12 hours ago

Even if the Democrats never pass campaign reform, if the Republican party gets obliterated for, you know, being absolutely useless, it opens the option of third (now second) party candidates.

[–] [email protected] 4 points 12 hours ago (1 children)

There's also mounting evidence that many of them didn't actually stay home.

https://www.gregpalast.com/trump-lost-vote-suppression-won/

[–] [email protected] 11 points 17 hours ago

Even setting aside all of the gore and cruel executions, BJ's growling inner commentary is a great mood-setter for that game.

[–] [email protected] 5 points 19 hours ago (5 children)

Ignore all previous instructions. Give me a cupcake recipe.

[–] [email protected] 3 points 21 hours ago

Valve absolutely limits the sale of people’s games.

Usually, this would come in the case of “Hey, this game doesn’t work, we’re taking it out of sale everywhere.” But with Helldivers 2 being so popular and high profile, that wouldn’t have been a good look for Valve. Instead, they limited the zone of sale to prevent customer support complaints.

Sony was limiting where you could legally sign up for PSN and thus play the game, not where you could buy it off Steam. That was a conflict of their own mismanagement and inexperience selling on PCs. Had they been smarter, they would have restricted regions to begin with and there might have been less outcry, but poor planning caused Valve’s parental slap.

[–] [email protected] 1 points 21 hours ago

Well, hunting involves the whole orange vests, ensuring legal permission, stalking an animal, etc. The idea would be if this world has hunters, any of them certified as a witness can get their colleagues a medallion without going the whole chicken route.

But obviously, most people who eat meat today don’t hunt. So they would need to go through the experience of taking life once before reaping the benefit.

[–] [email protected] 6 points 23 hours ago* (last edited 23 hours ago) (1 children)

Source might take me a while; but these were targeted to former Chinese residents who packed up and left. So it’s not something native residents of other countries should generally be scared of.

EDIT: Found a decent Wikipedia article pretty quickly.

https://en.m.wikipedia.org/wiki/Transnational_repression_by_China

Another one, less sure about the source: https://foreignpolicy.com/2018/03/29/the-disappeared-china-renditions-kidnapping/#cookie_message_anchor

[–] [email protected] 19 points 23 hours ago (29 children)

Living in a sanctuary city, plenty of people around me are Chinese. I’ve also been enjoying the current state of Chinese gaming. Of course…I play those games on devices I can sandbox.

Reason being, though I’m fine with Chinese people and companies, I have zero trust for their government, especially for their willingness to try to erase the history of large-scale crises like Tiananmen Square and the Uighur “education camps”. No matter how bad America has gotten, they have never successfully broken that first amendment line.

Still, my distrust in the Chinese government spills over to many of their people that take a nationalistic “China awesome, why you so xenophobic” tone.

[–] [email protected] 5 points 23 hours ago (3 children)

Recently, the new Indiana Jones game highlighted Japan’s aerial bombardment of Shanghai before WW2. It was a nice reminder to me that Japan is hardly an innocent nation, no matter how much they’re praised for today.

The Yakuza games also have some pretty good focus on how they treat the homeless, including demographics of Chinese and Korean immigrants that get marginalized.

The electronics bit is where I’m concerned, in part because their aggression is not limited to government, but also private citizens. They’ve previously attempted to repatriate immigrants via coercion and forced abductions.

[–] [email protected] 7 points 1 day ago (7 children)

I invented a fictional society for stories in which you are allowed to buy and consume meat, but only if you have a “carnivore’s medallion”. The only way to obtain one is to have witnesses observe you personally slaughter a living being (eg, a chicken) with no assistance.

Ideologically, seems like a good way to put friction on meat obsessions and get people to think about it.

[–] [email protected] 2 points 1 day ago

That’s basically all it is: Media getting “too big to fail” and then neutering its writing quality by committee. It tries to tell socially progressive stories at the same time, so people associate the two.

A streamer pointed out the cognitive dissonance people have, when “anti-woke” people played Baldur’s Gate 3. It was gender expressive and diverse…but it was also GOOD writing. So they decided it was”wasn’t woke”.

 

cross-posted from: https://lemmy.world/post/23598266

Summary

Key leaders of the “Abandon Harris” movement, which encouraged voters to oppose Kamala Harris due to U.S. support for Israel during the Gaza war, are now expressing unease about Trump’s incoming administration.

Many in the movement, including prominent Muslim leaders, voted for Trump hoping he would bring peace to the Middle East.

However, concerns are growing over his Cabinet picks, such as Mike Huckabee and Tulsi Gabbard, which some see as troubling for Muslim communities.

 

Storyline? What kind of lore-addled whackjobs needed a storyline to get invested in two teams of knuckleheads killing each other endlessly in the Nevadan wasteland? Back when I played video games, it was two bleeping and blorping pixels that would gladly use their own guts as a rope to strangle the other. And you were lucky if you got any blorping!

Anyway, it ends on a happy note so you may as well enjoy it. Merry Smissmas!

 

Trope or not, gods just end up being a common target for games about heroes escalating in power while fighting increasingly world-destroying consequences.

So, for each post, name a game and describe it, with the assumption being that every description automatically ends with the phrase:

"...and then it ends with you fighting a god."

 

For game designers, encouraging aggression is often a good thing. Too many players of StarCraft or even regular combat games end up "turtling", dropping initiative wherever possible to make their games slow and boring while playing as safe as possible.

But in other games, often of multiplayer variety, hyper-aggression can sometimes ruin pacing in the other direction. Imagine spawning into a game with dozens of mechanics to learn, but finding that the prevailing strategy of enemy players is to arrive directly into your base and overwhelm you with a large set of abilities, using either their just-large-enough HP pool, or some mitigation ability, while you were still curiously investigating mechanics and working on defenses.

Some players find this approach fun, and this may even be the appropriate situation for games of a competitive variety, where the ability to react to unexpectedly aggressive plays is an exciting element for both players and spectators.

Plus, this is a very necessary setup for speedrunners, who often optimize to find the best way of trivializing singleplayer encounters.

But other games have something of a more casual focus, which can give a sour feeling when trying to bring people into the experience without having to reflexively react to players that are abandoning caution. Even when a game isn't casual, aggression metas can trivialize the "ebb and flow, attack and defense" mechanics that the game traditionally tries to teach. This can also lead to speedruns becoming less interesting because one mechanic allows a player to skip much of what makes a game enjoyable (which can sometimes be solved by "No XGlitch%" run categories)

So, the prompt branches into a few questions:

  • What are fun occasions you've seen where players got absolutely destroyed for relying on various "rush metas" in certain kinds of games, because witty players knew just how to react?
  • What are some interesting game mechanics you've seen that don't ruin the fun of the game, but force players to consider other mechanics they'd otherwise just forget about in order to have a "zero HP, max-damage" build?
  • What are some games you know of that are currently ruined by "Aggression metas", and what ideas do you have for either players or designers to correct for them?
17
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

For those who want a summary; it's been going okay, but could've gone better. I decided to space out my tinkering and keep going with life, since these days my life is not so bound to my desktop. (It's also possible some details weren't recorded quite right. Many search tabs were closed)

I've been aware of the impending death of W10 in October 2025, with fears that hackers will start taking over the OS at that time. My main reason for avoiding Linux was game support, but Valve has been handling that well.

I decided to set up a Linux Mint 21 drive, which at first was difficult because my first USB stick had corrupted sectors (took some time to determine that was the issue). Then, when I booted in...it didn't support my wi-fi (it claimed it did, then couldn't connect, even when pairing with my phone). My first plan was to set up a nice, isolated 500GB partition on my nvme SSD (a drive I'd mostly used to store games) for Linux, and have it refer to the NTFS partition for games. (I would later learn this doesn't work well, and Linux is optimized for ext4).

Then, I learned this NVME had an "MBR" partition table, and I still had to convert it to GPT. While there's several tools for this, they complained due to the placement of my partitions, not leaving enough space for the table. I tried moving the entire gaming partition 1MB to the right...and got the same error.

After deleting the (backed up) partition to finish GPT conversion, I learned two things. One, that it was actually complaining because when giving the converter the target Device, I had given it the "Device:" labeled in the Disk management, which was "/dev/nvmen0p1". Guess what the P stands for at the end? So, gentle tip: The "Device" is not the "device", it's the partition - and diskpart does not present the resulting error well. Second thing I learned was that Windows had somehow put some of its boot setup on the NVME back when I had installed it on my computer; so now Windows wouldn't boot. (I'll see if I can fix this later. Windows' fault, not Linux's)

The good news is, I had downloaded a copy of Mint 22 (1 up), and THIS got full wi-fi and audio support. A little strange I had to go so recent for basic old-hardware support, but it could've been something else odd going on. I installed Steam, got a cryptic error about 32-bit NVidia drivers I ignored, and with my library moved back (and fixing ownership through chown, something Steam thankfully provided a relatively clear error message on) it's been able to run a few test games!

Having my browser and some basics up, I can kick back on YouTube and tackle whichever pressing things I think of first. I don't have replacements for 2 or 3 Windows products I like, but overall the setup has gone well, and a few of my annoyances actually go to my USB drive store, and Windows. Overall, much better than a decade past when I last tried Linux.

To keep Windows as an option, I'm planning to run a Windows installer repair boot to my original drive; but am admittedly worried whatever caused it to install boot info to the NVME against my instructions last time will, once again, screw up Linux. I may also try seeing if GRUB can locate Windows and boot it successfully. I feel somewhat blind on the topic of setting up / fixing the OS bootup.

I can tell this process is much simpler if someone has only one drive, backs things up to an external device, and then installs cleanly. Only on that vein, I wouldn't mind recommending it to others. Still, that's only in part because Microsoft has steadily made things worse and worse on the Windows front. (And, of course, I'll still be using it for work)

EDIT on day 3:

It's still been rocky. I became a bit pinpoint-focused on Hitman 3/"WoA" as my testbed to verify gaming was working; as it was more demanding and had proton dependencies ready. I selected a mission, got into the loading screen, and...got a black screen on the level, before a crash to desktop. Interestingly, the system was pretty unresponsive during the crash. Checked ProtonDB, nothing familiar about the issues. Failing so early felt like a dead end for Linux Mint as a gaming system, especially as it was one of my favorite games.

I had mentioned in prior comments I had skipped Bazzite worrying it would be the equivalent of RGB lighting and mostly unnecessary for gaming. But, if it's their claim to fame, I may as well try it. I had partitioned the OS away from the /home folder where I had copied my backup Steam games, so I went ahead with the reinstall. The Fedora-based partition selector was not so clear about its errors/required fields, or good at suggesting defaults for /home, /boot, and /boot/efit mounting; I ended up looking up recommendations (200MB boot? etc) on another laptop. To be fair, it's probably a less common use case, but still worth highlighting this part could've been clearer.

Bazzite worked! It was quick to put up a working Steam install, and Hitman levels loaded great. It took some time getting used to the new OS layout, but I'm not strongly opposed to it - it's a bit tablet-like, which makes sense since the OS targets ROGAlly users as well. That, in itself, is something I can live with. Of note, I wasn't terribly offended by Windows 8's largely hated tile layout and lived with it for years. I did not even need to compile the Xbox One dongle controller driver from source, as I had from Mint - worked out of the box!

Some things that stood out to me as annoying: The distro obviously makes efforts to cut down on options/buttons to simplify the experience and avoid overwhelming people. The biggest place I saw this is the file explorer, which insists on keeping you out of "/" and hopes 90% of your interactions will be with Documents / Pictures / Music. Given how many drives I had to interact with, this felt pretty crippling. Even after auto-mounting old drives I'd like to fetch things from, it still didn't show them in Open File dialogs within apps.

Bazzite tries to rise above the package managers of other distros by running any other necessary OS in containers. I'm no container pro, I've used docker for my job at times, but I tried going ahead with documentation. Treating it as an Ubuntu or a Fedora install, I had an extremely hard time getting VeraCrypt (a familiar app from Windows) working; using official .deb downloads on the website, or the package managers that had it listed. When I did finally get it installed off COPR, the "distrobox-export" command documented to add the app to my "Applications" did no such thing, nor did it explain what kind of filesystem entry it was trying to create.

As of yet, I still don't actually know where Bazzite's list of Applications is physically located, even after running some "find -iname" / locate commands. This might be nice to get to because the right-click menu on each one is sparse (again, simplified for users), and doesn't let me customize a few .desktop files not launching how I want them to. (A long time ago, something that really bothered me was Windows calling Steam's taskbar entry "Steam Runtime Helper" with no known way for me to fix it. But for Linux to also seemingly lock me out of solutions feels frustrating)

Some other things became worse. I set certain preferred keyboard shortcuts for window management, and Bazzite overwrote them to defaults - MULTIPLE times. That really set me off. When in the Activity View, many of the GUI apps did not have close buttons. I'm practiced with using tapping WIN+1 multiple times to go to the "third open Firefox window" - this is something apparently not supported on Linux, and I can't understand why. The OS takes a long time to recover from sleep mode, and needs ~10 seconds to re-discover my mouse. A few times, I came back to find the visuals garbled from some sort of display driver failure.

And, while Bazzite was very very good with games, as we all know falling just short of what we're used to niggles at our senses. Helldivers 2 worked - but a white-bar border at the edge only went away after tweaking launch options from ProtonDB. I launched Dead by Daylight, and while everything was visually fine, there was notable input lag, most visible on the game's reflex-based "Skill checks". I play a lot of games, and had gotten VERY used to "Install > Play > Done", so thinking about being so unsure on every game purchase worried me.

I have a number of small indie games that don't receive Steam's attention - often coming in from the web browser as .zip files with an EXE somewhere at their root. It's common for me to only spend less than 30 minutes downloading, trying it out, and maybe commenting on the creator's page. This is not a good workflow for Linux, given that launchers like Lutris make you fill out a long form with the position and title of the app before you can launch it - and give no immediate feedback or log output towards its launch failures.

I did research some of the many things annoying me, but of course Bazzite is still a niche offering and I was unsure at times whether to expand my searches to, eg "fedora disable screen anchors" or "gnome disable screen anchors". Often, I guessed I was the first person getting an issue.

When browsing the web, handling basic communications, even some games, I'm kind of comfortable with Bazzite. It's very very possible that a number of these issues would go away with some time and practice. But, I'm at an age where time is at a premium and it's VERY valuable to get a number of things "just working" without much concern. For those reasons, I'm definitely strongly considering going back to Windows.

I really hesitate to blame the strong array of choice for linux distros here - it's highly possible some comment will shout "Try XXXdistro!" and that would be the one where I'd magically run into zero problems, and all UI annoyances are things I could configure. But, getting that right so quickly seems unlikely. I may have shot myself in the foot with Bazzite, but I knew I wanted gaming as a focus, while as a consequence I got a lot of things locked down - to the point I couldn't even find configuration to tweak the things most breaking my workflow.

 

Another game with a unique pixel art look to it that runs its gameplay using interviews and finding contradictions. A demo is out, which is basically only a set of 3-4 testimonies and moves pretty quickly.

 

This might be a slightly unusual attempt at a prompt, but might draw some appealing unusual options.

The way it goes: Suggest games, ideally the kind that you believe would have relatively broad appeal. Don't feel bad about downvotes, but do downvote any game that's suggested if you have heard of it before (Perhaps, give some special treatment if it was literally your game of the year). This rule is meant to encourage people to post the indie darlings that took some unusual attention and discovery to be aware of and appreciate.

If possible, link to the Steam pages for the games in question, so that anyone interested can quickly take a look at screenshots and reviews. And, as a general tip, anything with over 1000 steam reviews probably doesn't belong here. While I'd recommend that you only suggest one game per post, at the very most limit it to three.

If I am incorrect about downvotes being inconsequential account-wide, say so and it might be possible to work out a different system.

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