Kichae

joined 2 years ago
[–] Kichae 23 points 2 weeks ago

Ooo, there's a Canadian Rexit happening? Cool! I keep my Reddit usage much more focused on niche hobby communities now, and there's zero talk of Reddit politics on those yet, sadly.

[–] Kichae 18 points 2 weeks ago (1 children)

Hah!

Companies tried to make this a thing 20 years ago, and people just dropped the middle-men like hot potatoes. Bitly thinks it'll be different this time because people have become used to using their service, but all of the pressures that had people using link shorteners in the first place have already fallen by the wayside.

This probably isn't going to end well for them.

[–] Kichae 1 points 2 weeks ago

Indeed. Though, it's a little more complex than that for spells or attacks that use multiple dice. The interactions aren't linear, and the overall effect when using large dice pools is actually subdued.

Inner Radiance Torrent, at Rank 2, does 4d4 damage, and E[4d4] = 10. But E[4d4c1] = 11.5, rather than 12.5.

Things get even weirder with larger dice, since cascading provides the potential for more rolls, but done at lower dice sizes. E[1d6] = 3.5, and so E[4d6] = 14. But E[1d6c1] works out to be about 15.9, so we're gaining less than 2 damage. A Rank 3 Fireball has E[6d6] = 21, while E[6d6c1] = 23.875, a gain of less than 3.

And this is lower than the naive expectation, because E[1d6e1] = 4.083 and 4*E[1d6e1] = 24.5.

Compare this to increasing the die size. IRT would have an expected roll of E[4d6], which, again, is significantly higher than 11.5, while Fireball at 6d8 has E[6d8] = 27 (vs 23.875). So, this is providing a comparatively small boost.

But, of course, this all assumes fair rolling. When you see what's happening at my table -- which I believe is mostly caused by less than vigorous rolling -- the difference gets even smaller. Assuming a 50% chance of getting a 1 (so weights of [3, 1, 1, 1] on a d4, or [5, 1, 1, 1, 1, 1] on a d6), we end up with E[4d4c1*] = 11, and E[6d6c1*] = 23.25.

The game-impact:enjoyment ratio winds up being quite high. Much higher than I had expected.

[–] Kichae 16 points 2 weeks ago

Trump has been LARPing as a mob boss his entire adult life. This makes sense.

[–] Kichae 2 points 2 weeks ago (4 children)

That would require people actually recommending specific websites, and all people seem to want to do is circle jerk about "lemmy", as if it's a tangible place and not a website engine

[–] Kichae 9 points 2 weeks ago

They gots them at the bulk barn here. And a tub of the candies.

I bought a fistfull to use as D&D monster tokens last week

[–] Kichae 1 points 2 weeks ago (1 children)

So, like, 2d4!/2d4x? Or is it 2d4!4? 2x4?

[–] Kichae 8 points 2 weeks ago

Difficulty speaking, severe tension running through my shoulders, neck, and jaw. Fist clenching. A lot of rocking with some spastic shaking. Very similar to what you've described, save for the sweating.

Sometimes, I'm actually able to dissociate myself from them, so I can sit there and mentally call play-by-play while my body remains locked up and over-stimulated. That's a bit of a wild ride.

[–] Kichae 3 points 2 weeks ago

Almost certainly not -- it's a hand-made dice set that I got her from a local maker -- but to get the kind of results she rolled with a weighted die would require a significant offset on the centre of mass. It's way, way more likely that she's picking it up with the 1 facing up, resulting in a 180 degree turn in her palm, and then rolling it too gently, so that it's only pulling off two 90 degree rotations on its roll. She's only rolling d4s and d6s, and the d4 is crystal shaped.

I know it's not an issue with uneven grinding/polishing, which is where a lot of rolling bias is actually going to be generated, because they're sharp-edged dice. But that's also what makes me thing the dice just aren't rolling enough once they hit the table.

[–] Kichae 1 points 2 weeks ago (3 children)

Not that I've seen, but again, my breadth of experience isn't all that great. You'd have to define the number of dice, the number of faces, and the cascade trigger though, so something like [N]d[F]c[T] could work, e.g. 1d6c6 or 2d4c1.

A similar notation with e instead of c could be used to denote exploding dice.

[–] Kichae 3 points 2 weeks ago (3 children)

If what you mean by centralized apps is apps having a default website, or a hard-coded website that it accesses, then that's also going to lead to centralizing the website.

The fediverse is just the web. It's not really suited to an app-first model of operation. Like, imagine having a blog-viewer app that only let you read one blog. We see this kind of behaviour from the business world, and people kind of hate it.

The only reason it would be different here is if the network collapses, and if it does, it's going to collapse into lemmy.world.

Which, apparently, is a "deal breaker".

[–] Kichae 15 points 2 weeks ago (1 children)

Trump may not be aware of P2025. Not because he hasn't been told, repeatedly, about it, but because he has the awareness of a pile of sterilized garbage.

 

I'm sitting in a dark hotel room on the eve of my first - and possibly only - total solar eclipse, with my partner and step-son, and I am positively awash with emotions.

I have been waiting for this day for 30 years, since my first partial eclipse in May of 1994. That was an underwhelming experience for many reasons, but not the least of them was that I had nothing and no one to view the eclipse with.

Three decades, two astronomy degrees, 5 years operating a planetarium, and 5 years as a guide at the local observatory later, and I'm fully prepared. Today, I have more viewing glasses than i have fingers, two cameras with filters, I have my family, and I am smack dab in the middle of the path of totality.

And the forecast calls for clear skies.

I can't believe it. I can't believe that this is actually happening for me. That everything looks like it's going to work out.

The only disappointment is that I discovered that Potato World exists - it's the New Brunswick potato museum (and it's next door to my hotel) - but it's closed!

 

I really liked her review of the MC. My copy just arrived yesterday, but it was prep night so I didn't get a chance to flip through it yet. The reviews of the changes have generally been quite positive, though.

I can't wait for everything to show up on pf2easy.

 

Xalchs just posted this to Reddit, announcing the launch of a new website hosting their Pf2e compatible item cards. There's currently 40 available, but they're apparently planning to expand the deck to 200 over 2024.

 

Spoiler Warning: Contains unmasked spoilers for the first encounter of The Longnight Before Krampus

My sister-in-law and niece are staying with us over the holidays, and truth be told, we don't reeeaaaaally have the space to house guests. We just have the most space of anyone in my partner's family. Partially because of this (and partially because the next generation of my partner's family is entirely comprised of only children who have apparently finally started to reach the "WTF is 'sharing'" phase of being only children), there have been some conflicts between the chilluns under my roof this week, particularly when it has come to unstructured play.

So, I thought, maybe tonight was the time to bust out some structured, non-denominational, solstice-adjacent winter holiday themed play! I had The Longnight Before Krampus printed off and ready to go and asked the wee warriors if they wanted to roll some dice. With the other adults in the room busy with holiday baking (I'm off of food prep this year, due to everyone else using my kitchen), and having shouldered more of the youngun refereeing than me (I was out all afternoon running errands), I didn't think anyone else would have the bandwidth for a game, so I thought it would be a relatively rigid affair. You know, the kind of thing that I could control to the point where two pre-teens would tolerate it, because someone was actively entertaining them, but stay in their lane, because I'm a large, loud guy who's often quick to say 'no'.

So anyway, the party of 5 walk into the inn on a cold, dark, storm winter's night, and both kids immediately start to shout over me.

Well... shit.

"I put out a cup and start painting a picture!" cries out the visiting kid, playing a wild order woodland elf druid with an art degree.

"I put out a cup and..." my step-son -- playing a storm order woodland elf druid -- yells his attempt at further mimicking his older cousin cut off by the big, mean game master.

"What are you painting on?"

"I don't know. The wall?" she says, almost confused by the question.

"You see the innkeeper approach quickly. She has a stern, if somewhat surprised, look on her face."

"Uhhh, I meant a piece of paper."

"I put out a cup and start doing magic card tricks!" my step-son yells out again, trying to assert his copy-cattery.

"Do you cast any spells?"

"No."

"Both of you roll perf..."

"I come over and start playing my lute," interjects the bard, played by the older child's mother.

"Ok, I'll need performance checks from all of you," I inform them as I secretly roll a d10. The first pages of the adventure introduce a bevy of triggers for the first encounter, the suddenly most appreciated one being "if no one triggers it within 10 minutes". A mixed set of performance rolls nets them a couple of coins, and nets me one step-son asking every 30 seconds if he can re-roll his failed check.

The adventure actually prompts the GM to hand out hero points after each encounter, so I didn't start the party with any (thinking they'd have one in short order, and that it would feel better getting one as a victory prize). It was around this point where I started regretting that decision.

While the merry band of uninvited buskers do their thing, the party's Oracle -- played by my partner, and the mother of the mother of the already tilted younger druid -- decides to talk to the innkeeper. She orders a drink and starts to ask her a question when the elder cousin suddenly screams out, "I seduce the innkeeper!"

With seemingly everyone else in the room distracted, the Rogue Thief does a circuit around the room, easily picking every pocket they come across.

I roll the d10 again. It comes up as a 3.

The Bard, suddenly freed from her sense of obligation to spotlight her little one, looks around the room and sees the innkeeper's son looking longingly at the ever shortening candle on the fireplace mantle, as he waits for the moment where he can open the mystery boxes under the ~~Christmas~~ Longnight tree. So, using her foot, she slides one of them across the room to him.

"Oh thank the gods," I think to myself. Touching one of the presents is an encounter trigger.

"I need everyone in the room to give me a perception check," I inform them. Most of them roll pretty low. Meanwhile, the evil poppet inside the box rolls a massive deception roll for their initiative, and looks like a regular windup toy to everyone. Only the thief takes notice of it at all, amused by how it seemingly is heading back to under the tree, where it just was.

I turn to my step-son and ask him what he wants to do. His cousin excitedly leans in front of him and starts yelling again, but I cut her off and inform her that it's not her turn yet. I repeat my question.

"I go over to [Bard] and point the toy bear out to them," he says.

"Ok, that's your first action. What else do you do?"

"Wait, we're in combat?"

"No, but we are in encounter mode. All that means it that the order in which everyone does things matters. You have two actions left."

He spends another action pointing the walking doll out to everyone else, and then finishes his turn off finally re-rolling for his card trick.

The Oracle goes next, but she pays little attention to the transpiring events. Instead, she spends an action to talk to my step-son, and to drop a silver coin into his cup, before turning back to the inn keeper to ask her about renting a room for the night.

Next, the Rogue starts investigating the doll. A middling crafting check informs them that this thing doesn't look like something that should be able to walk on its own. Also, who wound it up? They pick the bear up, only to have it squirm out of their grip. The Bard comes over to try grabbing it, and rolls high on their grapple attempt. They look closely at the bear and discover that it spells of black powder, and seems to have ill intentions.

The elder druid throws her dagger at the bear -- and her mother -- landing a critical blow. She then walks over to the window and opens it.

The bear tries to break free, but fails its saves.

Now the younger druid, who I foolishly allowed to have a jezail because I'm that dumb, turns his rifle on the bear -- and the Bard. At this point the Rogue -- his other bio parent -- points out that someone is holding the bear, and that he'll end up shooting them, too, he instead turns to them and says "I'll shoot you, then".

Nice, quiet, structured play. That's what this'll be.

They did, eventually, win the encounter. And somehow, no one got shot, despite multiple threats -- it turns out the over-tired ten-year-old competing for the spotlight is very sensitive to being told he'd have to relabel his character as chaotic evil if he shot any of his teammates. But yeah, gonna keep a closer eye on that one before he succeeds in Marty Jannettying someone through a window.

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