PrimalHero

joined 2 years ago
 

ColecoDS - An Emulator for the DS/DSi. Original port by Alekmaul. Phoenix-Edition by Wavemotion with support for Colecovision, ADAM, MSX1, Sord-M5, Memotech MTX, Spectravision SVI, Hanimex Pencil II, Tatung Einstein, SG-1000/SC-3000 and the Creativision

Tatung Einstein improvements - more games run more correctly.
Other minor tweaks and cleanup as time permitted.
9.4b - Einstein RAMDISK now unified in /data/ directory (rather than have one for each directory of .dsk files)
9.4b - Tweaks to the CTC timer engine for Einstein JSW2

 

Game Boy emulator written in Python
A lot of general fixes
Improved documentation with examples
pyboy.tick(10, True) now takes two optional parameters:
n number of frames to progress
render whether to render the screen on the last processed frame
pyboy.screen_image() moved to pyboy.screen.image
The "botsupport" module has been removed, and most of API is moved to the PyBoy object
pyboy.button(‘a’) can be used to send input, and will automatically release after 1 frame
pyboy.button_press(‘a’) allows for manual control of input
pyboy.button_release(‘a’) allows for manual control of input
pyboy.memory[0x100:0x150] = 123 replaces all three pyboy.get/set/override_memory_value and extends it with an option to specify bank
pyboy.hook_register(bank, address, callback, context) registers a callback at a specific point in your game. Used for fine-grained tracking of events and control of the game
pyboy.symbol_lookup(symbol) to look up address for a symbol to use with memory read/write
“dummy” and “headless” windows have been merged into “null” window because of the new pyboy.tick
pyboy.game_wrapper Game wrappers are now automatically loaded and accessible through the game_wrapper property
Remove fitness scores from game wrappers
pyboy.game_area() is a shortcut for pyboy.game_wrapper.game_area()
pyboy.game_area_collision() is a shortcut for pyboy.game_wrapper.game_area_collision()
pyboy.game_area_dimensions(…) can be used to configure game_area
pyboy.game_area_mapping(…) can apply a mapping to all game area tiles. I.e. simplify the tiles, or zero-out uninteresting tiles
OpenAI Gym/Gymnasium has been removed from PyBoy. It will be replaced by an example on the Wiki instead
pyboy.memory_scanner allows to isolate memory address of interest
Support for 768 CGB tiles vs. 384 in DMG mode

1
Altirra 4.21 (www.virtualdub.org)
 

Altirra, an 8-bit Atari computer emulator

 

Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator

What's New

Battle Cable support
SystemSP hopper games: kingyo, manpuku, shateki, magicpop, unomedal, puyomedal, ochaken and westdmrg
Club Kart card reader support
Gamepad dead zone and saturation settings
Switch: touchscreen and joycon rumble support, bug fixes, performance improvements
HID barcode scanner support for card games (Mushi King, Dinosaur King, Love & Berry)

Fixed Games

Initial D v2/v3
Melty Blood: Act Cadenza
Confidential Mission
The Maze of the Kings
Spikers Battle
NBA Showtime
NHL 2K2
Ready 2 Rumble Boxing
Monkey Ball
Crackin'DJ 1 and 2
F355 (Naomi)
Samurai Shodown VI
Shenmue
Test Drive Le Mans
Sakura Taisen 3
Death Crimson 2
Force Five
NHL 2K2
Shakatto Tambourine
Xtreme Sports
Blue Stinger
RevolveR
Kaen Seibo
Nittere Shiki! Mirai Yosou Studio
Shakatto Tambourine Arcade

 

Experimental PlayStation Vita emulator. Contribute to Vita3K/Vita3K development by creating an account on GitHub.

 

JOYCE emulates the Amstrad PCW on Unix, Windows and Mac OS X. Since it's written using SDL, it shouldn't be too hard to port it to other platforms such as MacOS Classic or BeOS.

JOYCE incorporates ANNE, which emulates the PcW16.

 

Nostlan is a game launcher for emulators!
What's Nostlan? Check out the readme: https://github.com/quinton-ashley/nostlan#readme Official website: https://quinton-ashley.github.io/nostlan-web/ Support Nostlan on Patreon: https://www.patreo...

 

Rusty ROM OrgaNizer

Replace async-std with tokio
Add an info subcommand to display basic system and dependencies information
Only generate playlists for complete sets of games
Exit gracefully in most places when missing an external program
Use 7zz instead of 7z on mac
Don't silently delete files in check-roms
Add support for ZSO
Add optional dependency on bchunk
Allow filtering games by name in check-roms
Traits! Makes parts of the code actually reusable
Add an optional post-conversion check
Fix importing a couple more bogus DAT files
Accept ZIP files as input for import-dats
Add a -u flag to import-roms to skip user prompts
Add a -s flag to convert-roms to select systems by name
Update the -s flag in import-roms to behave the same as in convert-roms
Add a -f flag in purge-roms to track and delete foreign files in the ROM directory
Add a new export-roms subcommand
Add support for WBFS in export-roms

2
LaunchBox Release 13.12 (www.launchbox-app.com)
 

LaunchBox is a portable, box-art-based games database and launcher for DOSBox, emulators, arcade cabinets, and PC Games. Download it free!

 

Dev says project is "in a legal gray area we are trying to work our way out of..."

 

Nintendo 64 emulator,

It has been a long journey but we have got there!
We set out to finish what we started and surpassed it.
So with that in mind, the Project64 Legacy project is at an end.

This final release includes the following changes:

Arbitrary code vulnerability fix.

tlb miss in write opcodes are now generating exceptions as expected. This solves a vulnerability that can allow roms
to run arbitrary code in previous releases.

Basic Mode Update:

Enabled Add New, Edit & Delete Cheats

Enabled File/Screenshot Capture

Enabled Settings/Configure RSP Plugin,

Enabled Help/About INIFiles

Enabled File/Rom Information.

Enabled Setting Dialogues available in Full-screen with shortcut keys

Enabled Configure Graphics Plugin (CTRL+V)

Enabled Configure Audio Plugin (CTRL+U)

Enabled Configure Controller Plugin (CTRL+X)

Enabled Configure RSP Plugin (CTRL+W)

Enabled Settings(CTRL+T)

Icepir8's Legacy LLE Plugin Ver: 0.3.2

Enable Vsync is disabled by default to assist lower spec systems.

Render Mode drop down: OpenGL/DirectX8 (Beta) (DX8 also assists lower spec systems)

Added Embedded RSP HLE Handling.

Added the ability to save setting per rom

Azimer's Audio_Legacy Audio to v0.70.10c

Removed validation checks to DS8 to prevent JaboSound issues

This fixes the issue with select rom directory hanging

Default Backend Sound Driver now DirectAudio Driver

Added the ability to save setting per rom

You can grab the release on our Github Releases Section.

 

Original Xbox Emulator for Windows, macOS, and Linux (Active Development)

ui: Fix FilePicker clear button overlapping select button

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