The framerates do seem a bit low to me, but box64 is emulating a 64-bit cpu on an arm cpu, right? So a very complex instruction set working on a risc chip. That’s quite the feat… and the frametimes look pretty stable. Looking forward to see this keep developing into the future!
SmoochyPit
mph is a chihuahua
And then put in those extension poles that some short dudes get to be taller cuz fr why couldn’t I have been born a few inches taller 😭
I would like a femboy and a trans girl to break my shins 🫣
Yeah, that’s not bad! Now, that is with quality upscaling, so not at native 1080p. And on low settings, which we’re yet to see how that looks.
But yeah, compared to most of the industry (even themselves with AW2), this is a pleasant surprise! It makes me more open to trying it, since I find shooters on kbm to benefit greatly from higher framerates.
Anyways, I’m not expecting call of duty or cs2 framerates. Lower quality options in those games tend to look pretty presentable, and framerates can get past 120 fps depending on the rig and settings. This game isn’t PvP, though, and I think this middle ground between performance and quality is a great fit for PvE. Helldivers II is where my mind goes (except this game will have half-competent upscaling).
Not a fan of BONTO!’s forced arbitration clause though.
Baka mitai
Is it still possible to desolder and replace those connectors if needed? Like, did they just grind down the joints?
I have a fundamental issue with AI generated content— it’s trained on data largely without permission, attribution or compensation. At least in the USA, corporations have never really had copyright law enforced on them (with enough money and lawyers, you can either settle out of court or dispute any issues). But this generative AI trend feels to me like a larger kind of loophole which lets corporations blatantly steal works for their own use because they’re interpreted by their deep patterns and merged with lots of other data.
It also takes the humanity out of arts. It’s automating the most human part of us, creating, imagining, and refining techniques and skills.
I’m in favor of a full ban, including content that’s been touched up.
Now moderating it is a hard issue, because it’s only getting harder to differentiate AI-generated content, and I agree that there’s danger in over-scrutinizing. Not sure I can chime in much there.
(This post generated by a human being)
You know that one strip of beach must go hard
Yeah… Apex Legends dropped Linux support a while ago and that’s one of the reasons they cited; and tbf, there were publicly available Linux cheats that ran under proton.
But there’s also loads of publicly available “external” cheats that run the way you described. Some run through a virtual machine even. It’s just not a robust solution for preventing cheating, and mostly hurts the legit Linux players.