Teknevra

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I found this settei image of SAO Alicization WotU that shows the characters' heights.

Kirito's at 170 cm whilst Vassago/PoH is at 176 cm (meanwhile Gabriel Miller is at 178 cm).

You think they would be much bigger than Kirito (like 185+ cm) but no they're not that much taller than him.

 

It doesn't seem like the police did much about it because in GGO you have XaXa on the loose, the police probably couldn't have done much, but they should've tried and caught at least a few members.

 

 
 

This is meant to be a hypothetical and realistic speculation on who will Klein end up with. Is she an SAO survivor or maybe we haven't seen her yet or he'll remain a single lonely adult?

 

Yui played such an important role even if it was for short term for Kirito and Asuna, I think she helped their mental health, so it makes me wonder if more like her were able to break through or ignored the orders in the game or cardinal system had not forbidden them from interfering with players whatsoever, maybe many would've not lost hope and survived and those who survived had not gone astray like those laughing coffin SAO survivors.

 

I agree with Klein’s early statement, that with a good team and a whole lot of grind an MMO can be easy.

However, I’d get too stuck on picking a weapon class to specialize or what skill set to hone.

I’m curious to hear what builds you guys would use, or if you’d stick to being a city slicker for survivability.

I’d likely end up a vendor chasing after high rarity jewelry in exchange for party invites to high-ranking bosses.

No soloing for this guy 😂😂

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What type of player do you honestly think you would have been if you were one of the original players trapped inside Aincrad?

A stay-in-town hoping it gets cleared?

A low-level player that was very safe but tried to grind a little?

A smith?

A PKer (who's the murderers out there?🤣)?

A front-line player-or at least try to be?

And would you have believed Kayaba at the start about the dying?

Also, guild or solo player?

I would have personally stayed a solo player for as long as possible-just too untrusting and wanting more freedom.

Later in the game though, I'd probably be forced to join one.

I would grind non-stop off fairly safe spawn points and not take too many risks going into unknown dungeons, etc. Boss fights I would probably participate in, but it would be a go-by-feel thing on each one.

And I'd have probably believed Kayaba-or at the very least, wouldn't be willing to test him being wrong.


(Don’t come in with the petty “no you wouldn’t” stuff to everyone that says they would fight—just because you wouldn’t doesn’t mean others wouldn’t.)

 

So, I've wondered why the SAO players only found out later in the day of launch that they couldn't log out.

It seemed strange to me, since there were thousands of players online, and not even one tried to log out just a bit early?

Were you able to log out in the beginning? Did players just brush it off?

If someone early on realized that they couldn't log out, surely word would spread, although, this wouldn't change much as they weren't able to communicate with the outside world, but maybe it would've caused panic earlier, instead of people spending the first few hours enjoying the game.

The panic just came a little later, but nobody ever talked about the logout button being missing until Kayaba gathered everyone and told them himself.

Most likely it's just suspense for the story, but it's just a random curiosity anyway

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