WhoDestroysTheGond

joined 2 years ago
[–] WhoDestroysTheGond 2 points 2 months ago* (last edited 2 months ago)

Legacy of the Wizard - NES aka Dragon Slayer IV Drasle Family - MSX

 
[–] WhoDestroysTheGond 1 points 4 months ago

This sale is smaller than Popoi the sprite.

[–] WhoDestroysTheGond 4 points 5 months ago

I made it a bulleted list and it looks better now, thank you.

[–] WhoDestroysTheGond 8 points 5 months ago (3 children)

Simon's Quest is a C- game with an A+ soundtrack

[–] WhoDestroysTheGond 3 points 9 months ago

Ghost Manor for the 2600 is a fun game with lots of atmosphere. However it's also pretty simple and will only occupy you for 10-20 minutes. It sure was a blast when I was a little kid, though.

There's also Monster Bash, the 1982 Sega arcade game.

[–] WhoDestroysTheGond 6 points 9 months ago (3 children)

Ocarina of Time. After the action and increasingly beautiful pixel art of the first four Zelda games, I found the 3D one boring and ugly.

[–] WhoDestroysTheGond 5 points 10 months ago

Like those occasional illustrations in Alice in Wonderland or Narnia, game manuals provided a window into a world you couldn't fully see (in the case of old consoles, due to low res or low poly graphics) and served as a jumping off point for so many children's imaginations to fill in the rest of the details.

https://atariage.com/manual_page.php?SystemID=2600&SoftwareLabelID=128&ItemTypeID=MANUAL&currentPage=0

Screenshot of Defender for the Atari 2600 with a spaceship flying around with blocky pixel graphics

Cover of the Defender manual, featuring a realistic painting of humans being abducted by alien spaceships

[–] WhoDestroysTheGond 1 points 11 months ago
[–] WhoDestroysTheGond 4 points 1 year ago

Wonder Boy 3: the Dragon's Trap, a simple "Metroidvania" style platformer with fun action and enemy design. No deep story, but one of my all-time favorite game soundtracks

[–] WhoDestroysTheGond 2 points 1 year ago

Thirty cents is an absolute steal. Evoland does well as an homage to multiple generations of CRPGs.

[–] WhoDestroysTheGond 2 points 1 year ago

Agree, the lack of tactile feedback was awful. It's like playing on a mobile phone screen today

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