acow

joined 2 years ago
[–] [email protected] 2 points 1 month ago

I barely played the AC games as they came out, but recently decided to give Unity a try. It’s a really stunning presentation much of the time, but I find myself setting the game aside quite regularly as the quests / missions can be rather dull. I should perhaps try to do better at picking what to do in the game, as the immersion can be compelling.

[–] [email protected] 1 points 1 year ago

We tried it once, but it didn’t grab my son’s interest at the outset. I’m going to have us try again as I’ve heard nothing but praise for it.

[–] [email protected] 5 points 1 year ago

I've had the typical disasters with partition tables and boot loader mixups, but the one I keep coming back to is updating my Nvidia drivers too eagerly. Whether something gets messed up with an external monitor, or the laptop starts resisting switching away from the integrated GPU, or an electron app I use regularly that makes heavy use of 3D acceleration breaks, or I just need to bump the driver version in a reproducible system state record... it's just bad news.

[–] [email protected] 1 points 1 year ago

Programming, writing, notes, email… and basically a whole lot of what I use computers for is done with emacs.

[–] [email protected] 2 points 1 year ago (3 children)

My son and I are like 95% done the end-game content in the Super Mario RPG remake, only Culex 3D remains! It’s been a total blast. My biggest struggle is finding more games like this.

We’ve loved all the Paper Mario games we’ve been able to play (original, Super, TYD, and Origami King…. unless I’m forgetting one), but trying out miscellaneous JRPGs hasn’t had any success with him yet. He’s too young for a lot of games, but seeing things from that pre-tween point of view I also feel like we all could do with more games that aren’t fueled by adolescent angst or grim brooding. Bright, fun adventure on a foundation of silliness paired with great music is such a good recipe.

[–] [email protected] 6 points 1 year ago (1 children)

I adore the Outer Wilds vibe, but had the same experience and it still doesn’t sit well with me! Years later and the game still comes to mind, but the periodic resets were so unpleasant for me that I didn’t see it all the way through. Maybe this will be the year….

[–] [email protected] 3 points 1 year ago

I don’t think you’re missing anything. I didn’t like the first episode as I found the humor somewhat jarring, and didn’t like Mariner. I kept at it as a show I watch while exercising, though, and it grew on me. While Mariner still annoys me at times, there’s a warmth and enthusiasm in LD that is quite infectious. I think they do a great job at teasing Trek while still loving it, and I am there for it.

[–] [email protected] 36 points 1 year ago (1 children)

The stress of those moments left a weird impression. I’m very against splitting the party now when entering checkout territory.

[–] [email protected] 11 points 1 year ago

“Are you getting it? These are three separate browsers.” - Anonymous

[–] [email protected] 4 points 1 year ago

I’ve used powerline-go for a long time now. The modules I use are, modules = ["cwd" "ssh" "dotenv" "nix-shell" "gitlite" "exit"]; (from my home-manager config). It tells me everything I need, and looks pretty, too. Maybe I should mix it up for some variety, but I do like the info it provides.

[–] [email protected] 17 points 1 year ago

Agree with many of the other comments here saying that they'd be very wary of such a project based on what these choices say about the project's maintainers. Something else is that while I have real affection for email and particularly IRC based on past experience, I don't think these two are without problems. Email is so asynchronous that many folks feel obligated to treat writing messages to a list more formally. This is not totally misguided since everyone subscribed gets this message delivered to them. IRC, on the other hand, is so synchronous that you should reasonably worry if anyone will be there to talk with, and about whether or not there are searchable archives.

Something (like GitHub) that can be quick but is also perfectly serviceable for asynchronous communication really does have advantages, imho.

[–] [email protected] 10 points 1 year ago

It really is interesting how async Rust takes the shine off of Rust to such an extent. If good old stack based, single threaded Rust wasn’t so polished, I don’t think the async parts would stand out so much. Something that might help is to have some sort of benchmark showing that Arcing through an async problem is still faster than typical GCed languages.

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