ampersandrew

joined 10 months ago
[–] [email protected] 2 points 27 minutes ago

It's fine and natural for populations of an online game to wane over time. Trying to cheat that comes with too many negative consequences.

[–] [email protected] 2 points 35 minutes ago

Rising Thunder was eventually released for free, server binaries at all, years later, but I don't have the same faith in 2XKO.

[–] [email protected] 2 points 47 minutes ago (1 children)

Fighting game characters take too long to make. The tried and true Riot method doesn't work when you can't get new content out at a regular clip, so people would have easily unlocked everything for sale without paying for it. The only option was a huge grind to attempt to make it sustainable. We'll see this problem again when 2XKO comes out.

[–] [email protected] 7 points 1 hour ago

Grabbing it before then still means interacting with their freemium currency, so it's an expensive purchase. They could just sell the game for $40, but that would make too much sense.

[–] [email protected] 2 points 3 hours ago

Wow, I wasn't confident this game was still happening after so long, but the timing could hardly be better, since I started reading Rainbow Six.

[–] [email protected] 1 points 20 hours ago

This is a larger trend with how much these games cost and how much the console market has shrunk. I think they just realized that one line crossed the other line while the ABK purchase was in limbo.

[–] [email protected] 1 points 1 day ago

Games have short marketing cycles these days, so it's not much of an indicator for when it's due to release. Perfect Dark wasn't there either, and I think both are allegedly slated for this year.

[–] [email protected] 6 points 1 day ago

There are an enormous number of reasons why the video game industry could never work like Hollywood above and beyond unions.

[–] [email protected] 9 points 1 day ago* (last edited 1 day ago) (1 children)

3 is my favorite, and I get why people like 2, but it was my least favorite. (Of the original 3. I don't even count Andromeda.)

[–] [email protected] 18 points 1 day ago (1 children)

Personally, I don't even like piracy as a form of protest. It means you're spending time on their game when you could be spending time and money on a game that respects your values. Plus, if you like the game, you're still spreading positive word of mouth. I don't need to play Horizon when there's so much else out there.

[–] [email protected] 171 points 1 day ago (5 children)

The thing is, the trust is gone. I still might not buy their games again unless/until they resume releasing them on GOG.

[–] [email protected] 4 points 2 days ago (1 children)

Dead of Winter - The co-op variant of the game, without a traitor. Zombie apocalypse game.

Meeple Party - A co-op game about throwing a party and making sure personality types don't clash. Perhaps on the nose for your group, but I still recommend it.

Mental Blocks - Once again, play the variant without a traitor. This is a game about solving a 3D puzzle from different perspectives with limited abilities to communicate or touch certain blocks.

 

Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.

 

A Direct is announced for April 2nd to cover the games.

 

Always online games. What could go wrong?

 

Jeff Grubb confirming. It's a 2-step reveal. On the 16th will be almost 100% hardware with little to say about software. It's expected to launch by summer.

 

Robocraft was near and dear to me. It's also the reason I don't bother with live service games anymore. In 2017-2018-ish, Robocraft was one of my favorite games, ever. Then they were able to take that game away from me and replace it with something I liked far less. This is inevitable for any live service game; if not replacing the game you liked with something else, then its removal altogether so that no one can play it anymore in any form. It sucks.

It’s with a heavy heart that we have to tell you all that we’re ceasing production on Robocraft 2 and closing Freejam as a studio. With the current market conditions and the server costs required to keep a game like RC2 running, we’re simply unable to launch or sustain development.

You know, if you let your customers run the servers themselves, we'd be able to keep playing the game and you wouldn't have to bear the burden of those costs!

 

From Jason Schreier. "The plural of 'anecdote' is not 'data'," but this is some analysis from Schreier seemingly rooted in many anecdotes. The long and short of it is that development on AAA games tend to routinely hit bottlenecks where entire portions of a team are waiting for some other team to unblock them so that they can continue to get work done.

 

Seemingly confirming the theory that "Xbox" will just be Windows going forward, at least on handhelds.

 

I don't know why Schreier hyphenates "video-game".

 

There are a lot of reasons that this makes sense for them. But also, given the other things they've been promising, I think this is going to be an expensive piece of hardware that basically just hides Windows under the hood.

 

Online servers remain on for now. Offline mode requires a new profile and can't be turned into an online mode profile. You'll be able to have one offline and one online profile per account. Somehow it's too difficult to add LAN, I guess.

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