Ategon

joined 2 years ago
MODERATOR OF
[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (5 children)

the 2 million here includes the account bots that mass target open signup instances. (if an instance has no restrictions on signing up then they tend to make 8k accounts or something on it). fedidb detects that and excludes it

[–] [email protected] 97 points 1 year ago (8 children)

Calculation for MAU changed so the old MAU and the new MAU cant really compared

old one used to include commenters and posters while the new one has that and also voters
both are missing people who dont do any of these three actions though

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

Yeah setting that to monospace so browser determines it. Should just be two lines, one for each theme

Pull request maybe coming late tomorrow and then it'll probably be in 0.19.2

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago) (4 children)

1 -> yep, to make it a certain language put that language after the first three backticks. For inline you can do it using curly braces after the second backtick with a dot and then the language in it

```abnf
x=4
```

x=4

`x=4`{.haskell}

x=4{.haskell}

`x=4`{.js}

x=4{.js}

2-> https://www.npmjs.com/package/markdown-it-highlightjs is the specific one but its basically just a wrapper around highlightjs

3 -> ~~unknown, I didnt mess around with that when implementing them and I dont think it supports it.~~ edit: can probably be added manually by messing around with css. Ill do a pull request after my exams

[–] [email protected] 11 points 1 year ago

Yeah that was the plan but had a security vulnerability just brought up so we pushed early

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago) (1 children)

There was some federation issues that are getting fixed plus a couple other bugs that need to get fixed before we update so site behavior doesnt break (e.g. show read posts not working). I assume we would update sometime after Christmas since 0.19.1 is in release clients and so we aren't dealing with maintenance over the holidays

Edit: seems like 0.19.1 released today, still likely after Christmas due to the second reason and so that can be checked to make sure there's no issues still

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

Alright ive modded you

Heres my copy paste for the days (every day I switch the day and the title at the top (if I send it before the challenge drops I just do insert name here and then edit it later). When https://adventofcode.com/2023/stats hits 100 for both nums then I unlock the thread and put an edit at the bottom saying its unlocked

(text here is slightly different since 0.19 dropped now so my warning about that is gone)

# Day 15: Lens Library

## Megathread guidelines
- Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
- You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL

## FAQ
- What is this?: Here is a post with a large amount of details: https://programming.dev/post/6637268
- Where do I participate?: https://adventofcode.com/
- Is there a leaderboard for the community?: We have a programming.dev leaderboard with the info on how to join in this post: https://programming.dev/post/6631465

***

🔒 Thread is locked until there's at least 100 2 star entries on the global leaderboard

I also add a link to the new post on the sidebar calendar when I post it

Title is in the format

🎄 - 2023 DAY 15 SOLUTIONS -🎄

The title emojis ive been rotating through 7 different ones based on the day of the week, can see past days for ones ive used or you can do your own thing

You should get options in the format

When clicking on the three dots on a post (bar the local pin since thats admins only). Community pin pins it / unpins it and the lock locks / unlocks the thread to prevent people from posting in it

Will unmod myself from here after I see its going fine

(If I dont get a reply back by the stats hitting 100 for both puzzles today then ill just post the megathread to catch it for today)

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

It still doesn't catch everything since there's users that don't vote comment or post

Adding in users who don't do any action would double it again (although not public info which people are visiting communities hence why its not part of it)

[–] [email protected] 36 points 1 year ago* (last edited 1 year ago) (1 children)

Thanks for merging in some of my changes <3

Code block support should be great for posts coming from programming.dev and the active user change should help communities feel a bit more alive and be more accurate to actual activity

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (3 children)

For modding in general, baseline is checking and handling reports made by users. In addition to that though there can be looking over posts in the instance to make sure none break the rules (sometimes theres stuff like off topic posts made that arent reported)

This community specifically in addition to the above has the solution threads that would require to be posted when the new puzzle drops while AoC runs throughout december

Daily tasks:

  • checking reports once a day or something similar and dealing with them
  • while AoC is running at midnight ET post a solution megathread and lock it. When the two numbers for the day at https://adventofcode.com/2023/stats get above 100 unlock it (done to prevent cheating on the global leaderboard, only the first 100 scores count there). Usually takes at most 30 mins to reach 100, was much shorter in the early days of the month
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Alright, if you make an account and make a post or comment in the cscareerquestions community then I can mod you

Usually like to start communities off with two mods so this post will still be open until theres a second response

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Thats already handled by lemmy ui currently. The same link posts will collapse into the same one

Just isn't supported by some frontends since its a frontend specific feature (mostly the apps)

Comments merging isn't supported though but the post mirrors can be toggled between relatively easily

 

Going to start doing daily questions of the day here about misc game development topics. Probably also going to start some over in [email protected] as well

For today heres a question about which tools & software you find essential

 

Welcome to feedback friday, this is just a thread where you can ask for some feedback on something you might be working on related to game development

Haven't been running these for a bit due to some issues with my laptop but will start running them weekly again. Theres also going to be screenshot Saturday happening tomorrow

If you want some feedback on some art, a game track, a game trailer, a mechanic, the design of something, etc. feel free to post it here

21
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Terrain3D, Memento Mei, conq.io, Shockbot, Turing Complete, Echoes, They Don’t Sleep, Canvas of Kings, Farm Keeper, Espiocracy

4
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

With lemmy.world having published their own set of bot guidelines I figured I should make some here as well to get some parity

The rules are less strict than lemmy.worlds rules within the confines of programming.dev but for communities in instances outside programming.dev default to the lemmy.world rules unless told otherwise

Bot Guidelines:

  1. Mark Bots as Bots Bot accounts should be marked that they are a bot using the checkbox in the user settings. This includes any automation in an account (if you automate part of your personal account, put what the automation is in your bio so people know)
  2. Put contact info The owner of the bot and some way to contact them must be in the bot's bio (unless its an automated personal account, in that case the account itself it the way to contact)
  3. Use mentions as prefix If a bot has commands it should use its mention as a prefix. (This will allow different bots to use the same commands without interfering with each other)
  4. Dont spam Bots should not spam posts or comments. (If a bot command has been used its fine to do a response but dont drown out non bot posts in the local new sort.) Certain cases are unavoidable such as if you want to get a bot posting weekly threads in different communities at the same time but in those cases please contact me first to get it approved
  5. Allow mods to opt in Bots participating in a community should be opt in so communities can choose what bots they want. If you want a bot to be allowed in a community please contact the moderators of that community first. EXCEPTION: If a bot is deemed to be a well behaving bot that brings net good to the instance it can override this rule as long as it has been approved by an admin. This can include things such as a tldr bot, remindme bot, link fixer bot, piped link converter bot, etc. If a bot has overriden rule 5 with this exception community moderators should still be able to opt out of the bot

These rules should bring us up to parity with lemmy.world along with allowing a bit more leeway within the instance since there has been some nice bots getting made that I dont want unfairly punished

If you have a bot you want whitelisted for the entire instance for the rule 5 exception feel free to dm me here or on matrix

And if anyone has any suggestions for changes to these rules feel free to comment them. They can be adjusted as needed if any issues with them come up

 
 

Answer will be revealed in a day, put guesses below

20
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Pretty interesting take on a game jam. Theyve got 6 different days you can join and you need to continue a game someone made in the previous day

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