davetansley

joined 2 years ago
[–] [email protected] 4 points 2 years ago

I tried Memori, a Celeste-style platformer with some cool puzzle mechanics. Some of the rooms were super-hard, which made completing them feel very satisfying. It has a chunky-pixel look and controls really well. The front-end UI needs a tiny bit of polish, but other than that I really enjoyed it. Can imagine it'll be popular with speedrunners.

[–] [email protected] 1 points 2 years ago (2 children)

Yeah, I played all the ones I could find a few months ago... there was even an Acorn Archimedes port!

[–] [email protected] 3 points 2 years ago

I just cannot get beyond "rad".

[–] [email protected] 1 points 2 years ago

Doom, no question. I was an Amiga owner at the time, and we were used to being the go-to platform for computer gaming. Then Doom came along and pretty much sent the Amiga scene on a quest for a "Doom clone" that it would never achieve.

[–] [email protected] 0 points 2 years ago (1 children)

I'm nearly fifty, thirty years since I last did a school exam, and I still have recurring dreams about them. Weird, because I didn't have any stress or anxiety at the time... at least not conscious stress.

My dream takes the same basic form as yours. I am approaching a time when I know there should be an exam, but I haven't been to the class at all for the year. Mostly the dream consists of me hoping no-one will mention the exam and I can just kind of pass it by default. It makes no sense.

Other recurring dreams:

  • I stumble on a previously unknown room in my house
  • My Grandad, who has been dead over 20 years, is suddenly alive again. Everyone knows he should be dead, no-one really mentions why he's alive again, and there's a weird feeling that he's hanging around on borrowed time.
[–] [email protected] 1 points 2 years ago

How familiar are you with retro gaming generally? If you're not familiar at all, there are some of the real classics that are extremely playable today:

  • Super Mario Bros 3 (NES)
  • Ninja Gaiden (NES)
  • Tetris (Gameboy)
  • Super Mario World (SNES)
  • Super Street Fighter 2 (SNES)
  • Sonic The Hedgehog (Genesis)
  • Streets of Rage 2 (Genesis)
  • Castlevania: Symphony of the Night (Playstation)
  • Wipeout 2097 (Playstation)
  • Tekken 3 (Playstation)
  • R-Type (Arcade)
  • Outrun (Arcade)
[–] [email protected] 9 points 2 years ago (2 children)

Back when I first started using the internet, early-mid 90s, there was a feeling that we were in control - the users. The giant corporations hadn't taken over yet, content was all user generated, the apps and early sites were all user run. It was weird, uncontrolled, unpredictable, janky as hell... but also really cool.

Lemmy, and the Fediverse as a whole, feel like that again.

[–] [email protected] 15 points 2 years ago

I'm almost reluctant to post suggestions about what I'd like to see on Lemmy/kbin. It feels kind of entitled, you know? It's early days and there are obviously lots more important things to get stable and established first. Not to mention the devs are doing this for free and about to come under a lot of pressure. As a dev myself, used to listening to users making subjective demands about the "right" direction to take an app, I fully sympathise :)

That said, my offerings for the suggestion pile would be:

  1. Discoverability - finding and joining communities isn't intuitive at the moment. This seems to be a fediverse problem rather than a lemmy/kbin problem, as Mastodon has similar issues. It should be as simple as "search for a topic, hit subscribe". Instead it involves copy pasting cryptic strings of text, editing them sometimes, then searching, and a bit of hoping. I think this will be the number one issue that impacts adoption.

  2. UX - more one for lemmy than kbin, but there are improvements that could be made to the UI to improve user experience. A general tidy up to improve visuals (things like alignment of community names without icons, for example), ordering of lists of communities, external links opening in the same tab (appreciate some prefer this, but it tends to lose your place in a feed).For kbin, easy access to your list of subscriptions would be great.

Honestly, most of the UX stuff is low priority compared to getting the apps stable and coping with scale. I hope they figure out those wider challenges though, because there's definitely a lot of promise here.

[–] [email protected] 4 points 2 years ago (1 children)

Steamdeck owner since August last year, here. And I love it... As a traditional console gamer, it's been great to dig into my basically untouched Steam library that I've steadily accumulated with Humble Bundles over the last decade or more. Steam sales are a game changer... I've discovered so many titles I would have otherwise missed! I should say that I am 99% a docked gamer as well, and the Steamdeck works absolutely fine like this.

In terms of games - I've just started Ori and the Blind Forest (currently on sale). I'm also playing Final Fantasy XIV on and off. I spent 120+ hours on Elden Ring on the deck. And I'm patiently waiting for the Dark Souls games to go on sale so I can pick them up and start yet another playthrough.

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