dudewitbow

joined 2 years ago
[–] [email protected] 5 points 2 years ago

Its lower. Businesses basically pay a subscription for the ability to generate keys. So of course if you have a large business, the subscription is trivial in the grand scale of things.

Its similar to how game companies work with pc cafes in asia. They dont pay for all the games they host, some they pay a sub to generate accounts for people who pay for the cafe rental times. Its a vital feature for paid games with a focus on multiplayer (e.g Overwatch 1 worked like that in China)

[–] [email protected] -2 points 2 years ago (1 children)

Its a scale, but they wouldnt make 0, which was the point. Its not solely a game dev studio.

[–] [email protected] 21 points 2 years ago (5 children)

keep in mind, CDPR isn't just a game studio, they own GOG, so not releasing a game doesn't necessarily get then at 0 income. Although not as big as valve of course, thats like saying valve would be broke if it didn't release games (and it rarely releases games nowadays)

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago)

it's not about value, but moreso if a game cost less, more often than not, don't expect more content out of it. its not a guarantee as there are outliers, but purely by fundamental income, one will get content more than the others.

the simple comparison is compare games that have subscription costs vs ones that dont, this is especially true for MMOs and see how often they update. It's part of the reason why devs are pushing towards the (unsustainable) battle pass model. the battlepass is a way to prolong user engagement while forces the dev to push out updates more often than not. An example of a game being paid then switching to the battlepass model was Overwatch.

How many heroes were released in the base game/year time ratio vs what happened with 2. 1 was overall a better game, but 2 clearly pushed out more content in a faster time window than 1 did.

Games like BG3, and Terraria are some of the exceptions to that rule where it was content foward or decided to update several times without having paid updates. they are by far the norm. Hell Larians publically said they werent doing paid udpates, they are clearly far from the normal.

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago) (2 children)

you can find that with any genre. the point is, you shouldn't expect much out of a games update over a decade later. If it happens, great, but its far the outlier for games to get updates. The update is a bonus, and when you buy a game, it should be about what content is already out, not what content might be out because its never guaranteed.

[–] [email protected] 1 points 2 years ago

its sorta the same idea as like metal gear solid (5 in particular). You COULD kill people during missions, its just not the optimal option for rewards. You 100% could go guns ablazing if you really hated stealth, but it kinda ruins the point of the game.

[–] [email protected] 13 points 2 years ago

Hence the movement of converting business zoning to residential homes is required in the transition. Its one of the best ways to avoid nimbys stopping the construction (as the building already exists) and increase practical housing, and reintroduce people back into its local economy.

[–] [email protected] 5 points 2 years ago

Youd be suprised what employees at big corpo/schools throw away.

[–] [email protected] 3 points 2 years ago* (last edited 2 years ago)

I think the flags exist, its just not implemented yet as AMD is being pushed to get it out sooner than later due to the long delays. But in a state where it isnt an abysmal feature (e.g DLSS 1.0)

[–] [email protected] 5 points 2 years ago

Imo starfield has a lot of potential strictly because theres soo many planets you can choose to do mods on. Its proceedural vastness will give modders room to do stuff without overlapping with other mods.

Do i think Starfield is the best, far no, its better than FO4 to me, but worse than its 3d predecessors for FO/TES, but it leaves a lot of room for potential due to how much customization already exists in thr game.

[–] [email protected] 0 points 2 years ago* (last edited 2 years ago)

The point is it's playerbases are in a similar tier in size. Of course its your opinion that battlebit is better (and is mine too), but that doesnt stop the idea that there are plenty of people playing 2042 now (especially vs launch). I have a friend who has both games, but when hes playing alone, he more often boots up battlefield more often then battlebit, and he spends a LOT of time playing those games more tham the rest of his library.

[–] [email protected] 7 points 2 years ago (2 children)

As a person working e-waste, a working 6tb drive wouldnt make it out loose. The drive would have to be either dead and recycled, wiped and sold, or destroyed on customers request.

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