eezeebee

joined 2 years ago
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[–] eezeebee 11 points 1 day ago (1 children)

Tarzan

Animorphs game from the Animorphs website, back when the internet was new

Chess Master 5000

[–] eezeebee 4 points 1 day ago (1 children)

I think it would be cool if future games would focus on unique NG+ content for those who want that veteran-level challenge, and to keep it fresh (like how DS2 planted the seeds for this). Give us a few bosses that only appear in various NG+ cycles, and another super secret and difficult boss that only appears in NG+7.

[–] eezeebee 16 points 1 day ago (2 children)

Who else is going to boy the pages?

[–] eezeebee 2 points 1 day ago (1 children)

My memory is very poor, but somehow retains some info like this. And I guess the surprise of the glitches makes these moments more memorable. I could not tell you many details about the other 100 times I fought Dancer lol.

[–] eezeebee 6 points 1 day ago (1 children)

Thank you for your service.

[–] eezeebee 2 points 1 day ago* (last edited 1 day ago) (4 children)

Not in Elden Ring, but a few times in other games.

In DS3 I was summoned to help with Dancer, and she somehow managed to grab me and the host at the same time. So we were about 15 feet apart, me in Dancer's hand, and host floating in mid air both going through the grab animation.

There was another time in DS3 in the Cathedral of the deep. The first giant hit me and knocked me into a small corner between the short staircase on the ground floor and I was stuck there, had to bone out.

And another glitch in Cathedral where I clipped through the ceiling while riding the elevator and went out of bounds - here's a YouTube short of it that I captured and also mention the above glitch https://youtube.com/shorts/g1mHaiism_k

In DS1 I had Moonlight Butterfly glitch out. It spawned much further away from the bridge than normal, and it was rotated 90 degrees so it was facing perpendicular to what it normally would be (facing towards the arena entrance rather than facing the bridge). I forget what happened, but I think I had to save and quit out to make it reload properly.

[–] eezeebee 3 points 2 days ago* (last edited 2 days ago)

Alwa's Awakening

The Messenger

Ori and the Blind Forest

Pseudoregalia

I like the feeling of getting stronger and coming back to previously inaccessible places. Pretty much only play games on Steam.

I'm surprised I haven't seen anyone mention Hollow Knight yet. I won't claim it on my list since I haven't finished it yet, but it seems to be popular.

 

Miyazaki plz

[–] eezeebee 2 points 3 days ago (2 children)

Do you know how to do the lightning reversal?

I think so in theory. I acquired it, but haven't found anyone using lightning yet. LB to parry/absorb, RB to unleash it?

Have not made it past Genichiro phase 1 yet so I went elsewhere looking for powerups. I beat Juzou first try, but the long arm centipede man took hours, a lot like every other boss and mini boss lol.

[–] eezeebee 3 points 3 days ago (5 children)

Started my first playthrough of Sekiro and it's really hard. I'm slowly embracing the playstyle, but I have so many habits to break from the other Souls games. I like it, but I don't think I'll be up for NG+ if I ever finish the NG run.

Also started playing Sable and I really like it so far. It kind of feels like an open world Zelda type of game without combat. It's quite relaxing, and the art style is absolutely beautiful.

[–] eezeebee 2 points 5 days ago (1 children)

Chiodos is my ultimate guilty pleasure band

[–] eezeebee 2 points 1 week ago

Great album

125
Pizza night (lemmy.ca)
 

Homemade crust, pepperoni, red peppers.

The crust was just flour, water and a little salt. About 1.5cm thick. Once the dough ball was consistent I coated it with more flour to prevent sticking and then pressed it down into shape.

Pepperoni was sliced off a tube. It looks kind of greasy, but it wasn't too much, and I really like that it curled up a bit. I put the oven on high broil near the end to get it to crisp up a bit.

 

Super underrated band. Excellent vocalist. This isn't my only obsession song of theirs, just the most recent. They are "safe" as per some quotes of the band leader I have come across.

https://dodsferdofficial.bandcamp.com/music

 

 

Hello. I'm at a point in my learning where I see potential to make a big mess and want some advice before that happens. Particularly, how to organize game systems like inventory, damage calculation, level variables (eg. locked doors -> remain unlocked even after the level scene is reloaded).

For Inventory (consumable items, weapons etc), what I've done so far that seems to work is create a global script called PlayerInventory, within it is a list of every item as a boolean variable to indicate if the player has it or not. So now when the player travels through different level scenes, their inventory is persistent and any upgrades remain. Seems to work so far.

But how would you go about doing this for a locked door in a level scene? One way is to tie it to a key, in the player inventory - if "key" == true, "locked" = false. Ok, fine. What about a wooden crate that has been destroyed by the player? How would you keep track of the crate's destroyed state without it being tied to a "key item" in the PlayerInventory global script? Is the solution to create more global scripts, like "EnvironmentChanges"? What script should be responsible for remembering this and where should it live?

With regards to a damage calculation system, I think the high level question is similar- how to organize this? The path I'm going down looks like, "DamageManager" global script which handles the calculations and updates, meanwhile the player and enemy scenes have an "HP" node added, with the "hp" value variable set by the parent (the player or that specific enemy).

I'm looking for high-level ideas about how to make these things work together and to keep it as easy to maintain and organized as possible. More details and specifics are welcome, too. Thanks

 
 

Context: I noticed I have some clothes from 10 years ago that are still good to wear, and some newer things I have barely worn yet. I wondered if I reached a point where all the clothes I own would be enough to last for the rest of my life. There is a dresser and a closet worth of things.

For the sake of this question, let's say you can't buy, borrow, steal, receive as a gift, find, or make anything new to wear. All you get is what you have now. Is it enough?

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