I'd argue that's not true if the lighting is baked into the map.
fallingcats
It can pretty much only backfire. By privatizing you're effectively saying we don't want or expect to have fewer prisoners in the future.
The brightness is too bright, not the color. The brightness is always a choice by the manufacturer they could easily make it dimmer using the exact same components.
Bugs don't have much "software" going on, and the reason for many lenses is only superficially similar. On phones you want different lenses to do different things, while the bug has different lenses to look into different directions without all the volume "between" eyes also needing to be lens (I think).
At speed, that was never out of the question
Knowledge has benefits, that's pretty much always true. But it's not good to require everybody else learn a different system just because one single country feels too important to switch from their homebrew system like everybody did. It reeks of arrogance instead.
Woodworkers don't traditionally cut boards to 1 inch or 2 inches thick; they're rough sawn to that thickness and then dried and milled to 3/4" or 1 1/2". Which are 1/16th or 1/8th of a foot, and both are divisible by 2 and 3 and expressed in a power-of-two fraction. a third of 3/4" is 1/4".
Okay but then that third is more of a lucky coincidence than a function of the measurement system. That's like saying millimeters are good for woodworking because boards are traditionally milled to, say 18mm (incidentally almost equal to ¾") and you can divide that by 2, 3, 4, 6 and 9.
And I'd argue, dealing with fractions is still fundamentally harder. They number sometimes are or aren't convenient independent of the system used.
Okay I'll bite. How do you take a third of an inch, and how is it better than in millimeters?
Yeah, fractions of 10 that is.
It does if you know German, at least to me.
What?? Every box says 4090 in almost equal size font, the only thing the top give you is a generic ass looking picture.
The GPU renders the map no matter if there is lighting baked in our not. It's exactly the same operation. And depending on your display tech, brighter pixels might actually use slightly less energy.