mermitian

joined 2 years ago
[–] mermitian 5 points 2 years ago

I hope we won’t get in too much trouble when an accident happens in a new town, haha! Amazing changes for the game, and it really makes it feel like a next generation of Cities Skylines.

Fingers crossed on them blocking sidewalks. They did mention cars being able to hit buildings though.

[–] mermitian 4 points 2 years ago (1 children)

Nothing groundbreaking, but it might be enough to not necessarily need a mod like TMPE. And the high beams was such a cool detail!

[–] mermitian 5 points 2 years ago* (last edited 2 years ago) (1 children)

Yeah they’re doing two videos every week, it seems. One to accompany the feature highlights on Monday, and another devs highlight on Thursday

Official reveal schedule, see https://www.paradoxinteractive.com/games/cities-skylines-ii/features

[–] mermitian 4 points 2 years ago

Exactly! It should allow for even more control when designing your road network, without the random things you cannot do anything about.

I’m stoked too! Big improvement from the first game

[–] mermitian 8 points 2 years ago

This type of AI has nothing to do with the recently more popular machine learning. Gaming has been using Artificial Intelligence as a term since forever, it is simply an algorithm that approaches realistic behavior. When you look back at games like Command and Conquer they also called the computer opponents AI

[–] mermitian 2 points 2 years ago

I usually never preorder, but am also really considering it for this one!

[–] mermitian 1 points 2 years ago

And this Github issue too

[–] mermitian 2 points 2 years ago (1 children)

I cannot see the comment on my instance, but still wanted to reply to it

The IDs from one instance to another don’t line up.

This is true for now, but some good news is that work is done to change this, which you can see on Github

[–] mermitian 1 points 2 years ago* (last edited 2 years ago)

You cannot really do this yet, the closest thing is taking the federated url and using the search function of your instance. Which, I think, only works if the content is already federated.

I’m slowly working on a website that can do this automatically, by using the API to look up the content on your instance of choice

[–] mermitian 1 points 2 years ago

Same here, these are some great additions!

[–] mermitian 2 points 2 years ago

I know right! For a “basic” feature like roads, they had a lot to share.

[–] mermitian 3 points 2 years ago* (last edited 2 years ago) (1 children)

I am really excited about them adding road wear and traffic accidents. And the new upgrade tool (called Replace) also seems to be really powerful. You can add things like parking, wide sidewalks, and even bus/tram lanes with it to existing roads, instead of all these being separate road types. So future updates can easily add bike paths!

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