raldone01

joined 1 year ago
[–] [email protected] 2 points 5 days ago

For me ot actually sinplifies troubleshooting by a lot. No worries when messing around inside the container. Maintainers are looking at the same picture as ypu and can reproduce everything more easily.

Without docker I could never run all the services I am currently.

[–] [email protected] 5 points 6 days ago (2 children)

Awesome! I have only seen people do it with their fingers.

[–] [email protected] 3 points 1 week ago* (last edited 1 week ago)

Hahaha thanks. Though I read through their website and wanted to support them.

I always buy entertainment books in paperback because I stare at screens way too much already.

University books though 🏴‍☠️ all the way.

[–] [email protected] 4 points 1 week ago* (last edited 1 week ago) (2 children)

I think I found it Et.Al but I am not sure. Bought it though.

[–] [email protected] 4 points 1 week ago (4 children)

Which book is this?

[–] [email protected] 2 points 4 weeks ago

I came for the typing fun and stayed for the emotional story.

What a great game!

[–] [email protected] 2 points 4 weeks ago* (last edited 1 week ago)

When walking to a train station, I find fast food meal bags and empty plastic bottles in the sidewalk every day. If it's not too gross I take it with me the 30 meters to next public bin.

I really don't get it. Wherever you're going, there will most likely be a trash bin. It's not gonna impact your fuel costs. What are they thinking?

[–] [email protected] 3 points 1 month ago (3 children)

While I have absolutely no proof at all, I personally believe that AGI might be achievable with very little resources.

The human brain uses 20W and it for sure is not optimal.

[–] [email protected] 3 points 1 month ago (2 children)

USBC is awesome but it is backwards. Devices should just have holes and the pin should be on the cable. I guess apple blocked that because lightning is like that.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago) (1 children)

Cool video and good news. What is that title though?

Alt title: NPR is coming to blender yanks to Goo Engine

[–] [email protected] 4 points 1 month ago (1 children)

Displaylink works on arch. Just install evdi and displaylink from the aur. Enable the service and also use the linux-lts kernel. EVDI is unfortunately an out of tree kernel module and lags behind the usually very recent official arch kernel.

10
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Hello,

I was playing around with rust and wondered if I could use const generics for toggling debug code on and off to avoid any runtime cost while still being able to toggle the DEBUG flag during runtime. I came up with a nifty solution that requires a single dynamic dispatch which many programs have anyways. It works by rewriting the vtable. It's a zero cost bool!

Is this technique worth it?

Probably not.

It's funny though.

Repo: https://github.com/raldone01/runtime_const_generics_rs/tree/v1.0.0

Full source code below:

use std::mem::transmute;
use std::sync::atomic::AtomicU32;
use std::sync::atomic::Ordering;

use replace_with::replace_with_or_abort;

trait GameObject {
  fn run(&mut self);
  fn set_debug(&mut self, flag: bool) -> &mut dyn GameObject;
}

trait GameObjectBoxExt {
  fn set_debug(self: Box<Self>, flag: bool) -> Box<dyn GameObject>;
}

impl GameObjectBoxExt for dyn GameObject {
  fn set_debug(self: Box<Self>, flag: bool) -> Box<dyn GameObject> {
    unsafe {
      let selv = Box::into_raw(self);
      let selv = (&mut *selv).set_debug(flag);
      return Box::from_raw(selv);
    }
  }
}

static ID_CNT: AtomicU32 = AtomicU32::new(0);

struct Node3D<const DEBUG: bool = false> {
  id: u32,
  cnt: u32,
}

impl Node3D {
  const TYPE_NAME: &str = "Node3D";
  fn new() -> Self {
    let id = ID_CNT.fetch_add(1, Ordering::Relaxed);
    let selv = Self { id, cnt: 0 };
    return selv;
  }
}

impl<const DEBUG: bool> GameObject for Node3D<DEBUG> {
  fn run(&mut self) {
    println!("Hello {} from {}@{}!", self.cnt, Node3D::TYPE_NAME, self.id);
    if DEBUG {
      println!("Debug {} from {}@{}!", self.cnt, Node3D::TYPE_NAME, self.id);
    }
    self.cnt += 1;
  }

  fn set_debug(&mut self, flag: bool) -> &mut dyn GameObject {
    unsafe {
      match flag {
        true => transmute::<_, &mut Node3D<true>>(self) as &mut dyn GameObject,
        false => transmute::<_, &mut Node3D<false>>(self) as &mut dyn GameObject,
      }
    }
  }
}

struct Node2D<const DEBUG: bool = false> {
  id: u32,
  cnt: u32,
}

impl Node2D {
  const TYPE_NAME: &str = "Node2D";
  fn new() -> Self {
    let id = ID_CNT.fetch_add(1, Ordering::Relaxed);
    let selv = Self { id, cnt: 0 };
    return selv;
  }
}

impl<const DEBUG: bool> GameObject for Node2D<DEBUG> {
  fn run(&mut self) {
    println!("Hello {} from {}@{}!", self.cnt, Node2D::TYPE_NAME, self.id);
    if DEBUG {
      println!("Debug {} from {}@{}!", self.cnt, Node2D::TYPE_NAME, self.id);
    }
    self.cnt += 1;
  }

  fn set_debug(&mut self, flag: bool) -> &mut dyn GameObject {
    unsafe {
      match flag {
        true => transmute::<_, &mut Node2D<true>>(self) as &mut dyn GameObject,
        false => transmute::<_, &mut Node2D<false>>(self) as &mut dyn GameObject,
      }
    }
  }
}

fn main() {
  let mut objects = Vec::new();
  for _ in 0..10 {
    objects.push(Box::new(Node3D::new()) as Box<dyn GameObject>);
    objects.push(Box::new(Node2D::new()) as Box<dyn GameObject>);
  }

  for o in 0..3 {
    for (i, object) in objects.iter_mut().enumerate() {
      let debug = (o + i) % 2 == 0;
      replace_with_or_abort(object, |object| object.set_debug(debug));
      object.run();
    }
  }
}

Note:

If anyone gets the following to work without unsafe, maybe by using the replace_with crate I would be very happy:

impl GameObjectBoxExt for dyn GameObject {
  fn set_debug(self: Box<Self>, flag: bool) -> Box<dyn GameObject> {
    unsafe {
      let selv = Box::into_raw(self);
      let selv = (&mut *selv).set_debug(flag);
      return Box::from_raw(selv);
    }
  }

I am curious to hear your thoughts.

298
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Python allows programmers to pass additional arguments to functions via comments. Now armed with this knowledge head out and spread it to all code bases.

Feel free to use the code I wrote in your projects.

Link to the source code: https://github.com/raldone01/python_lessons_py/blob/v2.0.0/lesson_0_comments.ipynb

Image transcription:

# First we have to import comment_arguments from arglib
# Sadly arglib is not yet a standard library.
from arglib import comment_arguments


def add(*args, **kwargs):
    c_args, c_kwargs = comment_arguments()
    return sum([int(i) for i in args + c_args])


# Go ahead and change the comments.
# See how they are used as arguments.

result = add()  # 1, 2
print(result)
# comment arguments can be combined with normal function arguments
result = add(1, 2)  # 3, 4
print(result)

Output:

3
10

This is version v2.0.0 of the post: https://github.com/raldone01/python_lessons_py/tree/v2.0.0

Note:

v1.0.0 of the post can be found here: https://github.com/raldone01/python_lessons_py/tree/v1.0.0

Choosing lib as the name for my module was a bit devious. I did it because I thought if I am creating something cursed why not go all the way?

Regarding misinformation:

I thought simply posting this in programmer humor was enough. Anyways, the techniques shown here are not yet regarded best practice. Decide carefully if you want to apply the shown concepts in your own code bases.

 

I have not been able to correlate it to any event in steam. I watched the volume mixer to find out that it was steam. I tried to turn off all notifications but obviously I have missed something. There is no visual cue just this sound in the background.

I appreciate any hints.

 

I have a static ip (lets say 142.251.208.110).

I own the domain: website.tld

My registrar is godaddy.

If I want to change my nameserver godaddy won't allow me to enter a static ip. It wants a hostname. I observed that many use ns1.website.tld and ns2.website.tld.

I don't understand how this can work because ns1.website.tld would be served by my dns server which is not yet known by others.

Do I need a second domain like domains.tld where I use the registrars dns server for serving ns1.domains.tld which I can then use as the nameserver for website.tld?

I would like to avoid the registrars nameserver and avoid getting a second domain just for dns.

Thank you for your input.

 

I have two machines running docker. A (powerful) and B (tiny vps).

All my services are hosted at home on machine A. All dns records point to A. I want to point them to B and implement split horizon dns in my local network to still directly access A. Ideally A is no longer reachable from outside without going over B.

How can I forward requests on machine B to A over a tunnel like wireguard without loosing the source ip addresses?

I tried to get this working by creating two wireguard containers. I think I only need iptable rules on the WG container A but I am not sure. I am a bit confused about the iptable rules needed to get wireguard to properly forward the request through the tunnel.

What are your solutions for such a setup? Is there a better way to do this? I would also be glad for some keywords/existing solutions.

Additional info:

  • Ideally I would like to not leave docker.
  • Split horizon dns is no problem.
  • I have a static ipv6 and ipv4 on both machines.
  • I also have spare ipv6 subnets that I can use for intermediate routing.
  • I would like to avoid cloudflare.
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