shinratdr
Other apps would download files to their own shared storage location, so they’re accessible too. Chrome asks you if you want to save to Files when you download, just tested.
This is a good move, but it needs to come with a user education campaign. It’s amazing how often people assume you can’t do something on iOS/iPadOS when in fact you can.
iOS supports transferring files to and from external media like hard drives & USB keys, Ethernet adapters, video out, multi-monitors, USB-C docks, wired and wireless mice and keyboards (with mouse support across the OS), use all Nintendo, Sony and Microsoft game controllers in games, connect to SMB file shares natively, extract from ZIP in Files natively and 7z, RAR and ISO using Keka.
You can virtualize operating systems with UTM, emulate console systems with a host of emulators like Delta, Folium & Provenance. Run converted game engines with ScummVM (works great with mouse & KB support).
Extensions like SponsorBlock are available on iOS. You can block ads in Apple News and other apps using native DNS blocking in AdGuard. You can re-arrange icons with spaces, delete icons from home without removing the app if you only want them in App Library, and add widgets to the Lock screen.
Those are just a few off the top of my head.
This is not true. It’s not a full file explorer as it doesn’t give you total access to the system but it can access the shared storage of any app, interface with external drives, and access files downloaded in Safari directly. Which other apps cannot do.
I just did, downloaded fine. This has been the case for years, not sure what you’re talking about.
A lot of what people think are iOS restrictions haven’t been the case for years. I can download any file from Safari, and put it on a microSD card using a lighting or USB-C to microSD adapter from Files.
You’ve been able to do this stuff for years now, since the launch of the Files app and the addition of a download manager to Safari 8 years ago.
I guess that would be the case if you bought it, beat it and sold it, but most people in that scenario would already own it and then they would just buy the upgrade pack. This $90 option is only for people who don’t own the game in any form yet.
The idea that any significant contingent of people would not own it in any form, then suddenly want to play it on Switch 2 but would balk at the asking price seems unlikely, certainly not enough to cut the price in half.
If they wanted a cheaper option they could always just buy a used Switch copy and then just buy the upgrade pack. I would prefer cheaper Nintendo games too but the reality is this won’t cost them that many sales.
They really wouldn’t. They would have to triple or quadruple sales to take that sort of a hit. As it stands it’s one of the best selling games of all time already, basically everyone interested in it already owns it.
Financially, they made the right decision. As annoying as it is from the consumer side.
Article is 10 days old, which in Trump tariff terms is like a year. Just noting for anyone who thinks this is relevant to the current situation.
This city is a big chicken, just waiting for me to pluck it.
We lost that in the PS4 era, seems weird to mourn it now.
Except that was about internet connectivity and this is about price. Telling people to go with the old console because they can’t due to a bullshit restriction is crazy, saying it about price is pretty fair. If you can’t afford a current gen console, then the last gen would be the best option. At $450USD it will still be the cheapest console on the market other than the Switch 1.
I’m honestly shocked people are so up in arms about the price. Doesn’t really seem like Nintendo is gouging here, a comparable phone or tablet with the same specs comes in around the same price or higher. It has pretty much every feature people were asking for at about a $100USD premium over the existing Switch.
Raising standard game prices, charging for the tutorial app, and charging for next gen upgrades, that I get the pushback on.
I doubt it. Why wouldn’t it just be a modified Pro controller like every other classic controller they’ve released. My guess is they are just managing expectations that it won’t be automatically usable with every game and mapped correctly.
I doubt I’ll ever connect this to my Switch 2, it’s going to be a replacement for the aging used WaveBirds that are hooked up to my Wii. With BlueRetro as the receiver, my guess is they’ll work day 1 or shortly after. For that, they’re awesome options.