I really like Divinity Original Sin 2, but this game is far better in almost every way. It definitely feels like an evolution.
zachary3752
Pretty much a perfect summary, well said.
The short version:
- Game is good, came out at the right time, had a lot of hype and lived up to the hype
Longer details:
- The game is just really well made. It's extremely fun, very polished (except for a few weird bugs), and complete
- It has a massive IP tied to it. This game had impossible levels of hype and it met those expectations somehow
- The recent D&D movie was a large success, and D&D in general has been the most popular it has ever been lately
- Divinity OS 2 Definitive Edition was very well received, people trust Larian to deliver a good product
- People are sharing this game with their friends. They had a strong marketing push as well as really strong word of mouth
- Final Fantasy 16 left a lot of us wanting a more traditional RPG after FF16 was anything but traditional
- We currently live in an era of games like Diablo 4 which ask for a $70 price tag, and then also have a paid battle pass and paid cosmetics. This game came out at $60 content complete with no additional microtransactions. Ultimately that makes this game much easier to reccomend to people.
The game does have an easy mode if you want it to be more brain dead. But it definitely does still require some thought for sure.
Yes! This happens to me constantly. My only major gripe so far.
I tried out the demo, surprised to see it’s being ported to Unity.
Demo feels very early and has some problems (like not being able to quit properly) but it’s a promising start otherwise.
If there are changes to larger files, often times you are just required to redownload the entire file to replace the existing one.
Ultimately depends on the architecture of the game.
On Windows 11 with an Intel CPU and Nvidia GPU I’ve had better luck with DX11 at the moment.
Vulkan has been slightly less stable for me overall, and has had more visual glitches.
Meanwhile DX11 has been largely flawless on my system.
I think if you’re using an AMD system Vulkan may be slightly better. But it definitely feels like DX11 is the current “default” option for a reason.
I completely agree with this take.
I have my gaming desktop, gaming laptop, and Steam deck.
My gaming desktop is my strong preference. It’s powerful, I built it myself, and it can handle basically everything I can throw at it.
My gaming laptop is really nice for travel, where I can’t bring my desktop. I was working at a job that was like 30% travel, lots of flying. It was nice to have in the hotel to get some gaming in.
On shorter/busier work trips though, I’d usually opt for just taking my iPad and Steam Deck. It’s a bit more limited in terms of what’s available, but the Steam Deck is a super capable machine. The Steam Deck also didn’t exist when I started traveling originally.
This is a serious bummer.
Monetization in some of these game modes was really bad with pay to win, but I really liked a lot of these games that are forced to shut down now.
Glad to see somebody else mention this. Hotline Miami 1 and 2 have some seriously great music. I listen to it for background music all the time.
I know what this post is referencing, but I don’t think that was really the message that they were trying to convey.
Baldurs Gate 3 is an incredibly good game, but it will be difficult for most average studios to emulate their success.
They had a very long developmental cycle of 6+ years, very successful early access, and a team of 400+ experienced developers who know this genre better than anyone.
I would absolutely love to see another studio attempt something this ambitious, but it’s going to be really hard to top this game for the foreseeable future.