Retro Gaming

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A magazine about old school video games

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Don't be a jerk Top level threads must be about old video games

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26
 
 

The Atari Video Chess program is impressive in that it crams a chess program into a machine with only 128 bytes of RAM. A quarter of that already used up by the board alone. But it gets even weirder. A great writeup by @[email protected] :

https://nanochess.org/video_chess.html
#retrocomputing #retrogaming #atari2600

27
 
 

I am planning to do a Let's Code Livestream on Sunday, 8th June 2025, at 20:00 CEST, 18:00 UTC. We will be hacking away on an Infocom interpreter for the Commodore PET -- and I barely speak 6502 assembly! What could possibly go wrong???
https://youtube.com/live/IvGJ7XQSHcc
#letscode #infocom #interactivefiction #retrogaming

28
 
 

On #HuCardHuesday here’s “Afterburner II”. This is a 1990 port of #Sega’s classic 1987 “superscaler” arcade game, with conversion duties to the #PCEngine handled by #NEC Avenue. It’s a surprisingly competent port, playing better than some more powerful console versions.
#Retrogaming #HuCard

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29
 
 

On #MasterSystemMonday here’s “World Cup USA 94”. This is a 1994 football/soccer simulation game developed by Tiertex & published by US Gold. The game is played from a top-down perspective, & is licensed to the FIFA World Cup that took place that year in the USA.
#Retrogaming #Sega #MasterSystem

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30
 
 

On #SaturnDay here’s “Pebble Beach Golf Links: Stadler ni Chousen”. This is a 1995 golf simulation game, developed by T&E Soft and published by #Sega. Based around the Pebble Beach Golf Course in California, the game features extensive full motion video of player Craig Stadler.
#Retrogaming #Saturn

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31
 
 

For a good time call Edna!
#retrogaming #maniacmansion #commodore #amiga500

32
 
 

How about a trip to Mexico?
#retrogaming #ZakMcKracken

33
 
 

Ok, who here solved the light and tube puzzle in Oceanus Prime without looking at the hints? The hints say that you can solve this by looking in the tech duct, but no... there was nothing like that. Or were we too daft?
And is that croissant and filling really a saying?
#interactivefiction #retrogaming

34
 
 

Psytronic has released a compilation of modern C64 shoot'em-ups!

https://psytronik.itch.io/wow-shooters

#retrogaming #C64 #homebrew

35
 
 

Hello weekend! It’s game time!
#retrogaming #commodore #c64

36
 
 

19th century video game music
https://www.youtube.com/watch?v=rQ81jzlR1y4
#retrogaming

37
 
 

Still working on Wolfenstein 3D followed by Blood followed by Quake

Here's a list of replays I'm going to do.

TNT: Evilution (Doom)
Scourge of Armagon (Quake)
Perdition's Gate (Doom)
Hell to Pay (Doom)
Spear of Destiny (Wolfenstein)
The Plutonia Experiment (Doom)
Icarus: Alien Vanguard (Doom)

Beyond those I have yet to formally complete, here's some off the top of my head I'm pretty sure I can just do not too long afterwards. Obviously that's a growing list.

Shadow Warrior
Dissolution of Eternity (Quake)
DUSK
Memento Mori (Doom)

#BoomerShooter #RetroGaming

38
 
 

Enjoying the evening sun after work.
#retrogaming #sega #gamegear #sonicthehedgehog

39
 
 

On #HuCardHuesday here’s “1943 Kai”. This is a 1991 vertically scrolling shoot-em-up developed & published by Naxat Soft. The game has two modes, a port of the original 1987 arcade, and Kai mode which has alternative levels & music.
#Retrogaming #NEC #PCEngine #HuCard

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40
 
 

We finished A1RL0CK and now it‘s the successor: The Ruin of 0CEANUS PR1ME
#interactivefiction #retrogaming

41
 
 

On #MasterSystemMonday here’s “Shadow Dancer: The Secret of Shinobi”. This is a 1991 action platform game developed by Sega R&D 1 & published by #Sega. It’s the first sequel to Shinobi & was released in Europe, Australia, Brazil, Mexico & Korea only.
#Retrogaming #MasterSystem

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42
 
 

On #SaturnDay here’s “Nissan Presents: Over Drivin' GT-R”. This is a 1996 racing game developed by Pioneer Productions & published by Electronic Arts Victor. It’s a localized version of “Need for Speed” for the Japanese market, with all the cars changed to Nissan models.
#Retrogaming #Sega #Saturn

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43
 
 

I mean… why would I need state of the art computers anyway…?

@[email protected]
#interactivefiction #retrogaming

44
 
 

Getting ready for RetroFest #RetroGaming #RetroFest

45
 
 

I assume this is based on an existing hack?
https://a.aliexpress.com/_EzmxoNU #RetroGaming

46
 
 

For all things retro gaming, check out this custom created on Surf. It pulls from 30 sources including search keywords, hashtags and RSS feeds and its a fun way to connect with fellow retro gaming enthusiasts.

If you’re not yet in the Surf beta, you can join via the link below and use my referral code: Surf+JeJord.

https://surf.social/feed/surf%2Fcustom%2F01j0p1anttcky3zjve271tcdw1

#SurfFeeds #retrogaming

47
 
 

On #HuCardHuesday here’s “Yokai Dochuki” also known as “Tales of the Monster Path”. This is a 1988 port of an arcade platform game from a year earlier, developed & published by #Namco. The player must avoid various monsters, ghosts & demons armed only with a yoyo.
#Retrogaming #NEC #PCEngine #HuCard

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If you don’t listen to it yet, you should:

https://podcasts.apple.com/de/podcast/the-retro-adventurers/id1739948119

The Retro Adventurers is a Podcast about is about interactive fiction text adventures.

#retrogaming #interactivefiction #infocom

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On #MasterSystemMonday here’s “Masters of Combat”. This is a 1994 one-on-one fighting game developed by SIMS & published by #Sega. The game was released in Europe, Australia and Brazil only, and is one of the rarer games for the #MasterSystem.
#Retrogaming

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50
 
 

On #SaturnDay here’s “Magic Carpet”. This is a 1996 3D shoot-em-up developed by Bullfrog Productions & Krisalis Software & published by Electronic Arts. It’s a port of the 1994 PC original & has 75 levels - 45 from the original game & 25 from the expansion pack.
#Retrogaming #Sega #Saturn

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