this post was submitted on 28 Feb 2025
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[–] [email protected] 10 points 14 hours ago (2 children)

Half-Life for me. The moment games really became an interactive storytelling medium.

[–] [email protected] 1 points 2 hours ago

I also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.

[–] [email protected] 2 points 12 hours ago

Of course it's Half Life. Sad to see that people have forgotten the impact it had