this post was submitted on 23 Mar 2025
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You know Valve has released a whopping 3 things total in that timespan (didn't include deadlock cuz I'm not sure that's officially released yet), right? A free steam deck teaser, the card game they've been working on for a while, and the CSGO 2 update
Valve works slow, my guy
Good thing there are a shit ton of other games, then
No it wasn't, you high? They sold out of Indexes around the games launch. Would have sold more if not for COVID, too
Hold on. Why are you replying with unrelated things that Valve did instead of focusing on VR to get people onto that platform? Kind of proves my point, doesn‘t it? Also Covid? Seriously? If anything Covid should‘ve accelerated development on VR games.
Your claim was that the game was a failure, my point with COVID was that you would have been extra wrong about that had there not been a pandemic limiting how many headsets they could actually sell, which was the point of the game. In the world that we got they sold out and had Back-orders for a year, had there not been a global pandemic those Back-orders would have been sales, and likely many who couldn't buy one would have been able to as well
The rest of your comment shows you have 0 idea how Valve works internally. The whole studio doesn't just work on one project, there are smaller teams that pick and choose what they do. This is why Valve tends to release shit a couple years apart that are wildly different (Alyx and Artefact), but 5-8 years between similar products (Portal 2 and Alyx). It being 5 years or more since their last major VR release is to be expected from them, not a sign of failing at anything