this post was submitted on 11 Apr 2025
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Donkey Kong Country did this to me forever
Metroid.
The morph ball is to the left to show you that the screen scrolls both directions, as most games at the time didn't let you go "backwards"
Also at the end of the level. I remember 3 had balloons n stuff there.
Mario world has some secret exits you had to access by going under the goal and past the ending as well.
Super Mario World has to be one of the most creative when it comes to hidden exits and worlds.
I remember when a friend showed me the "Super Secret Area" that you can mine for 1ups and capes and it blew my mind.
Fuck, what an amazing game.
SMW is what got me, a hardcore computer gamer, to buy an SNES.
I was pretty into the kaizo romhack scene a few years back.
I got surprisingly good at shell jumps and other crazy tricks... So fucking hard, but the rush you get when you put the work in and finally beat a level was amazing.
Literally the only reason I was able to stick to it long enough to beat levels (seriously, have you ever seen SMW kaizo hacks? Shit is madness) is because From Software (specifically Sekiro being the first) trained me lol.
It's actually surprisingly similar to Sekiro, despite being entirely different genres.
Still my favourite nintendo title of all time, you can go back to it years later and its exactly as good as you remember it.
Mario bros 1-2
Some of the levels seemed like you could jump over the flag pole, but it would grab it from the other side. Then Mario lost levels had one where you could get passed the flag and it felt so good finally being able to do it.
Tap for spoiler
Until you got to the end and it turned out to be a warp zone that brought you backwards instead of forwards lolSuper Mario Bros. 2/Lost Levels is full of fucked up stuff like this. Probably why they initially didn't release it in the US lol
Yup.