this post was submitted on 15 Apr 2025
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Gaming

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Steam revenue estimated 2024: $10.8B

Google Play Store gaming revenue 2024: ~$31B

Why doesn't Valve want a part of that? I mean they already have an Android app. Several, actually. I realize there's some amount of investment but surely the payoff is worth it, and they have the necessary funds and skills? I mean if F-Droid can do it with nothing but volunteers and grants...?

Certainly plenty of games won't lend themselves well to the mobile experience but also plenty of them do.

From a personal perspective: I don't really care a whole lot for mobile games but I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can't even do because I don't run Google Play Services.

Epic got in on this already. Where's Valve?


Edit: my reflections on this conversation:

Valve could distribute their own app like Epic but they'd also probably have to remove it from the Play Store because now a cross-platform game would give them an Android version, thus breaking Google's ToS. So would doing such a thing outweigh lost sales from the Google version, and would it impact customer satisfaction? I wonder how many people are actually purchasing PC games in the Steam Android app...?

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[โ€“] [email protected] 28 points 1 week ago (6 children)

Maybe, just maybe, they are waiting for proton for ARM to be a thing.

Imagine having actually a big percentage of your steam games just work on android. Now that would be disruptive for the market.

If it worked like I imagine it would.

[โ€“] mp3 13 points 1 week ago* (last edited 1 week ago)

Knowing Valve, they wouldn't wait but build the thing.

Personally, I'd be happy to have another reputable place to buy Android games that isn't Google Play, Amazon or Epic Games.

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