Ulrich

joined 6 months ago
[–] [email protected] 1 points 47 minutes ago

Aegis is fine but you need to make sure you have a super reliable backup because losing your 2FA codes is an absolute nightmare. Losing dozens of them, you're going to spend weeks on the phone/emailing people to get access to your accounts and the solution is usually sending them pics of your ID.

[–] [email protected] 1 points 51 minutes ago

Didn't know that, thanks!

[–] [email protected] 2 points 52 minutes ago

And that's exactly the sort of thing the fediverse is intended to avoid.

It's not. Your passport account would be portable, just like any other account. I really don't see what the problem is.

[–] [email protected] 11 points 3 hours ago

Why? Because her Android has Genshin Impact, Fortnite, Roblox, Candy Crush, Wuthering Waves, and Sky: Children of Light.

These games are all great examples of everything I hate about mobile gaming: full of incessant ads for microtransactions. Literally every mobile game I've ever played (outside of FDroid) is this way.

Plus you need a controller anyway, at which point you might as well just carry a handheld ging system.

You could buy whatever your favorite Anbernic device for $50 and have access to a library of thousands of fun ad-free games.

[–] [email protected] 3 points 3 hours ago

Not really crazy. Make a threat or incite violence on any platform or any medium in just about any country and you can expect consequences.

[–] [email protected] 3 points 3 hours ago (2 children)

This isn't centralization, it's duplication.

[–] [email protected] 4 points 4 hours ago

Based on what?

[–] [email protected] 6 points 5 hours ago (3 children)

It's "Proton Pass", not "Pass". The latter will lead to great confusion.

I use Ente Auth for all TOTP. It's free, encrypted, and actually provides the codes for the next cycle so you don't have to stare at it for 5 seconds waiting for it to tick over.

If you have your passwords and TOTP in the same place then you have no 2FA.

[–] [email protected] 24 points 6 hours ago* (last edited 6 hours ago)

8bitdo controllers now offer Steam compatibility!

Full compatibility details coming soon.

What a non-announcement announcment.

[–] [email protected] 9 points 7 hours ago (3 children)

So if I added that as a launch argument it would work? Is it that simple?

[–] [email protected] 1 points 7 hours ago

How they're being tracked is not a secret. It's through user-submitted reports.

[–] [email protected] 7 points 7 hours ago (7 children)

What parameters are they using to block non-SD devices?

7
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
 

Hardware: 27" 2017 iMac

Connection: Wired

Storage: 1TB SSD

Hi all. I installed Linux Mint on my Mac on an external drive, which was all good fun. But when I went back to boot into MacOS, I got the 🚫 symbol. Booting into recovery mode and running first aid revealed that the disk was corrupted. The only advice it gave was to run first aid in recovery mode, which I was already doing.

Whatever, no big deal, everything important was backed up. So I went ahead and erased the disk using Extended Journaled (I guess APFS is unavailable for Sierra, which is what recovery mode wants to install). I made an installer disk with a later OS but I just received 🚫 again upon selection. Ran first aid again and it passed. Backed out of disk manager and selected install MacOS. Then after about 3 mins. received the error "an error occurred while preparing the installation. Try running this application again". Tried several more times, receiving the same error every time.

The log reveals even more errors including:

  • "Could not find package ref in any source for:" 15 times for different packages such as "base system resources", "essentials", "OSInstall" etc.
  • No native mechanism to verify InstallESD.dmg
  • Couldn't mount base system dmg! (error code 110)
  • IATOOL: Failed the mount outer dmg

I have installed MacOS several times before, including on the same device.

 

I have an exclusive gaming PC. Ideally what I'd like to do is shove it in a closet or other vacant room to contain the heat and then stream games over LAN.

The problem with existing solutions is:

  1. They need a monitor connected
  2. The monitor to be powered on
  3. They don't support varying refresh rates/resolutions. Only whatever is displayed on the connected monitor. I want to play on my 4k/60Hz TV in the living room for AAA visual spectacle games that work best with controller, and the 1440p/120Hz display in my office for FPS or otherwise fast-moving games that demand KBM, and the 5k monitor for photo/video editing.
  4. I haven't had much success getting these working at all. Red screens, 1/4 screens, image noise, etc.

They're literally just mirroring the screen of the connected display.

I really don't want to have to buy a dedicated PC for each use-case. Does a solution like this exist? What are their pros and cons? Preferably something that doesn't require a degree in software engineering.

Currently I am using Bazzite OS with 5700x + 6800xt, if that matters.

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

E: I AM NOT USING FEDORA. Please stop linking to guides for Fedora. They will not work. uBlue/Bazzite does not use dnf.


I got a free iMac. Installed Linux on an external drive. Bazzite, specifically. WiFi does not work. My research leads me to a problem with proprietary Broadcom drivers but no solutions. If you know how to get this working, your advice would be appreciated.

Also if there's another distro that works "out of the box" on Macs with GNOME I'd be open to installing that as well.

E: "System information" says it is a

Broadcom BCM43xx 1.0 (7.77.111.1 AirPortDriverBrcmNIC-1772.1)

 

Compatible with PeerTube. Unfortunately there is no login support but you can search, watch and subscribe to videos in the same feed with youtube and whatever else.

 

I set up a Cinny instance. If I link users directly to the Cinny instance it prompts them to create an account on my Matrix server but then they have to manually search for the space to join. If I grab the link directly to my space from Cinny, it links to matrix.to as an intermediary, which will prompt them to sign up with the matrix.org instance, which I DO NOT WANT. Is there no way to send an invite directly from/to my Cinny instance/space? You can only send invites via matrix.to?

41
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Strava is an absolute nightmare to use. My feed is absolutely chock full of ads and dog-walkers. Don't get me wrong, I'm very happy they're taking a 0.2 mile walk around their block and logging their progress, but I don't need to see it. Nike, TrainerRoad, Zwift, Peloton all have giant ads every time their users upload an activity. And I don't understand it because it's not an ad-supported network. Like I would happily pay to have all this shit hidden. It would be extremely simple for Strava to fix this, which would just be to provide me with a simple filter for what type of activities I'd like to see. The fact that they haven't done so, a long time ago, leads me to believe that they simply don't want to, for whatever reason. Plus they've already begun to enshittify by breaking integrations with third parties.

Are there any good options for this?

E: to be clear, I'm asking about the social aspect of Strava.

40
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Steam revenue estimated 2024: $10.8B

Google Play Store gaming revenue 2024: ~$31B

Why doesn't Valve want a part of that? I mean they already have an Android app. Several, actually. I realize there's some amount of investment but surely the payoff is worth it, and they have the necessary funds and skills? I mean if F-Droid can do it with nothing but volunteers and grants...?

Certainly plenty of games won't lend themselves well to the mobile experience but also plenty of them do.

From a personal perspective: I don't really care a whole lot for mobile games but I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can't even do because I don't run Google Play Services.

Epic got in on this already. Where's Valve?


Edit: my reflections on this conversation:

Valve could distribute their own app like Epic but they'd also probably have to remove it from the Play Store because now a cross-platform game would give them an Android version, thus breaking Google's ToS. So would doing such a thing outweigh lost sales from the Google version, and would it impact customer satisfaction? I wonder how many people are actually purchasing PC games in the Steam Android app...?

 

This seems like a super useful app with almost no community around it. I can't seem to find very much information at all anywhere. Someone add me: briar://acqllat453fdlhu6vgmjeslxuize2ms55iswqqkt4s7qi2pyhuwt6

1
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
1
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 

A few days ago I noticed a marketing email sent to my Zima alias. Apparently lots of other people also noticed this and were not happy. Attached is the IceWhale response.

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