[-] mp3 5 points 9 hours ago

I know but I prefer to get the one with the remote, since you can also cast to it, and having a remote for guests is nice.

[-] mp3 6 points 11 hours ago* (last edited 11 hours ago)

It doesn't depend on your Internet, it all works through your local network.

[-] mp3 6 points 11 hours ago

Where do you currently store the video? You could get a cheap Chromecast with Google TV (the one with a remote) and use Jellyfin on your computer to make the video files available over the network.

[-] mp3 119 points 11 hours ago

DisplayPort is superior anyway.

[-] mp3 11 points 13 hours ago

Honestly there are great download managers out there like Aria2App, and Firefox can use them just fine if you enable the option.

[-] mp3 91 points 2 days ago

Let's proudly expose our slavery heritage while banning a symbol of individual freedom and diversity.

[-] mp3 11 points 2 days ago

It's to make them dissapear by attrition. They'll win, but at the cost of spending all their money on the legal defense.

[-] mp3 14 points 2 days ago

I'm gonna surge the fuck outta here.

[-] mp3 22 points 2 days ago

Because more players will leave the queue by closing the ads in disgust.

[-] mp3 3 points 2 days ago

Sorry, pasted in the wrong tab 😬

4
Omega Patch 4.52 (www.nomanssky.com)
submitted 2 days ago by mp3 to c/[email protected]

Hello everyone,

Thank you to everyone playing the No Man’s Sky Omega update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.52, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue which blocked completion of a season.

  • Allow save games that begin in Season mode to transition to Normal mode without needing to complete the Optional Milestones.

  • Fixed an issue that caused customisation parts to be categorised incorrectly.

  • Fixed an issue with customisations when transitioning to and from a season.

  • Fixed an issue that caused a player owned Pirate Dreadnought to fire at the player.

  • Fixed an issue that allowed the player to destroy a player owned Pirate Dreadnought.

  • Fixed and issue that could result in a player owned Pirate Dreadnought fragmenting and duplicating many times.

  • Fixed an issue where the hangar of a player owned Pirate Dreadnoughts could appear to be that of a normal Freighter.

  • Fixed an issue that could cause Pirate Dreadnoughts to explode on spawn.

  • Fixed an issue that could prevent some pre-existing saves being used in multiplayer.

  • Fixed a rare issue when trying to locate an Autophage camp with the Scan Harmoniser while in an empty system.

  • Promoted useable resources to the top of the list when selecting items in chargeable deployables.

  • Fixed an issue with Atlas Station audio.

  • Fixed an issue that caused combat music to play when Jellyfish spawned.

  • Updated OpenVR version.

  • Fixed a memory related crash.

  • Fixed a crash related to settlements.

  • Fixed a crash related to frigates.

  • Fixed a multiplayer crash.

  • Fixed a hang on PC.

  • Fixed a crash in weather effects.

  • Fixed an Xbox crash.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

12
Omega Patch 4.51 (www.nomanssky.com)
submitted 2 weeks ago by mp3 to c/[email protected]
21
Omega Update (www.nomanssky.com)
submitted 2 weeks ago by mp3 to c/[email protected]
50
submitted 2 weeks ago by mp3 to c/[email protected]
115
submitted 3 weeks ago* (last edited 3 weeks ago) by mp3 to c/canada
468
submitted 3 weeks ago* (last edited 3 weeks ago) by mp3 to c/[email protected]
46
Nitter is dead (github.com)
submitted 1 month ago by mp3 to c/[email protected]
173
submitted 1 month ago by mp3 to c/[email protected]
6
submitted 1 month ago by mp3 to c/shadows_of_doubt

Hey everyone, thanks for continuing to play the experimental branches so we can check the fixes aren't breaking anything else! Here is the latest patch on the default branch:

  • Faster mesh generation for reduced hitching
  • More detailed error messages for attempting to load games with missing city data
  • Introduced a failsafe and potential fix for the falling through floor glitch (we’re continuing diagnostic work with this one as it’s unreplicable on a consistent basis)
  • Fixed: x2 instances of inaccessible briefcases (requires new mission instance)
  • Fixed: Error when choosing colour for citizen work uniform (requires new city generation)
  • Fixed: Some minor visual glitches with rain
  • Fixed: Error when picking up a key causing it to not remove itself from the world
  • Audio: Minor improvements to air duct movement sounds
  • Audio: Added randomisation to lockpicking sound
  • Audio: Fixed fade-out on some music tracks if stopped early
1
submitted 1 month ago by mp3 to c/canadapolitics
5
submitted 1 month ago by mp3 to c/canadapolitics
24
submitted 1 month ago by mp3 to c/[email protected]
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mp3

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