this post was submitted on 10 May 2025
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I feel like we keep seeing this headline. "AAA studio says current prices can't support current budgets"
I almost never buy games at $60. I buy everything on sale, and there are constantly sales and way more games than I can play. They can charge whatever they want, I personally will be paying less.
Will the market bear $80 games? Maybe. I feel like a better strategy would be to reign in scope and budget and sell games at prices most people can afford. But who knows?
Yeah, and half the time I prefer the games that were originally $20-$40 MSRP that I bought 50% off.
Yeah, I joke with my friends that game quality is inversely correlated with install size. 100GB+ open world or multiplayer game? Probably mid. 50MB indie game? Probably stays installed for the next 10 years.